📄 chatclientdlg.cpp
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#include "stdafx.h"
#include <atlconv.h>
#include "ChatClient.h"
#include "ChatClientDlg.h"
#include "SocketManager.h"
#include ".\chatclientdlg.h"
#include <string>
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
const int SOCK_TCP = 0;
const int SOCK_UDP = 1;
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// CChatClientDlg 对话框
CChatClientDlg::CChatClientDlg(CWnd* pParent /*=NULL*/)
: CDialog(CChatClientDlg::IDD, pParent)
, m_nStrPort(_T("5000"))
, m_nSocketType(SOCK_TCP)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CChatClientDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDITPORT, m_nStrPort);
DDX_Control(pDX, IDC_SPINPORT, m_ctrlSpinPort);
DDX_Control(pDX, IDC_IPADDRESSSVR, m_ctrlIPAddr);
DDX_Control(pDX, IDC_EDITMSGRER, m_ctrlMsgRecord);
DDX_Control(pDX, IDC_EDIT_MSG, m_ctrlMsg);
DDX_Control(pDX, IDC_EDIT_USERNAME, m_strUserName);
}
BEGIN_MESSAGE_MAP(CChatClientDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDSEND, OnBnClickedSend)
ON_BN_CLICKED(IDCONNECT, OnBnClickedConnect)
ON_WM_DESTROY()
ON_BN_CLICKED(IDDISCONNECT, OnBnClickedDisconnect)
ON_BN_CLICKED(IDC_RADIOTCP, OnBnClickedRadiotcp)
ON_BN_CLICKED(IDC_RADIOUDP, OnBnClickedRadioudp)
ON_EN_KILLFOCUS(IDC_EDIT_USERNAME, OnEnKillfocusEditUsername)
ON_BN_CLICKED(IDC_BUTTON_HELP, OnBnClickedButtonHelp)
END_MESSAGE_MAP()
// CChatClientDlg 消息处理程序
BOOL CChatClientDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// 将\“关于...\”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO:在此添加额外的初始化代码
m_ctrlSpinPort.SetRange32( 2000, 6000); //默认变化范围为2000-6000
GetDlgItem(IDCONNECT)->EnableWindow( TRUE );
GetDlgItem(IDDISCONNECT)->EnableWindow( FALSE );
GetDlgItem(IDSEND)->EnableWindow( FALSE );
GetDlgItem(IDSTOP)->EnableWindow( TRUE );
CString strLocal;
m_SocketManager.GetLocalAddress( strLocal.GetBuffer(256), 256);
strLocal.ReleaseBuffer();
m_ctrlIPAddr.SetWindowText( strLocal );
// Initialize socket manager
m_SocketManager.SetMessageWindow( &m_ctrlMsgRecord);
m_SocketManager.SetSmartAddressing( false ); // always send to server
((CButton*)GetDlgItem(IDC_RADIOTCP))->SetCheck(BST_CHECKED);
return TRUE; // 除非设置了控件的焦点,否则返回 TRUE
}
void CChatClientDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CChatClientDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标显示。
HCURSOR CChatClientDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CChatClientDlg::OnBnClickedSend()
{
BYTE byBuffer[256] = { 0 };
CString strText;
CString strSpace = " 说: ";
CString UserName;
CString space=" ";
// 更新数据
UpdateData();
//获得要发送的信息
m_ctrlMsg.GetWindowText( strText );
int nLen = strText.GetLength();//nLen=0;
m_strUserName.GetWindowText(UserName);
if (nLen > 0)
{
//在消息前加消息发送人身份标识
TCHAR strHost[HOSTNAME_SIZE] = { 0 };
if (false == CSocketComm::GetLocalName( strHost, sizeof(strHost)/sizeof(TCHAR)))
{
AfxMessageBox("获取消息发送人身份标识失败!");
return;
}
//加上回车符号
strText += _T("\r\n");
nLen = strText.GetLength() + strlen(strHost)+ strSpace.GetLength() + UserName.GetLength()+2*space.GetLength()+1;
