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📄 form1.designer.cs

📁 一个由.NET WindowsForm上开发的华容道游戏
💻 CS
字号:
namespace HuaRongDao
{
    partial class Form1
    {
        /// <summary>
        /// 必要なデザイナ変数です。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 使用中のリソースをすべてクリーンアップします。
        /// </summary>
        /// <param logicName="disposing">マネージ リソースが破棄される場合 true、破棄されない場合は false です。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows フォーム デザイナで生成されたコード

        /// <summary>
        /// デザイナ サポートに必要なメソッドです。このメソッドの内容を
        /// コード エディタで変更しないでください。
        /// </summary>
        private void InitializeComponent()
        {
            this.button1 = new System.Windows.Forms.Button();
            this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
            this.board1 = new HuaRongDao.Board();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
            this.SuspendLayout();
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(101, 67);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(75, 23);
            this.button1.TabIndex = 0;
            this.button1.Text = "Move";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // numericUpDown1
            // 
            this.numericUpDown1.Location = new System.Drawing.Point(23, 23);
            this.numericUpDown1.Name = "numericUpDown1";
            this.numericUpDown1.Size = new System.Drawing.Size(120, 20);
            this.numericUpDown1.TabIndex = 1;
            // 
            // numericUpDown2
            // 
            this.numericUpDown2.Location = new System.Drawing.Point(150, 22);
            this.numericUpDown2.Name = "numericUpDown2";
            this.numericUpDown2.Size = new System.Drawing.Size(120, 20);
            this.numericUpDown2.TabIndex = 2;
            // 
            // board1
            // 
            this.board1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.board1.Location = new System.Drawing.Point(37, 114);
            this.board1.Name = "board1";
            this.board1.Size = new System.Drawing.Size(200, 250);
            this.board1.TabIndex = 3;
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(321, 439);
            this.Controls.Add(this.board1);
            this.Controls.Add(this.numericUpDown2);
            this.Controls.Add(this.numericUpDown1);
            this.Controls.Add(this.button1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.Load += new System.EventHandler(this.Form1_Load);
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.NumericUpDown numericUpDown1;
        private System.Windows.Forms.NumericUpDown numericUpDown2;
        private Board board1;
    }
}

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