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(C) Copyright 1989, 1995-1996 Earl F. Glynn, Overland Park, KS.
All Rights Reserved.
This UNIT was derived from the CRCT FORTRAN 77 program given in
"Byte-wise CRC Calculations" by Aram Perez in IEEE Micro, June 1983,
pp. 40-50. The constants here are for the CRC-32 generator polynomial,
as defined in the Microsoft Systems Journal, March 1995, pp. 107-108
This CRC algorithm emphasizes speed at the expense of the 512 element
lookup table.}
INTERFACE
PROCEDURE CalcCRC32 (p: pointer; nbyte: WORD; VAR CRCvalue: LongInt);
PROCEDURE CalcFileCRC32 (FromName: STRING; VAR CRCvalue: LongInt;
VAR IOBuffer: pointer; BufferSize: WORD; VAR TotalBytes: LongInt;
VAR error: WORD);
IMPLEMENTATION
CONST
table: ARRAY[0..255] OF LongInt =
($00000000, $77073096, $EE0E612C, $990951BA,
$076DC419, $706AF48F, $E963A535, $9E6495A3,
$0EDB8832, $79DCB8A4, $E0D5E91E, $97D2D988,
$09B64C2B, $7EB17CBD, $E7B82D07, $90BF1D91,
$1DB71064, $6AB020F2, $F3B97148, $84BE41DE,
$1ADAD47D, $6DDDE4EB, $F4D4B551, $83D385C7,
$136C9856, $646BA8C0, $FD62F97A, $8A65C9EC,
$14015C4F, $63066CD9, $FA0F3D63, $8D080DF5,
$3B6E20C8, $4C69105E, $D56041E4, $A2677172,
$3C03E4D1, $4B04D447, $D20D85FD, $A50AB56B,
$35B5A8FA, $42B2986C, $DBBBC9D6, $ACBCF940,
$32D86CE3, $45DF5C75, $DCD60DCF, $ABD13D59,
$26D930AC, $51DE003A, $C8D75180, $BFD06116,
$21B4F4B5, $56B3C423, $CFBA9599, $B8BDA50F,
$2802B89E, $5F058808, $C60CD9B2, $B10BE924,
$2F6F7C87, $58684C11, $C1611DAB, $B6662D3D,
$76DC4190, $01DB7106, $98D220BC, $EFD5102A,
$71B18589, $06B6B51F, $9FBFE4A5, $E8B8D433,
$7807C9A2, $0F00F934, $9609A88E, $E10E9818,
$7F6A0DBB, $086D3D2D, $91646C97, $E6635C01,
$6B6B51F4, $1C6C6162, $856530D8, $F262004E,
$6C0695ED, $1B01A57B, $8208F4C1, $F50FC457,
$65B0D9C6, $12B7E950, $8BBEB8EA, $FCB9887C,
$62DD1DDF, $15DA2D49, $8CD37CF3, $FBD44C65,
$4DB26158, $3AB551CE, $A3BC0074, $D4BB30E2,
$4ADFA541, $3DD895D7, $A4D1C46D, $D3D6F4FB,
$4369E96A, $346ED9FC, $AD678846, $DA60B8D0,
$44042D73, $33031DE5, $AA0A4C5F, $DD0D7CC9,
$5005713C, $270241AA, $BE0B1010, $C90C2086,
$5768B525, $206F85B3, $B966D409, $CE61E49F,
$5EDEF90E, $29D9C998, $B0D09822, $C7D7A8B4,
$59B33D17, $2EB40D81, $B7BD5C3B, $C0BA6CAD,
$EDB88320, $9ABFB3B6, $03B6E20C, $74B1D29A,
$EAD54739, $9DD277AF, $04DB2615, $73DC1683,
$E3630B12, $94643B84, $0D6D6A3E, $7A6A5AA8,
$E40ECF0B, $9309FF9D, $0A00AE27, $7D079EB1,
$F00F9344, $8708A3D2, $1E01F268, $6906C2FE,
$F762575D, $806567CB, $196C3671, $6E6B06E7,