USES_CONVERSION;
strcpy((LPSTR)byBuffer, T2CA(strHost));
strcat((LPSTR)byBuffer, T2CA(space));
strcat((LPSTR)byBuffer, T2CA(UserName));
strcat((LPSTR)byBuffer, T2CA(space));
strcat((LPSTR)byBuffer, T2CA(strSpace));
strcat((LPSTR)byBuffer, T2CA(strText));
//发送出去
m_SocketManager.WriteComm( byBuffer, nLen, INFINITE);
m_ctrlMsg.SetWindowText("");
}
}
void CChatClientDlg::OnBnClickedConnect()
{
UpdateData();
CString strServer;
//获得服务器地址
m_ctrlIPAddr.GetWindowText( strServer );
bool bSuccess;
//如果是TCP连接
if (m_nSocketType == SOCK_TCP)
{
bSuccess = m_SocketManager.ConnectTo( strServer, m_nStrPort, AF_INET, SOCK_STREAM); // TCP
}
else
{
bSuccess = m_SocketManager.ConnectTo( strServer, m_nStrPort, AF_INET, SOCK_DGRAM); // UDP
}
//建立线程
if (bSuccess && m_SocketManager.WatchComm())
{
GetDlgItem(IDCONNECT)->EnableWindow( TRUE );
GetDlgItem(IDSTOP)->EnableWindow( TRUE );
NextDlgCtrl();
GetDlgItem(IDCONNECT)->EnableWindow( FALSE );
GetDlgItem(IDC_RADIOTCP)->EnableWindow( FALSE );
GetDlgItem(IDC_RADIOUDP)->EnableWindow( FALSE );
GetDlgItem(IDDISCONNECT)->EnableWindow( TRUE );
GetDlgItem(IDSEND)->EnableWindow( TRUE );
CString strMsg;
//如果是TCP协议
if (m_nSocketType == SOCK_TCP)
{
strMsg = _T("连接建立在服务器: ") + strServer;
strMsg += _T("上,端口为 ") + m_nStrPort + CString("\r\n");
}
else
{
SockAddrIn addrin;
m_SocketManager.GetSockName( addrin ); // 获得目前的地址
LONG uAddr = addrin.GetIPAddr();
BYTE* sAddr = (BYTE*) &uAddr;
short nPort = ntohs( addrin.GetPort() );
CString strAddr;
// IP地址保存成网络形式
strAddr.Format(_T("IP: %u.%u.%u.%u, Port: %d"),
(UINT)(sAddr[0]), (UINT)(sAddr[1]),
(UINT)(sAddr[2]), (UINT)(sAddr[3]), nPort);
strMsg = _T("Socket created: ") + strAddr + CString("\r\n");
}
m_SocketManager.GetPeerName( m_SockPeer );
m_ctrlMsgRecord.SetWindowText( strMsg );
}
}
void CChatClientDlg::OnDestroy()
{
m_SocketManager.StopComm();
CDialog::OnDestroy();
}
void CChatClientDlg::OnBnClickedDisconnect()
{
//断开连接
m_SocketManager.StopComm();
if (!(m_SocketManager.IsOpen()))
{
GetDlgItem(IDDISCONNECT)->EnableWindow( FALSE );
PrevDlgCtrl();
GetDlgItem(IDCONNECT)->EnableWindow( TRUE);
GetDlgItem(IDSEND)->EnableWindow( FALSE );
GetDlgItem(IDC_RADIOTCP)->EnableWindow( TRUE );
GetDlgItem(IDC_RADIOUDP)->EnableWindow( TRUE );
}
}
void CChatClientDlg::OnBnClickedRadiotcp()
{
// TODO: 在此添加控件通知处理程序代码
m_nSocketType = SOCK_TCP;
}
void CChatClientDlg::OnBnClickedRadioudp()
{
// TODO: 在此添加控件通知处理程序代码
m_nSocketType = SOCK_UDP;
}
BOOL CChatClientDlg::PreTranslateMessage(MSG* pMsg)
{
if (pMsg->message == WM_KEYDOWN)
{
int nVirtKey = (int) pMsg->wParam;
if (nVirtKey == VK_ESCAPE)
return TRUE;
if (nVirtKey == VK_RETURN && (GetFocus()->m_hWnd == m_ctrlMsg.m_hWnd))
{
OnBnClickedSend();
return TRUE;
}
}
return CDialog::PreTranslateMessage(pMsg);
}
void CChatClientDlg::OnEnKillfocusEditUsername()
{
// TODO: 在此添加控件通知处理程序代码
UpdateData(TRUE);
}
void CChatClientDlg::OnBnClickedButtonHelp()
{
// TODO: 在此添加控件通知处理程序代码
CAboutDlg aboutdlg;
aboutdlg.DoModal();
}
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