📄 askstationdialog.h
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#ifndef ASKSTATIONDIALOG_H
#define ASKSTATIONDIALOG_H
// INCLUDES
// System includes
#include <akndialog.h> // CAknDialog
// CLASS DECLARATION
/**
*
* @class CAskStationDialog SimpleDlgDialog.h
* @brief This is the dialog class for a dialog example using a
* dialog based architecture.
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/
class CMagicTrainAppUi;
class CAskStationDialog : public CAknDialog
{
public: // static construction and execution
// static TBool RunDlgLD (TDes& aStationName1,TDes& aStationName2,CTrainAppUi* aAppUi);
CAskStationDialog(CMagicTrainAppUi* aAppUi):iAppUi(aAppUi) {};
// void HandleForegroundEventL(TBool aForeground);
// TKeyResponse OfferKeyEventL(const TKeyEvent& aKeyEvent,TEventCode aType);
protected: // from CAknDialog
TBool OkToExitL(TInt aButtonId);
protected: // from CEikDialog
void PreLayoutDynInitL();
private: // Constructor
// CAskStationDialog(TDes& aStationName1,TDes& aStationName2) : iStationName1(aStationName1),iStationName2(aStationName2){};
private: // data
TInt iFocusControl;
TBool iIsChageInput;
CMagicTrainAppUi* iAppUi;
};
#endif // #ifndef SIMPLEDLGPLAYERNAMEDIALOG_H
// End of File
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