📄 bitmap~3.cpp
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/////////////////////////////////////////////////////////////////////////////
// This file is part of the completely free tetris clone "CGTetris".
//
// This is free software.
// You may redistribute it by any means providing it is not sold for profit
// without the authors written consent.
//
// No warrantee of any kind, expressed or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
/////////////////////////////////////////////////////////////////////////////
// BitmapPropSheet.cpp : implementation file
//
#include "stdafx.h"
#include "tetris.h"
#include "BitmapPropSheet.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CBitmapPropSheet
IMPLEMENT_DYNAMIC(CBitmapPropSheet, CPropertySheet)
CBitmapPropSheet::CBitmapPropSheet(UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(nIDCaption, pParentWnd, iSelectPage)
{
CommonConstruct();
}
CBitmapPropSheet::CBitmapPropSheet(LPCTSTR pszCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(pszCaption, pParentWnd, iSelectPage)
{
CommonConstruct();
}
CBitmapPropSheet::~CBitmapPropSheet()
{
}
void CBitmapPropSheet::CommonConstruct()
{
VERIFY(m_bmpBackground.LoadBitmap(IDB_Background));
VERIFY(m_HollowBrush.CreateStockObject(HOLLOW_BRUSH));
}
BEGIN_MESSAGE_MAP(CBitmapPropSheet, CPropertySheet)
//{{AFX_MSG_MAP(CBitmapPropSheet)
ON_WM_ERASEBKGND()
ON_WM_QUERYNEWPALETTE()
ON_WM_PALETTECHANGED()
ON_WM_CTLCOLOR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBitmapPropSheet message handlers
BOOL CBitmapPropSheet::OnEraseBkgnd(CDC* pDC)
{
if(m_bmpBackground.GetPixelPtr() != 0)
m_bmpBackground.DrawDIB(pDC);
else
// no bitmap set. behave like a normal property sheet
return CPropertySheet::OnEraseBkgnd(pDC);
return TRUE;
}
BOOL CBitmapPropSheet::OnQueryNewPalette()
{
CPalette * pPal = m_bmpBackground.GetPalette();
if( pPal != 0 && GetSafeHwnd() != 0 ) {
CClientDC dc(this);
CPalette * pOldPalette = dc.SelectPalette(pPal, FALSE);
UINT nChanged = dc.RealizePalette();
dc.SelectPalette(pOldPalette, TRUE);
if (nChanged == 0)
return FALSE;
Invalidate();
return TRUE;
}
return CPropertySheet::OnQueryNewPalette();
}
void CBitmapPropSheet::OnPaletteChanged(CWnd* pFocusWnd)
{
CPalette * pPal = m_bmpBackground.GetPalette();
if( pPal != 0 && GetSafeHwnd() != 0 && pFocusWnd != this && ! IsChild(pFocusWnd) ) {
CClientDC dc(this);
CPalette * pOldPalette = dc.SelectPalette(pPal, TRUE);
UINT nChanged = dc.RealizePalette();
dc.SelectPalette(pOldPalette, TRUE);
if( nChanged )
Invalidate();
} else
CPropertySheet::OnPaletteChanged(pFocusWnd);
}
HBRUSH CBitmapPropSheet::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
if(m_bmpBackground.GetPixelPtr() != 0) {
switch(nCtlColor) {
case CTLCOLOR_STATIC:
case CTLCOLOR_BTN:
// let static controls shine through
pDC->SetBkMode(TRANSPARENT);
return HBRUSH(m_HollowBrush);
default:
break;
}
}
// if we reach that line, we haven't set a brush so far
return CPropertySheet::OnCtlColor(pDC, pWnd, nCtlColor);
}
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