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📄 design.mak

📁 本文以数字图像处理、压缩技术和MATLAB应用为基础
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# Microsoft Developer Studio Generated NMAKE File, Based on Design.dsp
!IF "$(CFG)" == ""
CFG=Design - Win32 Debug
!MESSAGE No configuration specified. Defaulting to Design - Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "Design - Win32 Release" && "$(CFG)" != "Design - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Design.mak" CFG="Design - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Design - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Design - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

!IF  "$(CFG)" == "Design - Win32 Release"

OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros

!IF "$(RECURSE)" == "0" 

ALL : "$(OUTDIR)\Design.exe"

!ELSE 

ALL : "$(OUTDIR)\Design.exe"

!ENDIF 

CLEAN :
	-@erase "$(INTDIR)\ChildFrm.obj"
	-@erase "$(INTDIR)\Design.obj"
	-@erase "$(INTDIR)\Design.pch"
	-@erase "$(INTDIR)\Design.res"
	-@erase "$(INTDIR)\DesignDoc.obj"
	-@erase "$(INTDIR)\DesignView.obj"
	-@erase "$(INTDIR)\MainFrm.obj"
	-@erase "$(INTDIR)\SizeDlg.obj"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(OUTDIR)\Design.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
 "_AFXDLL" /Fp"$(INTDIR)\Design.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\\"\
 /Fd"$(INTDIR)\\" /FD /c 
CPP_OBJS=.\Release/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\Design.res" /d "NDEBUG" /d "_AFXDLL" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Design.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=opengl32.lib glu32.lib glaux.lib /nologo /subsystem:windows\
 /incremental:no /pdb:"$(OUTDIR)\Design.pdb" /machine:I386\
 /out:"$(OUTDIR)\Design.exe" 
LINK32_OBJS= \
	"$(INTDIR)\ChildFrm.obj" \
	"$(INTDIR)\Design.obj" \
	"$(INTDIR)\Design.res" \
	"$(INTDIR)\DesignDoc.obj" \
	"$(INTDIR)\DesignView.obj" \
	"$(INTDIR)\MainFrm.obj" \
	"$(INTDIR)\SizeDlg.obj" \
	"$(INTDIR)\StdAfx.obj"

"$(OUTDIR)\Design.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros

!IF "$(RECURSE)" == "0" 

ALL : "$(OUTDIR)\Design.exe" "$(OUTDIR)\Design.bsc"

!ELSE 

ALL : "$(OUTDIR)\Design.exe" "$(OUTDIR)\Design.bsc"

!ENDIF 

CLEAN :
	-@erase "$(INTDIR)\ChildFrm.obj"
	-@erase "$(INTDIR)\ChildFrm.sbr"
	-@erase "$(INTDIR)\Design.obj"
	-@erase "$(INTDIR)\Design.pch"
	-@erase "$(INTDIR)\Design.res"
	-@erase "$(INTDIR)\Design.sbr"
	-@erase "$(INTDIR)\DesignDoc.obj"
	-@erase "$(INTDIR)\DesignDoc.sbr"
	-@erase "$(INTDIR)\DesignView.obj"
	-@erase "$(INTDIR)\DesignView.sbr"
	-@erase "$(INTDIR)\MainFrm.obj"
	-@erase "$(INTDIR)\MainFrm.sbr"
	-@erase "$(INTDIR)\SizeDlg.obj"
	-@erase "$(INTDIR)\SizeDlg.sbr"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\StdAfx.sbr"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(INTDIR)\vc50.pdb"
	-@erase "$(OUTDIR)\Design.bsc"
	-@erase "$(OUTDIR)\Design.exe"
	-@erase "$(OUTDIR)\Design.ilk"
	-@erase "$(OUTDIR)\Design.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
 /D "_AFXDLL" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Design.pch" /Yu"stdafx.h"\
 /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.\Debug/