$FED41B76, $89D32BE0, $10DA7A5A, $67DD4ACC,
$F9B9DF6F, $8EBEEFF9, $17B7BE43, $60B08ED5,
$D6D6A3E8, $A1D1937E, $38D8C2C4, $4FDFF252,
$D1BB67F1, $A6BC5767, $3FB506DD, $48B2364B,
$D80D2BDA, $AF0A1B4C, $36034AF6, $41047A60,
$DF60EFC3, $A867DF55, $316E8EEF, $4669BE79,
$CB61B38C, $BC66831A, $256FD2A0, $5268E236,
$CC0C7795, $BB0B4703, $220216B9, $5505262F,
$C5BA3BBE, $B2BD0B28, $2BB45A92, $5CB36A04,
$C2D7FFA7, $B5D0CF31, $2CD99E8B, $5BDEAE1D,
$9B64C2B0, $EC63F226, $756AA39C, $026D930A,
$9C0906A9, $EB0E363F, $72076785, $05005713,
$95BF4A82, $E2B87A14, $7BB12BAE, $0CB61B38,
$92D28E9B, $E5D5BE0D, $7CDCEFB7, $0BDBDF21,
$86D3D2D4, $F1D4E242, $68DDB3F8, $1FDA836E,
$81BE16CD, $F6B9265B, $6FB077E1, $18B74777,
$88085AE6, $FF0F6A70, $66063BCA, $11010B5C,
$8F659EFF, $F862AE69, $616BFFD3, $166CCF45,
$A00AE278, $D70DD2EE, $4E048354, $3903B3C2,
$A7672661, $D06016F7, $4969474D, $3E6E77DB,
$AED16A4A, $D9D65ADC, $40DF0B66, $37D83BF0,
$A9BCAE53, $DEBB9EC5, $47B2CF7F, $30B5FFE9,
$BDBDF21C, $CABAC28A, $53B39330, $24B4A3A6,
$BAD03605, $CDD70693, $54DE5729, $23D967BF,
$B3667A2E, $C4614AB8, $5D681B02, $2A6F2B94,
$B40BBE37, $C30C8EA1, $5A05DF1B, $2D02EF8D);
TYPE
buffer = ARRAY[1..65521] OF BYTE; {largest buffer that can be}
{allocated on heap }
VAR
i: WORD;
q: ^buffer;
PROCEDURE CalcCRC32 (p: pointer; nbyte: WORD; VAR CRCvalue: LongInt);
{The following is a little cryptic (but executes very quickly).
The algorithm is as follows:
1. exclusive-or the input byte with the low-order portion of
the CRC register to get an INDEX
2. shift the CRC register eight bits to the right
3. exclusive-or the CRC register with the contents of
Table[INDEX]
4. repeat steps 1 through 3 for all bytes}
BEGIN
q := p;
FOR i := 1 TO nBYTE DO
CRCvalue := (CRCvalue SHR 8) XOR
Table[ q^[i] XOR (CRCvalue AND $000000FF) ]
END {CalcCRC32};
PROCEDURE CalcFileCRC32 (FromName: STRING; VAR CRCvalue: LongInt;
VAR IOBuffer: pointer; BufferSize: WORD; VAR TotalBytes: LongInt;
VAR error: WORD);
VAR
BytesRead: WORD;
FromFile : FILE;
i : WORD;
BEGIN
FileMode := 0; {Turbo default is 2 for R/W; 0 is for R/O}
CRCValue := $FFFFFFFF;
ASSIGN (FromFile,FromName);
{$I-} RESET (FromFile,1); {$I+}
error := IOResult;
IF error = 0
THEN BEGIN
TotalBytes := 0;
REPEAT
BlockRead (FromFile,IOBuffer^,BufferSize,BytesRead);
CalcCRC32 (IOBuffer,BytesRead,CRCvalue);
INC (TotalBytes, BytesRead)
UNTIL BytesRead = 0;
CLOSE (FromFile)
END;
CRCvalue := NOT CRCvalue
END {CalcFileCRC32};
END {CRC}.
