📄 matrix1.h
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#if !defined(AFX_MATRIX1_H__E337E3AE_DC49_4060_AD3D_35FDE59C1E2D__INCLUDED_)
#define AFX_MATRIX1_H__E337E3AE_DC49_4060_AD3D_35FDE59C1E2D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Matrix1.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMatrix dialog
class CMatrix : public CDialog
{
// Construction
public:
CMatrix(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMatrix)
enum { IDD = IDD_DIALOG1 };
CButton m_r2;
CButton m_r1;
CButton m_nums;
CButton m_choose2;
CButton m_choose1;
CButton m_mul;
CButton m_sub;
CButton m_add;
int m_col1;
int m_row2;
int m_col2;
int m_row1;
int m_k;
CString m_matrix1;
CString m_matrix2;
CString m_matrix;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMatrix)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CMatrix)
afx_msg void OnChangeEdit5();
afx_msg void OnCreat1();
afx_msg void OnCheck1();
afx_msg void OnCheck2();
afx_msg void OnCheck3();
afx_msg void OnCreat2();
afx_msg void OnCalculate();
afx_msg void OnChoose1();
afx_msg void OnChoose2();
afx_msg void OnTranspose();
afx_msg void OnNumMul();
virtual void OnCancel();
afx_msg void OnNums();
afx_msg void OnR1();
afx_msg void OnR2();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MATRIX1_H__E337E3AE_DC49_4060_AD3D_35FDE59C1E2D__INCLUDED_)
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