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\Design.res" /d "_DEBUG" /d "_AFXDLL" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Design.bsc" 
BSC32_SBRS= \
	"$(INTDIR)\ChildFrm.sbr" \
	"$(INTDIR)\Design.sbr" \
	"$(INTDIR)\DesignDoc.sbr" \
	"$(INTDIR)\DesignView.sbr" \
	"$(INTDIR)\MainFrm.sbr" \
	"$(INTDIR)\SizeDlg.sbr" \
	"$(INTDIR)\StdAfx.sbr"

"$(OUTDIR)\Design.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    $(BSC32) @<<
  $(BSC32_FLAGS) $(BSC32_SBRS)
<<

LINK32=link.exe
LINK32_FLAGS=opengl32.lib glu32.lib glaux.lib /nologo /subsystem:windows\
 /incremental:yes /pdb:"$(OUTDIR)\Design.pdb" /debug /machine:I386\
 /out:"$(OUTDIR)\Design.exe" /pdbtype:sept 
LINK32_OBJS= \
	"$(INTDIR)\ChildFrm.obj" \
	"$(INTDIR)\Design.obj" \
	"$(INTDIR)\Design.res" \
	"$(INTDIR)\DesignDoc.obj" \
	"$(INTDIR)\DesignView.obj" \
	"$(INTDIR)\MainFrm.obj" \
	"$(INTDIR)\SizeDlg.obj" \
	"$(INTDIR)\StdAfx.obj"

"$(OUTDIR)\Design.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 


!IF "$(CFG)" == "Design - Win32 Release" || "$(CFG)" == "Design - Win32 Debug"
SOURCE=.\ChildFrm.cpp

!IF  "$(CFG)" == "Design - Win32 Release"

DEP_CPP_CHILD=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	".\StdAfx.h"\
	

"$(INTDIR)\ChildFrm.obj" : $(SOURCE) $(DEP_CPP_CHILD) "$(INTDIR)"\
 "$(INTDIR)\Design.pch"


!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

DEP_CPP_CHILD=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	

"$(INTDIR)\ChildFrm.obj"	"$(INTDIR)\ChildFrm.sbr" : $(SOURCE) $(DEP_CPP_CHILD)\
 "$(INTDIR)" "$(INTDIR)\Design.pch"


!ENDIF 

SOURCE=.\Design.cpp

!IF  "$(CFG)" == "Design - Win32 Release"

DEP_CPP_DESIG=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	".\StdAfx.h"\
	

"$(INTDIR)\Design.obj" : $(SOURCE) $(DEP_CPP_DESIG) "$(INTDIR)"\
 "$(INTDIR)\Design.pch"


!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

DEP_CPP_DESIG=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	

"$(INTDIR)\Design.obj"	"$(INTDIR)\Design.sbr" : $(SOURCE) $(DEP_CPP_DESIG)\
 "$(INTDIR)" "$(INTDIR)\Design.pch"


!ENDIF 

SOURCE=.\Design.rc
DEP_RSC_DESIGN=\
	".\res\Design.ico"\
	".\res\Design.rc2"\
	".\res\DesignDoc.ico"\
	".\res\down.bmp"\
	".\res\Hleftdown.bmp"\
	".\res\Hleftup.bmp"\
	".\res\Hrightdown.bmp"\
	".\res\Hrightup.bmp"\
	".\res\icon1.ico"\
	".\res\icon2.ico"\
	".\res\Left.bmp"\
	".\res\Leftdown.bmp"\
	".\res\Leftup.bmp"\
	".\res\Right.bmp"\
	".\res\Rightdown.bmp"\
	".\res\Rightup.bmp"\
	".\res\Toolbar.bmp"\
	".\res\Up.bmp"\
	

"$(INTDIR)\Design.res" : $(SOURCE) $(DEP_RSC_DESIGN) "$(INTDIR)"
	$(RSC) $(RSC_PROJ) $(SOURCE)