</PRE><HR>
<P><H1><A NAME="math3">Raising a number to a power</P></A></H1>
<P><I>Paul Cunningham (pjcunningham@cix.compulink.co.uk)</I></P>
<PRE> Question[
This may sound trivial, but how do you raise a value to a power?
eg). 2^12 = 4095
]
</PRE>
The question is not that trivial. The trouble is that the power function
is not that simple. Several distinct situations need to be considered for
the function Power(X, N) i.e X^N. <p>
<OL>
<LI> X don't care, N = 0
<LI> X = 1, N don't care
<LI> X = 0 and N > 0
<LI> X = 0 and N < 0
<LI> X > 0
<LI> X < 0 and N is an odd integer
<LI> X < 0 and N is an even integer
<LI> X < 0 and N not an integer
</OL>
Consider the following robust (though not necessarily the most
efficient!) power function. <P>
<HR><PRE>interface
type
EPowerException = class(Exception)
end;
implementation
function Power(X, N : real) : extended;
var
t : longint;
r : real;
isInteger : boolean;
begin
if N = 0 then begin
result := 1.0;
exit;
end;
if X = 1.0 then begin
result := 1.0;
exit;
end;
if X = 0.0 then begin
if N > 0.0 then
begin
result := 0.0;
exit;
end
else
raise EPowerException.Create('Infinite Result');
end;
if (X > 0) then
try
result := exp(N * ln(X));
exit;
except
raise EPowerException.Create('Overflow/Underflow Result');
end;
{ X is negative but we still may compute the result if n is an integer}
{ try and get integer portion of n into a longint, it will be quicker to
} { compute odd n}
try
t := trunc(n);
if (n - t) = 0 then
isInteger := true
else
isInteger := False;
except
{Bit superfluous as result will probably underflow/overflow anyway}
r := int(n);
if (n - r) = 0 then
begin
isInteger := true;
if frac(r/2) = 0.5 then
t := 1
else
t := 2;
end
else
isInteger := False;
end;
if isInteger then
begin
{n is an integer}
if odd(t) then
{n is odd}
try
result := -exp(N * ln(-X));
exit;
except
raise EPowerException.Create('Overflow/Underflow Result');
end
else
{n is even}
try
result := exp(N * ln(-X));
exit;
except
raise EPowerException.Create('Overflow/Underflow Result');
end;
end
else
raise EPowerException.Create('Complex Result');
end;
</PRE><HR>
<H1><A NAME="math4">Number to String</A></H1>
<I>From: "Joe E. Healy " jhealy@mindspring.com (Advanced Technology Group)</I>
Here's a base that will go up to a million. You can expand it past there
if you like. Give credit where credit is due, and dont resell the code! <p>
<hr><pre>
unit uNum2Str;
// Possible enhancements
// Move strings out to resource files
// Put in a general num2str utility
interface
function Num2Dollars( dNum: double ) : String;
implementation
uses SysUtils;
function LessThan99( dNum: double ) : String; forward;
// floating point modulus
function FloatMod( i,j: double ): double;
begin
result := i - (Int(i/j) * j);
end;
function Hundreds( dNum: double ) : String;
var
workVar: double;
begin
if ( dNum < 100 ) or ( dNum > 999 ) then
raise Exception.Create( 'hundreds range exceeded' );
result := '';
workVar := Int( dNum / 100 );
if workVar > 0 then
result := LessThan99(workVar) + ' Hundred';
end;
function OneToNine( dNum: Double ) : String;
begin
if ( dNum < 1 ) or (dNum > 9 ) then
raise exception.create( 'onetonine: value out of range' );
result := 'woops';
if dNum = 1 then result := 'One'
else if dNum = 2 then result := 'Two'
else if dNum = 3 then result := 'Three'
else if dNum = 4 then result := 'Four'
else if dNum = 5.0 then result := 'Five'
else if dNum = 6 then result := 'Six'
else if dNum = 7 then result := 'Seven'
else if dNum = 8 then result := 'Eight'
