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📄 uip.c

📁 Contains code for freertos port to AT91SAM7X512.Anybody can use these codes for non commercial use o
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    conn = 0;
    for(c = 0; c < UIP_UDP_CONNS; ++c) {
                      if(uip_udp_conns[c].lport == 0) {
                                      conn = &uip_udp_conns[c];
                                      break;
                      }
    }
    if(conn == 0) {
              return 0;
    }

   conn->lport = HTONS(lastport);
   conn->rport = HTONS(rport);
   conn->ripaddr[0] = ripaddr[0];
   conn->ripaddr[1] = ripaddr[1];

    return conn;
}
#endif /* UIP_UDP */
/*-----------------------------------------------------------------------------------*/
void uip_unlisten(u16_t port)
{
  for(c = 0; c < UIP_LISTENPORTS; ++c) {
                if(uip_listenports[c] == port) {
                                uip_listenports[c] = 0;
                                return;
                }
  }
}
/*-----------------------------------------------------------------------------------*/
void uip_listen(u16_t port)
{
  for(c = 0; c < UIP_LISTENPORTS; ++c) {
                    if(uip_listenports[c] == 0) {
                                  uip_listenports[c] = port;
                                  return;
                     }
  }
}
/*-----------------------------------------------------------------------------------*/
/* XXX: IP fragment reassembly: not well-tested. */
#if UIP_REASSEMBLY
  #define UIP_REASS_BUFSIZE (UIP_BUFSIZE - UIP_LLH_LEN)
  static u8_t uip_reassbuf[UIP_REASS_BUFSIZE];
  static u8_t uip_reassbitmap[UIP_REASS_BUFSIZE / (8 * 8)];
  static const u8_t bitmap_bits[8] = {0xff, 0x7f, 0x3f, 0x1f,0x0f, 0x07, 0x03, 0x01};
  static u16_t uip_reasslen;
  static u8_t uip_reassflags;
  #define UIP_REASS_FLAG_LASTFRAG 0x01
  static u8_t uip_reasstmr;

  #define IP_HLEN 20
  #define IP_MF   0x20

static u8_t uip_reass(void)
{
    u16_t offset, len;
    u16_t i;

  /* If ip_reasstmr is zero, no packet is present in the buffer, so we
     write the IP header of the fragment into the reassembly
     buffer. The timer is updated with the maximum age. */
    if(uip_reasstmr == 0) {
              memcpy(uip_reassbuf, &BUF->vhl, IP_HLEN);
              uip_reasstmr = UIP_REASS_MAXAGE;
              uip_reassflags = 0;
              memset(uip_reassbitmap, sizeof(uip_reassbitmap), 0);/* Clear the bitmap. */
    }

  /* Check if the incoming fragment matches the one currently present
     in the reasembly buffer. If so, we proceed with copying the
     fragment into the buffer. */
  if(BUF->srcipaddr[0] ==  FBUF->srcipaddr[0]   &&
     BUF->srcipaddr[1] ==  FBUF->srcipaddr[1]   &&
     BUF->destipaddr[0] == FBUF->destipaddr[0]  &&
     BUF->destipaddr[1] == FBUF->destipaddr[1]  &&
     BUF->ipid[0] == FBUF->ipid[0]              &&
     BUF->ipid[1] == FBUF->ipid[1]) {

                len = (BUF->len[0] << 8) + BUF->len[1] - (BUF->vhl & 0x0f) * 4;
                offset = (((BUF->ipoffset[0] & 0x3f) << 8) + BUF->ipoffset[1]) * 8;

                /* If the offset or the offset + fragment length overflows the
                 reassembly buffer, we discard the entire packet. */
                if(offset > UIP_REASS_BUFSIZE || offset + len > UIP_REASS_BUFSIZE) {
                                                    uip_reasstmr = 0;
                                                    goto nullreturn;
                }

