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📄 scrplayer.plg

📁 源代码演示了在Windows下角色扮演游戏的制作过程
💻 PLG
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<h1>Build Log</h1>
<h3>
--------------------Configuration: ScrPlayer - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating command line "rc.exe /l 0x411 /fo"Release/ScrPlayer.res" /d "NDEBUG" "F:\教程\故事\Chapter4\ScrPlayer.rc"" 
Creating temporary file "C:\DOCUME~1\PSYCHIC\LOCALS~1\Temp\RSP29.tmp" with contents
[
/nologo /ML /W3 /GX /O2 /I "..\WinLib\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Release/" /Fp"Release/ScrPlayer.pch" /Yu"StdAfx.h" /Fo"Release/" /Fd"Release/" /FD /c 
"F:\教程\故事\Chapter4\AboutDlg.cpp"
"F:\教程\故事\Chapter4\Action.cpp"
"F:\教程\故事\Chapter4\DrawImage.cpp"
"F:\教程\故事\Chapter4\Image.cpp"
"F:\教程\故事\Chapter4\MainWin.cpp"
"F:\教程\故事\Chapter4\Script.cpp"
"F:\教程\故事\Chapter4\ScrPlay.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\PSYCHIC\LOCALS~1\Temp\RSP29.tmp" 
Creating temporary file "C:\DOCUME~1\PSYCHIC\LOCALS~1\Temp\RSP2A.tmp" with contents
[
/nologo /ML /W3 /GX /O2 /I "..\WinLib\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Release/" /Fp"Release/ScrPlayer.pch" /Yc"StdAfx.h" /Fo"Release/" /Fd"Release/" /FD /c 
"F:\教程\故事\Chapter4\StdAfx.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\PSYCHIC\LOCALS~1\Temp\RSP2A.tmp" 
Creating temporary file "C:\DOCUME~1\PSYCHIC\LOCALS~1\Temp\RSP2B.tmp" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /pdb:"Release/ScrPlayer.pdb" /machine:I386 /out:"Release/ScrPlayer.exe" /libpath:"..\WinLib\lib" 
".\Release\AboutDlg.obj"
".\Release\Action.obj"
".\Release\DrawImage.obj"
".\Release\Image.obj"
".\Release\MainWin.obj"
".\Release\Script.obj"
".\Release\ScrPlay.obj"
".\Release\StdAfx.obj"
".\Release\ScrPlayer.res"
]
Creating command line "link.exe @C:\DOCUME~1\PSYCHIC\LOCALS~1\Temp\RSP2B.tmp"
<h3>Output Window</h3>
Compiling resources...
Compiling...
StdAfx.cpp
Compiling...
AboutDlg.cpp
Action.cpp
DrawImage.cpp
Image.cpp
MainWin.cpp
Script.cpp
ScrPlay.cpp
Generating Code...
Linking...
Creating command line "bscmake.exe /nologo /o"Release/ScrPlayer.bsc"  ".\Release\StdAfx.sbr" ".\Release\AboutDlg.sbr" ".\Release\Action.sbr" ".\Release\DrawImage.sbr" ".\Release\Image.sbr" ".\Release\MainWin.sbr" ".\Release\Script.sbr" ".\Release\ScrPlay.sbr""
Creating browse info file...
<h3>Output Window</h3>



<h3>Results</h3>
ScrPlayer.exe - 0 error(s), 0 warning(s)
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