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📄 consoledisplay1.h

📁 自己写的关于车台控制面板的演示程序
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#if !defined(AFX_CONSOLEDISPLAY1_H__0BA738FD_9EED_4C41_BA84_4C7B32E4D110__INCLUDED_)
#define AFX_CONSOLEDISPLAY1_H__0BA738FD_9EED_4C41_BA84_4C7B32E4D110__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConsoleDisplay1.h : header file
//
#include "ConsoleInbox.h"
#include "ConsolePhone.h"
#include "ConsoleSend.h"
#include "ConsoleSetting.h"

/////////////////////////////////////////////////////////////////////////////
// CConsoleDisplay dialog

class CConsoleDisplay : public CDialog
{
// Construction
public:
	CConsoleDisplay(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CConsoleDisplay)
	enum { IDD = IDD_CONSOLEDISPLAY };
	CTabCtrl	m_tablectrl;
	CString	m_consolemode;
	CConsoleInbox m_inbox;
	CConsoleSetting m_setting;
	CConsoleSend m_send;
	CConsolePhone m_phonebook;
	//}}AFX_DATA
public:
	CImageList imageList;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CConsoleDisplay)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CConsoleDisplay)
	virtual BOOL OnInitDialog();
	afx_msg void OnButton1();
	afx_msg void OnSelchangeTab1(NMHDR* pNMHDR, LRESULT* pResult);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CONSOLEDISPLAY1_H__0BA738FD_9EED_4C41_BA84_4C7B32E4D110__INCLUDED_)

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