📄 mfcaasvr.cpp
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// Machine generated IDispatch wrapper class(es) created with ClassWizard
#include "stdafx.h"
#include "mfcaasvr.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// IAxCircle properties
long IAxCircle::GetRadius()
{
long result;
GetProperty(0x1, VT_I4, (void*)&result);
return result;
}
void IAxCircle::SetRadius(long propVal)
{
SetProperty(0x1, VT_I4, propVal);
}
short IAxCircle::GetRed()
{
short result;
GetProperty(0x2, VT_I2, (void*)&result);
return result;
}
void IAxCircle::SetRed(short propVal)
{
SetProperty(0x2, VT_I2, propVal);
}
short IAxCircle::GetGreen()
{
short result;
GetProperty(0x3, VT_I2, (void*)&result);
return result;
}
void IAxCircle::SetGreen(short propVal)
{
SetProperty(0x3, VT_I2, propVal);
}
short IAxCircle::GetBlue()
{
short result;
GetProperty(0x4, VT_I2, (void*)&result);
return result;
}
void IAxCircle::SetBlue(short propVal)
{
SetProperty(0x4, VT_I2, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// IAxCircle operations
void IAxCircle::DrawCircle(long lDC)
{
static BYTE parms[] =
VTS_I4;
InvokeHelper(0x5, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
lDC);
}
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