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📄 server.c

📁 A CVI server application that can work with mobile devices with wondows mobile 6.
💻 C
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/*---------------------------------------------------------------------------*/
/*                                                                           */
/* FILE:    server.c                                                         */
/*                                                                           */
/* PURPOSE: This is a skeleton program to demonstrate how you would write a  */
/*          a TCP Server application. This sample registers a server on a    */
/*          speciable port number and waits for connections.  It will allow  */
/*          a connection from one client, and let the user send data back    */
/*          and forth.  For simplicity, the server refuses more than 1       */
/*          simultaneous client connection.                                  */
/*                                                                           */
/*---------------------------------------------------------------------------*/

/*---------------------------------------------------------------------------*/
/* Include files                                                             */
/*---------------------------------------------------------------------------*/
#include <cvirte.h>
#include <stdio.h>
#include <stdlib.h>
#include <tcpsupp.h>
#include <string.h>
#include <utility.h>
#include <userint.h>
#include "server.h"

/*---------------------------------------------------------------------------*/
/* Macros                                                                    */
/*---------------------------------------------------------------------------*/
#define tcpChk(f) if ((g_TCPError=(f)) < 0) {ReportTCPError(); goto Done;} else

/*---------------------------------------------------------------------------*/
/* Internal function prototypes                                              */
/*---------------------------------------------------------------------------*/
int CVICALLBACK ServerTCPCB (unsigned handle, int event, int error,
                             void *callbackData);
static void ReportTCPError (void);

/*---------------------------------------------------------------------------*/
/* Module-globals                                                            */
/*---------------------------------------------------------------------------*/
static unsigned int g_hconversation;
static int          g_hmainPanel = 0;
static int          g_TCPError = 0;

/*---------------------------------------------------------------------------*/
/* This is the application's entry-point.                                    */
/*---------------------------------------------------------------------------*/
int main (int argc, char *argv[])
{
    int      portNum;
    char     tempBuf[256] = {0};
    int      registered = 0;

    if (InitCVIRTE (0, argv, 0) == 0)
        return -1;
    if ((g_hmainPanel = LoadPanel(0, "server.uir", MAINPNL)) < 0)
        return -1;
    DisableBreakOnLibraryErrors();

    /* Prompt for the port number on which to receive connections */
    portNum = 13000;

    /* Attempt to register as a TCP server... */
    SetWaitCursor (1);
    if (RegisterTCPServer (portNum, ServerTCPCB, 0) < 0)
        MessagePopup("TCP Server", "Server registration failed!");
    else
        {
        registered = 1;
        SetWaitCursor (0);
        
        /* We are successfully registered -- gather info */
        SetCtrlVal (g_hmainPanel, MAINPNL_ONLINE, 1);
        tcpChk (GetTCPHostAddr (tempBuf, 256));
        SetCtrlVal (g_hmainPanel, MAINPNL_SERVER_IP, tempBuf);
        tcpChk (GetTCPHostName (tempBuf, 256));
        SetCtrlVal (g_hmainPanel, MAINPNL_SERVER_NAME, tempBuf);
        SetCtrlAttribute (g_hmainPanel, MAINPNL_STRING, ATTR_DIMMED, 1);
        SetCtrlVal (g_hmainPanel, MAINPNL_CONNECTED, 0); 
        
        /* Display the panel and run the UI */
        DisplayPanel (g_hmainPanel);
        SetActiveCtrl (g_hmainPanel, MAINPNL_STRING);
        RunUserInterface ();
        }
    
Done:
    if (registered)
        UnregisterTCPServer (portNum);
        
    /* Free resources and return */
    DiscardPanel (g_hmainPanel);
    CloseCVIRTE ();
    return 0;
}

/*---------------------------------------------------------------------------*/
/* When the user hits ENTER after typing some text, send it to the client... */
/* Note that the string control will be dimmed unless there is a client      */
/* connected.                                                                */
/*---------------------------------------------------------------------------*/
int CVICALLBACK TransmitCB (int panelHandle, int controlID, int event,
                            void *callbackData, int eventData1, int eventData2)
{
    char transmitBuf[512] = {0};

    switch (event)
        {
        case EVENT_COMMIT:
            GetCtrlVal (panelHandle, MAINPNL_STRING, transmitBuf);
            strcat (transmitBuf, "\n");
            SetCtrlVal (panelHandle, MAINPNL_TRANSMIT, transmitBuf);
            SetCtrlVal (panelHandle, MAINPNL_STRING, "");
            if (ServerTCPWrite (g_hconversation, transmitBuf,
                                strlen (transmitBuf), 1000) < 0)
                SetCtrlVal (panelHandle, MAINPNL_TRANSMIT,
                            "Transmit Error\n");
            break;
        }
    return 0;
}

