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📄 scemfdcrenderer.cpp

📁 Source code for EMFexplorer 1.0
💻 CPP
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/*
*	This file is part of the EMFexplorer projet.
*	Copyright (C) 2004 Smith Charles.
*
*	This library is free software; you can redistribute it and/or
*	modify it under the terms of the GNU Lesser General Public
*	License as published by the Free Software Foundation; either
*	version 2.1 of the License, or (at your option) any later version.
*
*   This library is distributed in the hope that it will be useful,
*   but WITHOUT ANY WARRANTY; without even the implied warranty of
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
*   Lesser General Public License for more details.
*
*   You should have received a copy of the GNU Lesser General Public
*   License along with this library; if not, write to the Free Software
*   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
*
*	Extension: for commercial use, apply the Equity Public License, which
*	adds to the normal terms of the GLPL a condition of donation to the author.
*   If you are interested in support for this source code,
*   contact Smith Charles <smith.charles@free.fr> for more information.
*/


#include "stdafx.h"
#include "SCEMFdcRenderer.h"

// GDI+ won't allow DEBUG_NEW to work
//	#ifdef _DEBUG
//	#define new DEBUG_NEW
//	#undef THIS_FILE
//	static char THIS_FILE[] = __FILE__;
//	#endif


using namespace Gdiplus;

#define SC_CHECKGDIP_OBJ(pObj) \
	if (pObj) ASSERT(pObj->GetLastStatus()==Ok)

///
/// g_pFontCopies contains copies of TT fonts already installed for GDI and that
/// that GDI+ accepts to use only if they are placed in a private collection.
/// We don't want to create this private collection on a per-object basis.
/// To ensure a per-module caching, the collection is ref-counted.
/// Call SCCleanFontCopies() when a new document is loaded.
///
SCFontCollection*		g_pFontCopies = NULL;
SCFontCollectionHolder*	g_pFontCopiesHolder = NULL;

///////////////////////////////////////////////////////////////////////////////////
// Construction/Destruction
///////////////////////////////////////////////////////////////////////////////////
CSCEMFdcRenderer::CSCEMFdcRenderer():
	m_hDC(NULL),
	m_pGraphics(NULL),
	m_bMonochrome(FALSE),
	m_pPen(NULL),
	m_pBrush(NULL),
	m_pFont(NULL),
	m_pPath(NULL),
	m_dwLastError(SC_EMFERR_NOERROR),
	m_PtCurPos(0,0),
	m_pPenHolder(NULL),
	m_pBrushHolder(NULL),
	m_pFontHolder(NULL),
	m_pPathHolder(NULL),
	m_dwMapMode(MM_TEXT),
	m_dwBkMode(OPAQUE),
	m_dwFillMode(ALTERNATE),
	m_dwStretchBltMode(COLORONCOLOR),
	m_dwTextAlign(TA_LEFT|TA_BASELINE),
	m_dwROP2(R2_COPYPEN),
	m_BkColor(RGB(255, 255, 255)),
	m_TextColor(RGB(0, 0, 0)),
	m_dwArcDirection(AD_COUNTERCLOCKWISE),
	m_fMiterLimit(10.0),
	m_pImgAttribs(NULL),
	m_pFontCollection(NULL)
	// no constructor
		// m_WinSize(1,1),
		// m_ViewSize(1,1),
		// m_PtWinOrg(0,0),
		// m_PtViewOrg(0,0),
		// m_RcClipBox(0,0,0,0)
{
	m_WinSize.cx = m_WinSize.cy = 1;
	m_ViewSize.cx = m_ViewSize.cy = 1;
	m_PtWinOrg.x = m_PtWinOrg.y = 0;
	m_PtViewOrg.x = m_PtViewOrg.y = 0;
	SetRectEmpty(&m_RcClipBox);

	if (!g_pFontCopiesHolder)
	{
		ASSERT(NULL==g_pFontCopies);
		g_pFontCopies = new SCFontCollection;
		g_pFontCopiesHolder = new SCFontCollectionHolder(g_pFontCopies);
	}
	SC_REFCOUNTED_ADDREF(g_pFontCopiesHolder);
}

