📄 mfcaacondlg.cpp
字号:
// MfcAAConDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MfcAACon.h"
#include "MfcAAConDlg.h"
#include "DlgProxy.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMfcAAConDlg dialog
IMPLEMENT_DYNAMIC(CMfcAAConDlg, CDialog);
CMfcAAConDlg::CMfcAAConDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMfcAAConDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMfcAAConDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pAutoProxy = NULL;
}
CMfcAAConDlg::~CMfcAAConDlg()
{
// If there is an automation proxy for this dialog, set
// its back pointer to this dialog to NULL, so it knows
// the dialog has been deleted.
if (m_pAutoProxy != NULL)
m_pAutoProxy->m_pDialog = NULL;
}
void CMfcAAConDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMfcAAConDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
DDX_Control(pDX, IDC_STATIC_PREVIEW, m_staticPreview);
DDX_Control(pDX, IDC_SLIDER_RED, m_slideRed);
DDX_Control(pDX, IDC_SLIDER_RADIUS, m_slideRadius);
DDX_Control(pDX, IDC_SLIDER_GREEN, m_slideGreen);
DDX_Control(pDX, IDC_SLIDER_BLUE, m_slideBlue);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMfcAAConDlg, CDialog)
//{{AFX_MSG_MAP(CMfcAAConDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_CLOSE()
ON_WM_CREATE()
ON_WM_HSCROLL()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMfcAAConDlg message handlers
BOOL CMfcAAConDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
// 初始化颜色游标的范围
m_slideRed.SetRange(0,255);
m_slideGreen.SetRange(0,255);
m_slideBlue.SetRange(0,255);
// 初始化半径游标
CRect rect;
m_staticPreview.GetWindowRect(&rect);
int iMinRadius=min(rect.Height(),rect.Width())/2;
m_slideRadius.SetRange(0,iMinRadius);
m_slideRadius.SetPos(0);
m_Circle.DrawCircle(long(m_staticPreview.GetWindowDC()));
return TRUE; // return TRUE unless you set the focus to a control
}
void CMfcAAConDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMfcAAConDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMfcAAConDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
// Automation servers should not exit when a user closes the UI
// if a controller still holds on to one of its objects. These
// message handlers make sure that if the proxy is still in use,
// then the UI is hidden but the dialog remains around if it
// is dismissed.
void CMfcAAConDlg::OnClose()
{
if (CanExit())
CDialog::OnClose();
}
void CMfcAAConDlg::OnOK()
{
if (CanExit())
CDialog::OnOK();
}
void CMfcAAConDlg::OnCancel()
{
if (CanExit())
CDialog::OnCancel();
}
BOOL CMfcAAConDlg::CanExit()
{
// If the proxy object is still around, then the automation
// controller is still holding on to this application. Leave
// the dialog around, but hide its UI.
if (m_pAutoProxy != NULL)
{
ShowWindow(SW_HIDE);
return FALSE;
}
return TRUE;
}
int CMfcAAConDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
if(!m_Circle.CreateDispatch(_T("MfcAASvr.AxCircle")))
{
AfxMessageBox("初始化失败!");
return -1;
}
return 0;
}
void CMfcAAConDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
// TODO: Add your message handler code here and/or call default
//设置圆的属性
m_Circle.SetRed(m_slideRed.GetPos());
m_Circle.SetGreen(m_slideGreen.GetPos());
m_Circle.SetBlue(m_slideBlue.GetPos());
m_Circle.SetRadius(m_slideRadius.GetPos());
// 绘制圆
m_Circle.DrawCircle(long(m_staticPreview.GetWindowDC()));
CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -