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📄 第五章 工作流定义工具的设计与实现(三)_宪华_新浪博客.mht

📁 包括电子政务系统的架构设计、工作流引擎的设计与开发、工作流图形定义工具的设计与开发等
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📖 第 1 页 / 共 5 页
字号:
p;<WBR>&nbsp;<WBR>=20
{<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
nodename=3D"=E4=BB=BB=E5=8A=A1"+i;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
//=E5=9C=A8=E8=8A=82=E7=82=B9=E9=9B=86=E5=90=88=E4=B8=AD=E6=89=BE=E5=90=8D=
=E7=A7=B0=E4=B8=BA=E4=BB=BB=E5=8A=A1i=E7=9A=84=E8=8A=82=E7=82=B9<BR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>=20
for(j=3D0;j&lt;nodeList.Count;j++)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
{<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR> =

if(((NodeClass)nodeList[j]).NodeName =3D=3D=20
nodename)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
break;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
}<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
//=E5=A6=82=E6=9E=9C=E6=89=BE=E4=B8=8D=E5=88=B0=E5=B0=B1=E9=80=80=E5=87=BA=
=E5=A4=96=E5=B1=82=E5=BE=AA=E7=8E=AF,=E6=96=B0=E5=A2=9E=E8=8A=82=E7=82=B9=
=E5=91=BD=E5=90=8D=E4=B8=BA=E4=BB=BB=E5=8A=A1i.=E5=90=A6=E5=88=99=E7=BB=A7=
=E7=BB=AD=E5=BE=AA=E7=8E=AF.<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
if(j =3D=3D=20
nodeList.Count)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;=
<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
break;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
}<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
//=E5=A6=82=E6=9E=9C=E5=86=85=E5=A4=96=E5=BE=AA=E7=8E=AF=E9=83=BD=E8=A2=AB=
=E5=AE=8C=E6=95=B4=E6=89=A7=E8=A1=8C,=E5=88=99nodename=E4=B8=BA"=E4=BB=BB=
=E5=8A=A1"+(nodeList.Count+1)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<=
WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nb=
sp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>=20
return=20
nodename;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>}<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nb=
sp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>&nbsp;<WBR>=20
//=E8=8E=B7=E5=8F=96=E6=96=B0=E7=9A=84=E9=80=BB=E8=BE=91=E8=8A=82=E7=82=B9=
=E5=90=8D=E7=A7=B0=EF=BC=88=E4=BF=9D=E8=AF=81=E9=80=BB=E8=BE=91=E8=8A=82=E7=
=82=B9=E5=90=8D=E7=A7=B0=E7=9A=84=E5=94=AF=E4=B8=80=E6=80=A7=EF=BC=89<BR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<=
WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
public string GetNewLogicNodeName(nodetypedefine=20
nodetype)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>=20
{<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
string=20
nodename=3D"";<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<=
WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
int=20
j=3D0;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
for(int=20
i=3D1;i&lt;=3DnodeList.Count+1;i++)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>=20
{<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
if(nodetype =3D=3D=20
nodetypedefine.andsplit)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
nodename=3D"And=20
Split"+i;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
if(nodetype =3D=3D=20
nodetypedefine.andjoin)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>nodename=3D"And=20
Join"+i;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;=
<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>if(nodetype=20
=3D=3D=20
nodetypedefine.orsplit)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
nodename=3D"Or=20
Split"+i;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
if(nodetype =3D=3D=20
nodetypedefine.orjoin)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nb=
sp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;=
<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
nodename=3D"Or=20
Join"+i;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;=
<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
//=E5=9C=A8=E8=8A=82=E7=82=B9=E9=9B=86=E5=90=88=E4=B8=AD=E6=89=BE=E5=90=8D=
=E7=A7=B0=E4=B8=BA=E4=BB=BB=E5=8A=A1i=E7=9A=84=E8=8A=82=E7=82=B9<BR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>=20
for(j=3D0;j&lt;nodeList.Count;j++)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
{<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>=20
if(((NodeClass)nodeList[j]).NodeName =3D=3D=20
nodename)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
=20
break;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>}<BR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR> =

//=E5=A6=82=E6=9E=9C=E6=89=BE=E4=B8=8D=E5=88=B0=E5=B0=B1=E9=80=80=E5=87=BA=
=E5=A4=96=E5=B1=82=E5=BE=AA=E7=8E=AF,=E6=96=B0=E5=A2=9E=E8=8A=82=E7=82=B9=
=E5=91=BD=E5=90=8D=E4=B8=BA=E4=BB=BB=E5=8A=A1i.=E5=90=A6=E5=88=99=E7=BB=A7=
=E7=BB=AD=E5=BE=AA=E7=8E=AF.<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
if(j =3D=3D=20
nodeList.Count)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;=
<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>=20
break;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<W=
BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
}<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
//=E5=A6=82=E6=9E=9C=E5=86=85=E5=A4=96=E5=BE=AA=E7=8E=AF=E9=83=BD=E8=A2=AB=
=E5=AE=8C=E6=95=B4=E6=89=A7=E8=A1=8C,=E5=88=99nodename=E4=B8=BA"=E4=BB=BB=
=E5=8A=A1"+(nodeList.Count+1)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<=
WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nb=
sp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>return=20
nodename;<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&=
nbsp;<WBR>}<BR>&nbsp;<WBR>&nbsp;<WBR><BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;=
<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
//=E4=BF=9D=E5=AD=98=E5=BC=80=E5=A7=8B=E3=80=81=E7=BB=93=E6=9D=9F=E5=8F=8A=
=E4=BB=BB=E5=8A=A1=E8=8A=82=E7=82=B9=E5=88=B0=E6=95=B0=E6=8D=AE=E5=BA=93=EF=
=BC=88=E4=BD=BF=E7=94=A8=E5=B8=A6=E5=8F=82=E6=95=B0=E7=9A=84sql=E5=91=BD=E4=
=BB=A4=E6=98=AF=E4=B8=BA=E4=BA=86=E5=A2=9E=E5=8A=A0=E5=AE=89=E5=85=A8=E6=80=
=A7=EF=BC=89<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>=20
public int SaveProcess(string processname,string tablename,string=20
tablealias,</P>
<P>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<=
WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nb=
sp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR=
>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
string=20
identityfield)<BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<=
WBR>=20
{&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR><BR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&n=
bsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WB=
R>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp=
;<WBR>&nbsp;<WBR>string=20
strSql=3D"insert into =
ProcessDefinition(ProcessName,RelatedTable,Alias,</P>
<P>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbs=
p;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=
&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<=
WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>&nbsp;<WBR>=20
IdentifiedField) values(@ProcessName,'"+tabl

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