SOURCE=.\DesignDoc.cpp

!IF  "$(CFG)" == "Design - Win32 Release"

DEP_CPP_DESIGND=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	".\StdAfx.h"\
	

"$(INTDIR)\DesignDoc.obj" : $(SOURCE) $(DEP_CPP_DESIGND) "$(INTDIR)"\
 "$(INTDIR)\Design.pch"


!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

DEP_CPP_DESIGND=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	

"$(INTDIR)\DesignDoc.obj"	"$(INTDIR)\DesignDoc.sbr" : $(SOURCE)\
 $(DEP_CPP_DESIGND) "$(INTDIR)" "$(INTDIR)\Design.pch"


!ENDIF 

SOURCE=.\DesignView.cpp

!IF  "$(CFG)" == "Design - Win32 Release"

DEP_CPP_DESIGNV=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	".\StdAfx.h"\
	

"$(INTDIR)\DesignView.obj" : $(SOURCE) $(DEP_CPP_DESIGNV) "$(INTDIR)"\
 "$(INTDIR)\Design.pch"


!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

DEP_CPP_DESIGNV=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	

"$(INTDIR)\DesignView.obj"	"$(INTDIR)\DesignView.sbr" : $(SOURCE)\
 $(DEP_CPP_DESIGNV) "$(INTDIR)" "$(INTDIR)\Design.pch"


!ENDIF 

SOURCE=.\MainFrm.cpp

!IF  "$(CFG)" == "Design - Win32 Release"

DEP_CPP_MAINF=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	".\StdAfx.h"\
	

"$(INTDIR)\MainFrm.obj" : $(SOURCE) $(DEP_CPP_MAINF) "$(INTDIR)"\
 "$(INTDIR)\Design.pch"


!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

DEP_CPP_MAINF=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	

"$(INTDIR)\MainFrm.obj"	"$(INTDIR)\MainFrm.sbr" : $(SOURCE) $(DEP_CPP_MAINF)\
 "$(INTDIR)" "$(INTDIR)\Design.pch"


!ENDIF 

SOURCE=.\SizeDlg.cpp

!IF  "$(CFG)" == "Design - Win32 Release"

DEP_CPP_SIZED=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	".\StdAfx.h"\
	

"$(INTDIR)\SizeDlg.obj" : $(SOURCE) $(DEP_CPP_SIZED) "$(INTDIR)"\
 "$(INTDIR)\Design.pch"


!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

DEP_CPP_SIZED=\
	".\ChildFrm.h"\
	".\Design.h"\
	".\DesignDoc.h"\
	".\DesignView.h"\
	".\MainFrm.h"\
	".\SizeDlg.h"\
	

"$(INTDIR)\SizeDlg.obj"	"$(INTDIR)\SizeDlg.sbr" : $(SOURCE) $(DEP_CPP_SIZED)\
 "$(INTDIR)" "$(INTDIR)\Design.pch"


!ENDIF 

SOURCE=.\StdAfx.cpp
DEP_CPP_STDAF=\
	".\StdAfx.h"\
	

!IF  "$(CFG)" == "Design - Win32 Release"

CPP_SWITCHES=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
 "_AFXDLL" /Fp"$(INTDIR)\Design.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\"\
 /Fd"$(INTDIR)\\" /FD /c 

"$(INTDIR)\StdAfx.obj"	"$(INTDIR)\Design.pch" : $(SOURCE) $(DEP_CPP_STDAF)\
 "$(INTDIR)"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ELSEIF  "$(CFG)" == "Design - Win32 Debug"

CPP_SWITCHES=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D\
 "_WINDOWS" /D "_AFXDLL" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Design.pch"\
 /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 

"$(INTDIR)\StdAfx.obj"	"$(INTDIR)\StdAfx.sbr"	"$(INTDIR)\Design.pch" : \
$(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
	$(CPP) @<<
  $(CPP_SWITCHES) $(SOURCE)
<<


!ENDIF 


!ENDIF 

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