📄 uip.c
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BUF->ackno[2] = tmpcnt;
tmpcnt = BUF->seqno[1];
BUF->seqno[1] = BUF->ackno[1];
BUF->ackno[1] = tmpcnt;
tmpcnt = BUF->seqno[0];
BUF->seqno[0] = BUF->ackno[0];
BUF->ackno[0] = tmpcnt;
/* If the least significant byte overflowed, we need to propagate
the carry to the other bytes as well. */
if(BUF->ackno[3] == 0) {
++BUF->ackno[2];
if(BUF->ackno[2] == 0) {
++BUF->ackno[1];
if(BUF->ackno[1] == 0) {
++BUF->ackno[0];
}
}
}
/* Swap port numbers. */
tmpport = BUF->srcport;
BUF->srcport = BUF->destport;
BUF->destport = tmpport;
/* Swap IP addresses. */
tmpport = BUF->destipaddr[0];
BUF->destipaddr[0] = BUF->srcipaddr[0];
BUF->srcipaddr[0] = tmpport;
tmpport = BUF->destipaddr[1];
BUF->destipaddr[1] = BUF->srcipaddr[1];
BUF->srcipaddr[1] = tmpport;
/* And send out the RST packet! */
goto tcp_send_noconn;
/* This label will be jumped to if we matched the incoming packet
with a connection in LISTEN. In that case, we should create a new
connection and send a SYNACK in return. */
found_listen:
/* First we check if there are any connections avaliable. Unused
connections are kept in the same table as used connections, but
unused ones have the tcpstate set to CLOSED. */
for(tmpcnt = 0; tmpcnt < UIP_CONNS; ++tmpcnt) {
if((uip_conns[tmpcnt].tcpstateflags & TS_MASK) == CLOSED)
goto found_unused_connection;
}
for(tmpcnt = 0; tmpcnt < UIP_CONNS; ++tmpcnt) {
if((uip_conns[tmpcnt].tcpstateflags & TS_MASK) == TIME_WAIT)
goto found_unused_connection;
}
/* All connections are used already, we drop packet and hope that
the remote end will retransmit the packet at a time when we have
more spare connections. */
UIP_STAT(++uip_stat.tcp.syndrop);
UIP_LOG("tcp: found no unused connections.");
goto drop;
/* This label will be jumped to if we have found an unused
connection that we can use. */
found_unused_connection:
uip_conn = &uip_conns[tmpcnt];
/* Fill in the necessary fields for the new connection. */
uip_conn->timer = 0;
uip_conn->nrtx = 0;
uip_conn->lport = BUF->destport;
uip_conn->rport = BUF->srcport;
uip_conn->ripaddr[0] = BUF->srcipaddr[0];
uip_conn->ripaddr[1] = BUF->srcipaddr[1];
uip_conn->tcpstateflags = SYN_RCVD | UIP_OUTSTANDING;
uip_conn->snd_nxt[0] = uip_conn->snd_nxt[1] =
uip_conn->snd_nxt[2] = uip_conn->snd_nxt[3] = 0;
/* Next ACK from peer should acknowledge sequence number 1. */
uip_conn->ack_nxt[0] = uip_conn->ack_nxt[1] =
uip_conn->ack_nxt[2] = 0;
uip_conn->ack_nxt[3] = 1;
/* rcv_nxt should be the seqno from the incoming packet + 1. */
uip_conn->rcv_nxt[3] = BUF->seqno[3];
uip_conn->rcv_nxt[2] = BUF->seqno[2];
uip_conn->rcv_nxt[1] = BUF->seqno[1];
uip_conn->rcv_nxt[0] = BUF->seqno[0];
uip_add_rcv_nxt(1);
tcp_send_synack:
/* Our response will be a SYNACK. */
BUF->flags = TCP_SYN | TCP_ACK;
/* We send out the TCP Maximum Segment Size option with our
SYNACK. */
BUF->optdata[0] = 2;
BUF->optdata[1] = 4;
BUF->optdata[2] = (UIP_TCP_MSS) / 256;
BUF->optdata[3] = (UIP_TCP_MSS) & 255;
uip_len = 44;
BUF->tcpoffset = 6 << 4;