                /* Copy the fragment into the reassembly buffer, at the right
                 offset. */
                memcpy(&uip_reassbuf[IP_HLEN + offset],(char *)BUF + (int)((BUF->vhl & 0x0f) * 4),len);
                /* Update the bitmap. */
                if(offset / (8 * 8) == (offset + len) / (8 * 8)) {
                                    /* If the two endpoints are in the same byte, we only update
                                     that byte. */
	                              uip_reassbitmap[offset / (8 * 8)] |= bitmap_bits[(offset / 8 ) & 7] & ~bitmap_bits[((offset + len) / 8 ) & 7];
                }
                else {
                              /* If the two endpoints are in different bytes, we update the
                        	 bytes in the endpoints and fill the stuff inbetween with
                        	 0xff. */
                    uip_reassbitmap[offset / (8 * 8)] |= bitmap_bits[(offset / 8 ) & 7];
                    for(i = 1 + offset / (8 * 8); i < (offset + len) / (8 * 8); ++i) {
                                                       	uip_reassbitmap[i] = 0xff;
                    }
                    uip_reassbitmap[(offset + len) / (8 * 8)] |= ~bitmap_bits[((offset + len) / 8 ) & 7];
                }

                /* If this fragment has the More Fragments flag set to zero, we
                 know that this is the last fragment, so we can calculate the
                 size of the entire packet. We also set the
                 IP_REASS_FLAG_LASTFRAG flag to indicate that we have received
                 the final fragment. */

                 if((BUF->ipoffset[0] & IP_MF) == 0) {
                               uip_reassflags |= UIP_REASS_FLAG_LASTFRAG;
                               uip_reasslen = offset + len;
                 }

                  /* Finally, we check if we have a full packet in the buffer. We do
                   this by checking if we have the last fragment and if all bits
                   in the bitmap are set. */
                 if(uip_reassflags & UIP_REASS_FLAG_LASTFRAG) {
                                  /* Check all bytes up to and including all but the last byte in
                                	 the bitmap. */
                                  for(i = 0; i < uip_reasslen / (8 * 8) - 1; ++i) {
                                              	if(uip_reassbitmap[i] != 0xff) {
                                                        	  goto nullreturn;
                                              	}
                                  }
                                  /* Check the last byte in the bitmap. It should contain just the
                              	 right amount of bits. */
                                  if(uip_reassbitmap[uip_reasslen / (8 * 8)] != (u8_t)~bitmap_bits[uip_reasslen / 8 & 7]) {
                                                                  goto nullreturn;
                                  }

                                  /* If we have come this far, we have a full packet in the
                                	 buffer, so we allocate a pbuf and copy the packet into it. We
                                	 also reset the timer. */
                                  uip_reasstmr = 0;
                                  memcpy(BUF, FBUF, uip_reasslen);

                                  /* Pretend to be a "normal" (i.e., not fragmented) IP packet
                                	 from now on. */
                                  BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
                                  BUF->len[0] = uip_reasslen >> 8;
                                  BUF->len[1] = uip_reasslen & 0xff;
                                  BUF->ipchksum = 0;
                                  BUF->ipchksum = ~(uip_ipchksum());

                                  return uip_reasslen;
                 }
  }
  nullreturn:
  return 0;
}
#endif /* UIP_REASSEMBL */
/*-----------------------------------------------------------------------------------*/
static void uip_add_rcv_nxt(u16_t n)
{
    uip_add32(uip_conn->rcv_nxt, n);
    uip_conn->rcv_nxt[0] = uip_acc32[0];
    uip_conn->rcv_nxt[1] = uip_acc32[1];
    uip_conn->rcv_nxt[2] = uip_acc32[2];
    uip_conn->rcv_nxt[3] = uip_acc32[3];
}
/*-----------------------------------------------------------------------------------*/
void uip_process(u8_t flag)
{
    register struct uip_conn *uip_connr = uip_conn;

    uip_appdata = &uip_buf[40 + UIP_LLH_LEN];