/*static*/
void CSCEMFdcRenderer::SCCleanFontCopies()
{
	SC_OBJHOLDER_SAFERELEASE_T(g_pFontCopiesHolder, g_pFontCopies, SCFontCollection);
}

CSCEMFdcRenderer::~CSCEMFdcRenderer()
{
	SMC_DELETE(m_pGraphics);
	SMC_DELETE(m_pImgAttribs);

	SC_OBJHOLDER_RELEASE_T(m_pPenHolder, m_pPen, GDPPen);
	SC_OBJCONTAINER_RELEASE_T(m_pBrushHolder, m_pBrush, GDPBrush, SCBrush);
	SC_OBJHOLDER_RELEASE_T(m_pFontHolder, m_pFont, SCFont);
	SC_OBJHOLDER_RELEASE_T(m_pPathHolder, m_pPath, SCPath);

	SC_OBJHOLDER_SAFERELEASE_T(g_pFontCopiesHolder, g_pFontCopies, SCFontCollection);
}

///////////////////////////////////////////////////////////////////////////////////
// Utilities
///////////////////////////////////////////////////////////////////////////////////

///
/// Prepare the graphic context for the rendering session.
///
void CSCEMFdcRenderer::SCSetupRendering()
{
	ASSERT(m_pGraphics);

	// 1. Get current DC state
	m_dwMapMode = GetMapMode(m_hDC);
	m_dwBkMode = GetBkMode(m_hDC);
	m_dwFillMode = GetPolyFillMode(m_hDC);
	m_dwStretchBltMode = GetStretchBltMode(m_hDC);
	m_dwTextAlign = GetTextAlign(m_hDC);
	m_dwROP2 = GetROP2(m_hDC);
	m_BkColor = SC_RGBCOLOR(GetBkColor(m_hDC));
	m_TextColor = SC_FINAL_COLOR(GetTextColor(m_hDC));
	m_dwArcDirection = GetArcDirection(m_hDC);
	m_bMonochrome = SCIsMonochromeDC(m_hDC);
	GetMiterLimit(m_hDC, &m_fMiterLimit);
	GetWindowExtEx(m_hDC, &m_WinSize);
	GetViewportExtEx(m_hDC, &m_ViewSize);
	GetWindowOrgEx(m_hDC, &m_PtWinOrg);
	GetViewportOrgEx(m_hDC, &m_PtViewOrg);
	// GetClipBox(m_hDC, &m_RcClipBox); // done elsewhere

	// clipping
	SCCropToPlayBox();

	// 2. Add user-requested attributes
	// texts
	m_pGraphics->SetTextRenderingHint(m_DrawingAttributes.eTextRenderingHint);
	m_pGraphics->SetTextContrast(m_DrawingAttributes.uiTextContrast);

	// curves
	m_pGraphics->SetSmoothingMode(m_DrawingAttributes.eSmoothingMode);

	// images
	m_pGraphics->SetInterpolationMode(m_DrawingAttributes.eInterpolationMode);
	m_pGraphics->SetPixelOffsetMode(m_DrawingAttributes.ePixelOffsetMode);

	// paper color
	COLORREF PaperColor = m_DrawingAttributes.crPaperColor;
	if (m_DrawingAttributes.bReverseVideo)
	{
		if ((m_DrawingAttributes.dwInkingMode & SC_REVERSE_VIDEO_MASK)!=SC_REVERSE_VIDEO_SKIPIMAGES)
		{
			if (PaperColor!=RGB(255, 255, 255))
			{
				ColorMap clrMap;
				clrMap.oldColor = Color(255, 255, 255, 255);
				clrMap.newColor = Color(255, GetRValue(PaperColor), GetGValue(PaperColor), GetBValue(PaperColor));
				
