and-or-6.swf.trace
来自「swf 解码源程序, 纯C代码」· TRACE 代码 · 共 650 行 · 第 1/2 页
TRACE
650 行
[object Object] (object) AND true (boolean) = true[object Object] (object) OR true (boolean) = true[object Object] (object) AND false (boolean) = false[object Object] (object) OR false (boolean) = true[object Object] (object) AND 1 (number) = true[object Object] (object) OR 1 (number) = true[object Object] (object) AND 0 (number) = false[object Object] (object) OR 0 (number) = true[object Object] (object) AND 42 (number) = true[object Object] (object) OR 42 (number) = true[object Object] (object) AND -100000 (number) = true[object Object] (object) OR -100000 (number) = true[object Object] (object) AND (undefined) = false[object Object] (object) OR (undefined) = true[object Object] (object) AND null (null) = false[object Object] (object) OR null (null) = true[object Object] (object) AND _level0 (movieclip) = true[object Object] (object) OR _level0 (movieclip) = true[object Object] (object) AND [object Object] (object) = true[object Object] (object) OR [object Object] (object) = true[object Object] (object) AND hi (string) = false[object Object] (object) OR hi (string) = true[object Object] (object) AND 1 (string) = true[object Object] (object) OR 1 (string) = true[object Object] (object) AND 0 (string) = false[object Object] (object) OR 0 (string) = true[object Object] (object) AND (string) = false[object Object] (object) OR (string) = true[object Object] (object) AND 1 (number) = true[object Object] (object) OR 1 (number) = true[object Object] (object) AND 0 (number) = false[object Object] (object) OR 0 (number) = true[object Object] (object) AND 0 (number) = false[object Object] (object) OR 0 (number) = true[object Object] (object) AND -0.2 (number) = true[object Object] (object) OR -0.2 (number) = truehi (string) AND true (boolean) = falsehi (string) OR true (boolean) = truehi (string) AND false (boolean) = falsehi (string) OR false (boolean) = falsehi (string) AND 1 (number) = falsehi (string) OR 1 (number) = truehi (string) AND 0 (number) = falsehi (string) OR 0 (number) = falsehi (string) AND 42 (number) = falsehi (string) OR 42 (number) = truehi (string) AND -100000 (number) = falsehi (string) OR -100000 (number) = truehi (string) AND (undefined) = falsehi (string) OR (undefined) = falsehi (string) AND null (null) = falsehi (string) OR null (null) = falsehi (string) AND _level0 (movieclip) = falsehi (string) OR _level0 (movieclip) = truehi (string) AND [object Object] (object) = falsehi (string) OR [object Object] (object) = truehi (string) AND hi (string) = falsehi (string) OR hi (string) = falsehi (string) AND 1 (string) = falsehi (string) OR 1 (string) = truehi (string) AND 0 (string) = falsehi (string) OR 0 (string) = falsehi (string) AND (string) = falsehi (string) OR (string) = falsehi (string) AND 1 (number) = falsehi (string) OR 1 (number) = truehi (string) AND 0 (number) = falsehi (string) OR 0 (number) = falsehi (string) AND 0 (number) = falsehi (string) OR 0 (number) = falsehi (string) AND -0.2 (number) = falsehi (string) OR -0.2 (number) = true1 (string) AND true (boolean) = true1 (string) OR true (boolean) = true1 (string) AND false (boolean) = false1 (string) OR false (boolean) = true1 (string) AND 1 (number) = true1 (string) OR 1 (number) = true1 (string) AND 0 (number) = false1 (string) OR 0 (number) = true1 (string) AND 42 (number) = true1 (string) OR 42 (number) = true1 (string) AND -100000 (number) = true1 (string) OR -100000 (number) = true1 (string) AND (undefined) = false1 (string) OR (undefined) = true1 (string) AND null (null) = false1 (string) OR null (null) = true1 (string) AND _level0 (movieclip) = true1 (string) OR _level0 (movieclip) = true1 (string) AND [object Object] (object) = true1 (string) OR [object Object] (object) = true1 (string) AND hi (string) = false1 (string) OR hi (string) = true1 (string) AND 1 (string) = true1 (string) OR 1 (string) = true1 (string) AND 0 (string) = false1 (string) OR 0 (string) = true1 (string) AND (string) = false1 (string) OR (string) = true1 (string) AND 1 (number) = true1 (string) OR 1 (number) = true1 (string) AND 0 (number) = false1 (string) OR 0 (number) = true1 (string) AND 0 (number) = false1 (string) OR 0 (number) = true1 (string) AND -0.2 (number) = true1 (string) OR -0.2 (number) = true0 (string) AND true (boolean) = false0 (string) OR true (boolean) = true0 (string) AND false (boolean) = false0 (string) OR false (boolean) = false0 (string) AND 1 (number) = false0 (string) OR 1 (number) = true0 (string) AND 0 (number) = false0 (string) OR 0 (number) = false0 (string) AND 42 (number) = false0 (string) OR 42 (number) = true0 (string) AND -100000 (number) = false0 (string) OR -100000 (number) = true0 (string) AND (undefined) = false0 (string) OR (undefined) = false0 (string) AND null (null) = false0 (string) OR null (null) = false0 (string) AND _level0 (movieclip) = false0 (string) OR _level0 (movieclip) = true0 (string) AND [object Object] (object) = false0 (string) OR [object Object] (object) = true0 (string) AND hi (string) = false0 (string) OR hi (string) = false0 (string) AND 1 (string) = false0 (string) OR 1 (string) = true0 (string) AND 0 (string) = false0 (string) OR 0 (string) = false0 (string) AND (string) = false0 (string) OR (string) = false0 (string) AND 1 (number) = false0 (string) OR 1 (number) = true0 (string) AND 0 (number) = false0 (string) OR 0 (number) = false0 (string) AND 0 (number) = false0 (string) OR 0 (number) = false0 (string) AND -0.2 (number) = false0 (string) OR -0.2 (number) = true (string) AND true (boolean) = false (string) OR true (boolean) = true (string) AND false (boolean) = false (string) OR false (boolean) = false (string) AND 1 (number) = false (string) OR 1 (number) = true (string) AND 0 (number) = false (string) OR 0 (number) = false (string) AND 42 (number) = false (string) OR 42 (number) = true (string) AND -100000 (number) = false (string) OR -100000 (number) = true (string) AND (undefined) = false (string) OR (undefined) = false (string) AND null (null) = false (string) OR null (null) = false (string) AND _level0 (movieclip) = false (string) OR _level0 (movieclip) = true (string) AND [object Object] (object) = false (string) OR [object Object] (object) = true (string) AND hi (string) = false (string) OR hi (string) = false (string) AND 1 (string) = false (string) OR 1 (string) = true (string) AND 0 (string) = false (string) OR 0 (string) = false (string) AND (string) = false (string) OR (string) = false (string) AND 1 (number) = false (string) OR 1 (number) = true (string) AND 0 (number) = false (string) OR 0 (number) = false (string) AND 0 (number) = false (string) OR 0 (number) = false (string) AND -0.2 (number) = false (string) OR -0.2 (number) = true1 (number) AND true (boolean) = true1 (number) OR true (boolean) = true1 (number) AND false (boolean) = false1 (number) OR false (boolean) = true1 (number) AND 1 (number) = true1 (number) OR 1 (number) = true1 (number) AND 0 (number) = false1 (number) OR 0 (number) = true1 (number) AND 42 (number) = true1 (number) OR 42 (number) = true1 (number) AND -100000 (number) = true1 (number) OR -100000 (number) = true1 (number) AND (undefined) = false1 (number) OR (undefined) = true1 (number) AND null (null) = false1 (number) OR null (null) = true1 (number) AND _level0 (movieclip) = true1 (number) OR _level0 (movieclip) = true1 (number) AND [object Object] (object) = true1 (number) OR [object Object] (object) = true1 (number) AND hi (string) = false1 (number) OR hi (string) = true1 (number) AND 1 (string) = true1 (number) OR 1 (string) = true1 (number) AND 0 (string) = false1 (number) OR 0 (string) = true1 (number) AND (string) = false1 (number) OR (string) = true1 (number) AND 1 (number) = true1 (number) OR 1 (number) = true1 (number) AND 0 (number) = false1 (number) OR 0 (number) = true1 (number) AND 0 (number) = false1 (number) OR 0 (number) = true1 (number) AND -0.2 (number) = true1 (number) OR -0.2 (number) = true0 (number) AND true (boolean) = false0 (number) OR true (boolean) = true0 (number) AND false (boolean) = false0 (number) OR false (boolean) = false0 (number) AND 1 (number) = false0 (number) OR 1 (number) = true0 (number) AND 0 (number) = false0 (number) OR 0 (number) = false0 (number) AND 42 (number) = false0 (number) OR 42 (number) = true0 (number) AND -100000 (number) = false0 (number) OR -100000 (number) = true0 (number) AND (undefined) = false0 (number) OR (undefined) = false0 (number) AND null (null) = false0 (number) OR null (null) = false0 (number) AND _level0 (movieclip) = false0 (number) OR _level0 (movieclip) = true0 (number) AND [object Object] (object) = false0 (number) OR [object Object] (object) = true0 (number) AND hi (string) = false0 (number) OR hi (string) = false0 (number) AND 1 (string) = false0 (number) OR 1 (string) = true0 (number) AND 0 (string) = false0 (number) OR 0 (string) = false0 (number) AND (string) = false0 (number) OR (string) = false0 (number) AND 1 (number) = false0 (number) OR 1 (number) = true0 (number) AND 0 (number) = false0 (number) OR 0 (number) = false0 (number) AND 0 (number) = false0 (number) OR 0 (number) = false0 (number) AND -0.2 (number) = false0 (number) OR -0.2 (number) = true0 (number) AND true (boolean) = false0 (number) OR true (boolean) = true0 (number) AND false (boolean) = false0 (number) OR false (boolean) = false0 (number) AND 1 (number) = false0 (number) OR 1 (number) = true0 (number) AND 0 (number) = false0 (number) OR 0 (number) = false0 (number) AND 42 (number) = false0 (number) OR 42 (number) = true0 (number) AND -100000 (number) = false0 (number) OR -100000 (number) = true0 (number) AND (undefined) = false0 (number) OR (undefined) = false0 (number) AND null (null) = false0 (number) OR null (null) = false0 (number) AND _level0 (movieclip) = false0 (number) OR _level0 (movieclip) = true0 (number) AND [object Object] (object) = false0 (number) OR [object Object] (object) = true0 (number) AND hi (string) = false0 (number) OR hi (string) = false0 (number) AND 1 (string) = false0 (number) OR 1 (string) = true0 (number) AND 0 (string) = false0 (number) OR 0 (string) = false0 (number) AND (string) = false0 (number) OR (string) = false0 (number) AND 1 (number) = false0 (number) OR 1 (number) = true0 (number) AND 0 (number) = false0 (number) OR 0 (number) = false0 (number) AND 0 (number) = false0 (number) OR 0 (number) = false0 (number) AND -0.2 (number) = false0 (number) OR -0.2 (number) = true-0.2 (number) AND true (boolean) = true-0.2 (number) OR true (boolean) = true-0.2 (number) AND false (boolean) = false-0.2 (number) OR false (boolean) = true-0.2 (number) AND 1 (number) = true-0.2 (number) OR 1 (number) = true-0.2 (number) AND 0 (number) = false-0.2 (number) OR 0 (number) = true-0.2 (number) AND 42 (number) = true-0.2 (number) OR 42 (number) = true-0.2 (number) AND -100000 (number) = true-0.2 (number) OR -100000 (number) = true-0.2 (number) AND (undefined) = false-0.2 (number) OR (undefined) = true-0.2 (number) AND null (null) = false-0.2 (number) OR null (null) = true-0.2 (number) AND _level0 (movieclip) = true-0.2 (number) OR _level0 (movieclip) = true-0.2 (number) AND [object Object] (object) = true-0.2 (number) OR [object Object] (object) = true-0.2 (number) AND hi (string) = false-0.2 (number) OR hi (string) = true-0.2 (number) AND 1 (string) = true-0.2 (number) OR 1 (string) = true-0.2 (number) AND 0 (string) = false-0.2 (number) OR 0 (string) = true-0.2 (number) AND (string) = false-0.2 (number) OR (string) = true-0.2 (number) AND 1 (number) = true-0.2 (number) OR 1 (number) = true-0.2 (number) AND 0 (number) = false-0.2 (number) OR 0 (number) = true-0.2 (number) AND 0 (number) = false-0.2 (number) OR 0 (number) = true-0.2 (number) AND -0.2 (number) = true-0.2 (number) OR -0.2 (number) = true
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