📄 tail.h
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#pragma once
#include "HuffmanTree.h"
typedef struct nodT
{
nodT *pNext;
NOD_HUFFMAN* pInf;
}NOD_TAIL;
class Tail
{
public:
// Constructor
Tail(void);
// Desctructor
~Tail(void);
public:
// Insert a nod
void Insert(NOD_HUFFMAN* pNod);
// Delete a nod
void Delete();
public:
// Get the first nod
NOD_TAIL* GetFirst() const;
private:
// The "tail"
NOD_TAIL *m_pFirst;
// The head of the tail
NOD_TAIL *m_pLast;
};
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