else if dNum = 9 then result := 'Nine';
end;
function ZeroTo19( dNum: double ) : String;
begin
if (dNum < 0) or (dNum > 19) then
raise Exception.Create( 'Bad value in dNum' );
result := '';
if dNum = 0 then result := 'Zero'
else if (dNum >= 1) and (dNum <= 9) then result := OneToNine( dNum )
else if dNum = 10 then result := 'Ten'
else if dNum = 11 then result := 'Eleven'
else if dNum = 12 then result := 'Twelve'
else if dNum = 13 then result := 'Thirteen'
else if dNum = 14 then result := 'Fourteen'
else if dNum = 15 then result := 'Fifteen'
else if dNum = 16 then result := 'Sixteen'
else if dNum = 17 then result := 'Seventeen'
else if dNum = 18 then result := 'Eighteen'
else if dNum = 19 then result := 'Nineteen'
else result := 'woops!';
end;
function TwentyTo99( dNum: double ) : String;
var
BigNum: String;
begin
if ( dNum < 20 ) or ( dNum > 99 ) then
raise exception.Create( 'TwentyTo99: dNum out of range!' );
BigNum := 'woops';
if dNum >= 90 then BigNum := 'Ninety'
else if dNum >= 80 then BigNum := 'Eighty'
else if dNum >= 70 then BigNum := 'Seventy'
else if dNum >= 60 then BigNum := 'Sixty'
else if dNum >= 50 then BigNum := 'Fifty'
else if dNum >= 40 then BigNum := 'Forty'
else if dNum >= 30 then BigNum := 'Thirty'
else if dNum >= 20 then BigNum := 'Twenty';
// lose the big num
dNum := FloatMod( dNum, 10 );
if dNum > 0.00 then
result := BigNum + ' ' + OneToNine( dNum )
else
result := BigNum;
end;
function LessThan99( dNum: double ) : String;
begin
if dNum <= 19 then
result := ZeroTo19(dNum)
else
result := TwentyTo99(dNum);
end;
function Num2Dollars( dNum: double ) : String;
var
centsString: String;
cents: double;
workVar: double;
begin
result := '';
if dNum < 0 then
raise Exception.Create( 'Negative numbers not supported' );
if dNum > 999999999.99 then
raise Exception.Create( 'Num2Dollars only supports up to the millions at this point!' );
cents := (dNum - Int( dNum )) * 100.0;
if cents = 0.0 then
centsString := 'and 00/100 Dollars'
else if cents < 10 then
centsString := Format( 'and 0%1.0f/100 Dollars', [cents] )
else
centsString := Format( 'and %2.0f/100 Dollars', [cents] );
dNum := Int( dNum - (cents / 100.0) ); // lose the cents
// deal with million's
if (dNum >= 1000000 ) and ( dNum <= 999999999 ) then
begin
workVar := dNum / 1000000;
workVar := Int( workVar );
if (workVar <= 9) then
result := ZeroTo19(workVar)
else if ( workVar <= 99 ) then
result := LessThan99( workVar )
else if ( workVar <= 999 ) then
result := Hundreds( workVar )
else
result := 'mill fubar';
result := result + ' Million';
dNum := dNum - ( workVar * 1000000 );
end;
// deal with 1000's
if (dNum >= 1000 ) and ( dNum <= 999999.99 ) then
begin
// doing the two below statements in one line of code yields some really
// freaky floating point errors
workVar := dNum/1000;
workVar := Int( workVar );
if (workVar <= 9) then
result := ZeroTo19(workVar)
else if ( workVar <= 99 ) then
result := LessThan99( workVar )
else if ( workVar <= 999 ) then
result := Hundreds( workVar )
else
result := 'thou fubar';
result := result + ' Thousand';
dNum := dNum - ( workVar * 1000 );
end;
// deal with 100's
if (dNum >= 100.00 ) and (dNum <= 999.99) then
begin
result := result + ' ' + Hundreds( dNum );
dNum := FloatMod( dNum, 100 );
end;
// format in anything less than 100
if ( dNum > 0) or ((dNum = 0) and (Length( result ) = 0)) then
begin
result := result + ' ' + LessThan99( dNum );
end;
result := result + ' ' + centsString;
end;
end.
</pre><hr>
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