/*---------------------------------------------------------------------------*/
/* This is the TCP server's TCP callback.  This function will receive event  */
/* notification, similar to a UI callback, whenever a TCP event occurs.      */
/* We'll respond to CONNECT and DISCONNECT messages and indicate to the user */
/* when a client connects to or disconnects from us.  when we have a client  */
/* connected, ee'll respond to the DATAREADY event and read in the avaiable  */
/* data from the client and display it.                                      */
/*---------------------------------------------------------------------------*/
int CVICALLBACK ServerTCPCB (unsigned handle, int event, int error,
                             void *callbackData)
{
    char receiveBuf[256] = {0};
    int  dataSize        = sizeof (receiveBuf) - 1;
    char addrBuf[31];

    switch (event)
        {
        case TCP_CONNECT:
            if (g_hconversation)
                {
                /* We already have one client, don't accept another... */
                tcpChk (GetTCPPeerAddr (handle, addrBuf, 31));
                sprintf (receiveBuf, "-- Refusing conection request from "
                                     "%s --\n", addrBuf); 
                SetCtrlVal (g_hmainPanel, MAINPNL_RECEIVE, receiveBuf);
                tcpChk (DisconnectTCPClient (handle));
                }
            else
                {
                /* Handle this new client connection */
                g_hconversation = handle;
                SetCtrlVal (g_hmainPanel, MAINPNL_CONNECTED, 1);
                tcpChk (GetTCPPeerAddr (g_hconversation, addrBuf, 31));
                SetCtrlVal (g_hmainPanel, MAINPNL_CLIENT_IP, addrBuf);
                tcpChk (GetTCPPeerName (g_hconversation, receiveBuf, 256));
                SetCtrlVal (g_hmainPanel, MAINPNL_CLIENT_NAME, receiveBuf);
                sprintf (receiveBuf, "-- New connection from %s --\n",
                         addrBuf); 
                SetCtrlVal (g_hmainPanel, MAINPNL_RECEIVE, receiveBuf);
                SetCtrlAttribute (g_hmainPanel, MAINPNL_STRING, ATTR_DIMMED,
                                  0);
                
                /* Set the disconect mode so we do not need to terminate */
                /* connections ourselves. */
                tcpChk (SetTCPDisconnectMode (g_hconversation, 
                                              TCP_DISCONNECT_AUTO));
                }
            break;
        case TCP_DATAREADY:
            if ((dataSize = ServerTCPRead (g_hconversation, receiveBuf,
                                           dataSize, 1000))
                < 0)
                {
                SetCtrlVal (g_hmainPanel, MAINPNL_RECEIVE, "Receive Error\n");
                }
            else
                {
                receiveBuf[dataSize] = '\0';
                SetCtrlVal (g_hmainPanel, MAINPNL_RECEIVE, receiveBuf);
                }
            break;
        case TCP_DISCONNECT:
            if (handle == g_hconversation)
                {
                /* The client we were talking to has disconnected... */
                SetCtrlVal (g_hmainPanel, MAINPNL_CONNECTED, 0);
                g_hconversation = 0;
                SetCtrlVal (g_hmainPanel, MAINPNL_CLIENT_IP, "");
                SetCtrlVal (g_hmainPanel, MAINPNL_CLIENT_NAME, "");
                SetCtrlVal (g_hmainPanel, MAINPNL_RECEIVE,
                            "-- Client disconnected --\n");
                SetCtrlAttribute (g_hmainPanel, MAINPNL_STRING, ATTR_DIMMED,
                                  1);
                
                /* Note that we do not need to do any more because we set the*/
                /* disconnect mode to AUTO. */
                }
            break;
    }
    
Done:    
    return 0;
}

/*---------------------------------------------------------------------------*/
/* Respond to the UI and clear the receive screen for the user.              */
/*---------------------------------------------------------------------------*/
int CVICALLBACK ClearScreenCB (int panel, int control, int event,
                               void *callbackData, int eventData1,
                               int eventData2)
{
    if (event == EVENT_COMMIT)
        ResetTextBox (panel, MAINPNL_RECEIVE, "");
    return 0;
}

/*---------------------------------------------------------------------------*/
/* Respond to the panel closure to quit the UI loop.                         */
/*---------------------------------------------------------------------------*/
int CVICALLBACK MainPanelCB (int panel, int event, void *callbackData,
                             int eventData1, int eventData2)
{
    if (event == EVENT_CLOSE)
        QuitUserInterface (0);
    return 0;
}

/*---------------------------------------------------------------------------*/
/* Report TCP Errors if any                                                  */
/*---------------------------------------------------------------------------*/
static void ReportTCPError (void)
{
    if (g_TCPError < 0)
        {
        char    messageBuffer[1024];
        sprintf(messageBuffer, 
            "TCP library error message: %s\nSystem error message: %s", 
            GetTCPErrorString (g_TCPError), GetTCPSystemErrorString());
        MessagePopup ("Error", messageBuffer);
        }
}

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