    
    if(flag == UIP_TIMER) {       /* Check if we were invoked because of the perodic timer fireing. */
           #if UIP_REASSEMBLY
           if(uip_reasstmr != 0) {
                   --uip_reasstmr;
            }
          #endif /* UIP_REASSEMBLY */
              /* Increase the initial sequence number. */
          if(++iss[3] == 0) {
                if(++iss[2] == 0) {
                    	if(++iss[1] == 0) {
                                  ++iss[0];
                      	}
                }
          }
          uip_len = 0;
          if(uip_connr->tcpstateflags == TIME_WAIT || uip_connr->tcpstateflags == FIN_WAIT_2) { 
                              ++(uip_connr->timer);
                              if(uip_connr->timer == UIP_TIME_WAIT_TIMEOUT) {
                                        	uip_connr->tcpstateflags = CLOSED;
                              }
          } 
          else if(uip_connr->tcpstateflags != CLOSED) {
                        /* If the connection has outstanding data, we increase the
	               connection's timer and see if it has reached the RTO value
                      	 in which case we retransmit. */
                        if(uip_outstanding(uip_connr)) {
                            	if(uip_connr->timer-- == 0) {
                                      	  if(uip_connr->nrtx == UIP_MAXRTX          || 
                                             ((uip_connr->tcpstateflags == SYN_SENT ||
                                              uip_connr->tcpstateflags == SYN_RCVD) &&
                                              uip_connr->nrtx == UIP_MAXSYNRTX)) {
                                                
                                              	        uip_connr->tcpstateflags = CLOSED;

                                                       /* We call UIP_APPCALL() with uip_flags set to
                                          	       UIP_TIMEDOUT to inform the application that the
                                        	       connection has timed out. */
                                                        uip_flags = UIP_TIMEDOUT;
                                                        UIP_APPCALL();
                                                        /* We also send a reset packet to the remote host. */
                                                        BUF->flags = TCP_RST | TCP_ACK;
                                                        goto tcp_send_nodata;
  	                                  }

                                	  /* Exponential backoff. */
                                      	  uip_connr->timer = UIP_RTO << (uip_connr->nrtx > 4?4: uip_connr->nrtx);
                                  	  ++(uip_connr->nrtx);
	
                                      	  /* Ok, so we need to retransmit. We do this differently
                                  	     depending on which state we are in. In ESTABLISHED, we
                                    	     call upon the application so that it may prepare the
                                  	     data for the retransmit. In SYN_RCVD, we resend the
                                             SYNACK that we sent earlier and in LAST_ACK we have to
                                  	     retransmit our FINACK. */
                                      	  UIP_STAT(++uip_stat.tcp.rexmit);
                                    	  switch(uip_connr->tcpstateflags & TS_MASK) {
                                            	  case SYN_RCVD:
                                                      	    /* In the SYN_RCVD state, we should retransmit our
                                                                 SYNACK. */
                                                        	goto tcp_send_synack;
	                                      #if UIP_ACTIVE_OPEN
                                              	  case SYN_SENT:
                                                      	    /* In the SYN_SENT state, we retransmit out SYN. */
                                                        	BUF->flags = 0;
                                                                goto tcp_send_syn;
                                              #endif /* UIP_ACTIVE_OPEN */
	
                                                  case ESTABLISHED:
                                                    	    /* In the ESTABLISHED state, we call upon the application
                                                                 to do the actual retransmit after which we jump into
                                                               the code for sending out the packet (the apprexmit
                                                             label). */
                                                              	    uip_len = 0;
                                                              	    uip_slen = 0;
                                                        	    uip_flags = UIP_REXMIT;
                                                                    UIP_APPCALL();
                                                            	    goto apprexmit;
	
                                          	  case FIN_WAIT_1:
                                            	  case CLOSING   :
                                            	  case LAST_ACK  :
                                                                    	    /* In all these states we should retransmit a FINACK. */
                                                                    goto tcp_send_finack;
	
	                                  }//end of switch.
	                        }
                        }
                        else if((uip_connr->tcpstateflags & TS_MASK) == ESTABLISHED) {
                                        	/* If there was no need for a retransmission, we poll the
                                                 application for new data. */
                                          	uip_len = 0;
                                            	uip_slen = 0;
                                            	uip_flags = UIP_POLL;
                                              	UIP_APPCALL();
                                              	goto appsend;
                        }
        }

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