goto tcp_send;
/* This label will be jumped to if we found an active connection. */
found:
uip_flags = 0;
/* We do a very naive form of TCP reset processing; we just accept
any RST and kill our connection. We should in fact check if the
sequence number of this reset is wihtin our advertised window
before we accept the reset. */
if(BUF->flags & TCP_RST) {
uip_conn->tcpstateflags = CLOSED;
UIP_LOG("tcp: got reset, aborting connection.");
goto drop;
}
/* All segments that are come thus far should have the ACK flag set,
otherwise we drop the packet. */
if(!(BUF->flags & TCP_ACK)) {
UIP_STAT(++uip_stat.tcp.drop);
UIP_STAT(++uip_stat.tcp.ackerr);
UIP_LOG("tcp: dropped non-ack segment.");
goto drop;
}
/* Calculated the length of the data, if the application has sent
any data to us. */
tmpcnt = (BUF->tcpoffset >> 4) << 2;
/* uip_len will contain the length of the actual TCP data. This is
calculated by subtracing the length of the TCP header (in
tmpcnt) and the length of the IP header (20 bytes). */
uip_len = uip_len - tmpcnt - 20;
/* First, check if the sequence number of the incoming packet is
what we're expecting next. If not, we send out an ACK with the
correct numbers in. */
if(uip_len > 0 &&
(BUF->seqno[0] != uip_conn->rcv_nxt[0] ||
BUF->seqno[1] != uip_conn->rcv_nxt[1] ||
BUF->seqno[2] != uip_conn->rcv_nxt[2] ||
BUF->seqno[3] != uip_conn->rcv_nxt[3])) {
goto tcp_send_ack;
}
/* Next, check if the incoming segment acknowledges any outstanding
data. */
if(BUF->ackno[0] == uip_conn->ack_nxt[0] &&
BUF->ackno[1] == uip_conn->ack_nxt[1] &&
BUF->ackno[2] == uip_conn->ack_nxt[2] &&
BUF->ackno[3] == uip_conn->ack_nxt[3]) {
uip_conn->snd_nxt[0] = uip_conn->ack_nxt[0];
uip_conn->snd_nxt[1] = uip_conn->ack_nxt[1];
uip_conn->snd_nxt[2] = uip_conn->ack_nxt[2];
uip_conn->snd_nxt[3] = uip_conn->ack_nxt[3];
if(uip_conn->tcpstateflags & UIP_OUTSTANDING) {
uip_flags = UIP_ACKDATA;
uip_conn->tcpstateflags &= ~UIP_OUTSTANDING;
}
}
/* Do different things depending on in what state the connection is. */
switch(uip_conn->tcpstateflags & TS_MASK) {
/* CLOSED and LISTEN are not handled here, SYN_SENT is not
implemented. CLOSE_WAIT is not implemented either, since we
force the application to close when the peer sends a FIN
(hence the application goes directly from ESTABLISHED to
LAST_ACK). */
case SYN_RCVD:
/* In SYN_RCVD we have sent out a SYNACK in response to a SYN, and
we are waiting for an ACK that acknowledges the data we sent
out the last time. Therefore, we want to have the UIP_ACKDATA
flag set. If so, we enter the ESTABLISHED state. */
if(uip_flags & UIP_ACKDATA) {
uip_conn->tcpstateflags = ESTABLISHED;
uip_flags = UIP_ACCEPT;
uip_len = 0;
UIP_APPCALL();
goto appsend;
}
goto drop;
case ESTABLISHED:
/* In the ESTABLISHED state, we call upon the application to feed
data into the uip_buf. If the UIP_ACKDATA flag is set, the
application should put new data into the buffer, otherwise we are
retransmitting an old segment, and the application should put that
data into the buffer.
If the incoming packet is a FIN, we should close the connection on
this side as well, and we send out a FIN and enter the LAST_ACK
state. We require that the FIN will have to acknowledge all
outstanding data, otherwise we drop it. BUG: this will not work if
a FIN segment contains data! */
if(BUF->flags & TCP_FIN) {
uip_add_rcv_nxt(1 + uip_len);
uip_flags = UIP_CLOSED;
uip_len = 0;
UIP_APPCALL();
uip_add_ack_nxt(1);
uip_conn->tcpstateflags = LAST_ACK | UIP_OUTSTANDING;
uip_conn->nrtx = 0;
tcp_send_finack:
BUF->flags = TCP_FIN | TCP_ACK;
goto tcp_send_nodata;
}
/* If uip_len > 0 we have TCP data in the packet, and we flag this
by setting the UIP_NEWDATA flag and update the sequence number
we acknowledge. */
if(uip_len > 0) {
uip_flags |= UIP_NEWDATA;
uip_add_rcv_nxt(uip_len);
}
/* If this packet constitutes an ACK for outstanding data (flagged
by the UIP_ACKDATA flag, we should call the application since it
might want to send more data. If the incoming packet had data
from the peer (as flagged by the UIP_NEWDATA flag), the
application must also be notified.
When the application is called, the global variable uip_len
contains the length of the incoming data. The application can
access the incoming data through the global pointer
uip_appdata, which usually points 40 bytes into the uip_buf
array.
If the application wishes to send any data, this data should be
put into the uip_appdata and the length of the data should be
put into uip_len. If the application don't have any data to
send, uip_len must be set to 0. */
if(uip_flags & (UIP_NEWDATA | UIP_ACKDATA)) {
UIP_APPCALL();
appsend:
if(uip_flags & UIP_ABORT) {
uip_conn->tcpstateflags = CLOSED;
BUF->flags = TCP_RST | TCP_ACK;
goto tcp_send_nodata;
}
if(uip_flags & UIP_CLOSE) {
uip_add_ack_nxt(1);
uip_conn->tcpstateflags = FIN_WAIT_1 | UIP_OUTSTANDING;
uip_conn->nrtx = 0;
BUF->flags = TCP_FIN | TCP_ACK;
goto tcp_send_nodata;
}
/* If uip_len > 0, the application has data to be sent, in which
case we set the UIP_OUTSTANDING flag in the connection
structure. But we cannot send data if the application already
has outstanding data. */
if(uip_len > 0 &&
!(uip_conn->tcpstateflags & UIP_OUTSTANDING)) {
uip_conn->tcpstateflags |= UIP_OUTSTANDING;
uip_conn->nrtx = 0;
uip_add_ack_nxt(uip_len);
} else {
uip_len = 0;
}
apprexmit:
/* If the application has data to be sent, or if the incoming
packet had new data in it, we must send out a packet. */
if(uip_len > 0 || (uip_flags & UIP_NEWDATA)) {
/* Add the length of the IP and TCP headers. */
uip_len = uip_len + 40;
/* We always set the ACK flag in response packets. */
BUF->flags = TCP_ACK;
/* Send the packet. */
goto tcp_send_noopts;
}
}
goto drop;
case LAST_ACK:
/* We can close this connection if the peer has acknowledged our
FIN. This is indicated by the UIP_ACKDATA flag. */
if(uip_flags & UIP_ACKDATA) {
uip_conn->tcpstateflags = CLOSED;
}
break;
case FIN_WAIT_1:
/* The application has closed the connection, but the remote host
hasn't closed its end yet. Thus we do nothing but wait for a
FIN from the other side. */
if(uip_len > 0) {
uip_add_rcv_nxt(uip_len);
}
if(BUF->flags & TCP_FIN) {
if(uip_flags & UIP_ACKDATA) {
uip_conn->tcpstateflags = TIME_WAIT;
uip_conn->timer = 0;
} else {
uip_conn->tcpstateflags = CLOSING | UIP_OUTSTANDING;
}
uip_add_rcv_nxt(1);
goto tcp_send_ack;
} else if(uip_flags & UIP_ACKDATA) {
uip_conn->tcpstateflags = FIN_WAIT_2;
goto drop;
}
if(uip_len > 0) {
goto tcp_send_ack;
}
goto drop;
case FIN_WAIT_2:
if(uip_len > 0) {
uip_add_rcv_nxt(uip_len);
}
if(BUF->flags & TCP_FIN) {
uip_conn->tcpstateflags = TIME_WAIT;
uip_conn->timer = 0;
uip_add_rcv_nxt(1);
goto tcp_send_ack;
}
if(uip_len > 0) {
goto tcp_send_ack;
}
goto drop;
case CLOSING:
if(uip_flags & UIP_ACKDATA) {
uip_conn->tcpstateflags = TIME_WAIT;
uip_conn->timer = 0;
}
}
goto drop;
/* We jump here when we are ready to send the packet, and just want
to set the appropriate TCP sequence numbers in the TCP header. */
tcp_send_ack:
BUF->flags = TCP_ACK;
tcp_send_nodata:
uip_len = 40;
tcp_send_noopts:
BUF->tcpoffset = 5 << 4;
tcp_send:
/* We're done with the input processing. We are now ready to send a
reply. Our job is to fill in all the fields of the TCP and IP
headers before calculating the checksum and finally send the
packet. */
BUF->ackno[0] = uip_conn->rcv_nxt[0];
BUF->ackno[1] = uip_conn->rcv_nxt[1];
BUF->ackno[2] = uip_conn->rcv_nxt[2];
BUF->ackno[3] = uip_conn->rcv_nxt[3];
BUF->seqno[0] = uip_conn->snd_nxt[0];
BUF->seqno[1] = uip_conn->snd_nxt[1];
BUF->seqno[2] = uip_conn->snd_nxt[2];
BUF->seqno[3] = uip_conn->snd_nxt[3];
BUF->srcport = uip_conn->lport;
BUF->destport = uip_conn->rport;
#if BYTE_ORDER == BIG_ENDIAN
BUF->srcipaddr[0] = ((UIP_IPADDR0 << 8) | UIP_IPADDR1);
BUF->srcipaddr[1] = ((UIP_IPADDR2 << 8) | UIP_IPADDR3);
#else
BUF->srcipaddr[0] = ((UIP_IPADDR1 << 8) | UIP_IPADDR0);
BUF->srcipaddr[1] = ((UIP_IPADDR3 << 8) | UIP_IPADDR2);
#endif /* BYTE_ORDER == BIG_ENDIAN */
BUF->destipaddr[0] = uip_conn->ripaddr[0];
BUF->destipaddr[1] = uip_conn->ripaddr[1];
tcp_send_noconn:
BUF->vhl = 0x45;
BUF->tos = 0;
BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
BUF->ttl = UIP_TTL;
BUF->proto = IP_PROTO_TCP;
#if UIP_BUFSIZE > 255
BUF->len[0] = (uip_len >> 8);
BUF->len[1] = (uip_len & 0xff);
#else
BUF->len[0] = 0;
BUF->len[1] = uip_len;
#endif /* UIP_BUFSIZE > 255 */
BUF->wnd[0] = ((UIP_TCP_MSS) >> 8);
BUF->wnd[1] = ((UIP_TCP_MSS) & 0xff);
++ipid;
BUF->ipid[0] = ipid >> 8;
BUF->ipid[1] = ipid & 0xff;
/* Calculate IP and TCP checksums. */
BUF->ipchksum = 0;
BUF->ipchksum = ~(uip_ipchksum());
BUF->tcpchksum = 0;
BUF->tcpchksum = ~(uip_tcpchksum());
UIP_STAT(++uip_stat.tcp.sent);
send:
UIP_STAT(++uip_stat.ip.sent);
/* The data that should be sent is not present in the uip_buf, and
the length of the data is in the variable uip_len. It is not our
responsibility to do the actual sending of the data however. That
is taken care of by the wrapper code, and only if uip_len > 0. */
return;
drop:
uip_len = 0;
return;
}
/*-----------------------------------------------------------------------------------*/
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