				m_pImgAttribs = new ImageAttributes;
				if (m_pImgAttribs)
					m_pImgAttribs->SetRemapTable(1, &clrMap);
			}
		}
		if (RGB(255, 255, 255)==m_BkColor)
			m_BkColor = SC_RGBCOLOR(~PaperColor);
	} else
	{
		if ((m_DrawingAttributes.dwInkingMode & SC_TRANSPARENCY_MASK)==SC_TRANSPARENCY_WHITECOLOR)
		{
			if (PaperColor!=RGB(255, 255, 255))
			{
				ColorMap clrMap;
				clrMap.oldColor = Color(255, 255, 255, 255);
				clrMap.newColor = Color(255, GetRValue(PaperColor), GetGValue(PaperColor), GetBValue(PaperColor));
				
				m_pImgAttribs = new ImageAttributes;
				if (m_pImgAttribs)
					m_pImgAttribs->SetRemapTable(1, &clrMap);
			}
		}
		if (RGB(255, 255, 255)==m_BkColor)
			m_BkColor = SC_RGBCOLOR(PaperColor);
	}

	// printing
	if (m_DrawingAttributes.bPrinting)
	{
		m_pGraphics->SetPageUnit(UnitPixel);
		m_pGraphics->SetPageScale(m_DrawingAttributes.fPageScale);
	}

	// default objects
	HGDIOBJ hGdiObj;
	if (hGdiObj = GetCurrentObject(m_hDC, OBJ_PEN))
	{
		SCOnChangePen((HPEN)hGdiObj);
	}
	if (hGdiObj = GetCurrentObject(m_hDC, OBJ_BRUSH))
	{
		SCOnChangeBrush((HBRUSH)hGdiObj);
	}
	if (hGdiObj = GetCurrentObject(m_hDC, OBJ_FONT))
	{
		SCOnChangeFont((HFONT)hGdiObj);
	}

	// background
	if (m_DrawingAttributes.bBkSolid)
	{
		Color BrushColor;
		BrushColor.SetFromCOLORREF(m_BkColor);
		SolidBrush brush(BrushColor);

		CRect rcBox(m_RcClipBox);
		SCDPtoLP((Point*)&rcBox, 2);

		Rect rectClip(rcBox.left, rcBox.top, RECT_WIDTH(rcBox), RECT_HEIGHT(rcBox));
		rectClip.Inflate(1, 1);
		m_pGraphics->FillRectangle(&brush, rectClip);
	}
}

void CSCEMFdcRenderer::SCDPtoLP(Point* pPoints, INT iNbPts)
{
	ASSERT(pPoints);
	ASSERT(m_pGraphics);

	Matrix matrix;
	m_pGraphics->GetTransform(&matrix);
	matrix.Invert();
	matrix.TransformPoints(pPoints, iNbPts);
}

void CSCEMFdcRenderer::SCLPtoDP(Point* pPoints, INT iNbPts)
{
	ASSERT(pPoints);
	ASSERT(m_pGraphics);

	Matrix matrix;
	m_pGraphics->GetTransform(&matrix);
	matrix.TransformPoints(pPoints, iNbPts);
}

#if 0
///
/// Update current position
///
/// Compiler bug?
/// Other compilation units won't see this inline if it's not exported
/// (definition is discarded when it's not called from this file).
/// Linker will complain. (Note: functions like SCCropToPlayBox doesn't show this problem).
inline void CSCEMFdcRenderer::SCUpdateCurPos(INT x, INT y)
{
	MoveToEx(m_hDC, x, y, NULL);
	m_PtCurPos.X = x;
	m_PtCurPos.Y = y;
}
/// To export it, use:
//	inline __declspec( dllexport ) void CSCEMFdcRenderer::SCUpdateCurPos(INT x, INT y)
/// But I'm not sure VC6 would really inline it.
#endif

///
///	Change color to conform to drawing attributes.
///
inline COLORREF CSCEMFdcRenderer::SCGetFinalColor(COLORREF crColor)
{
	if ((m_DrawingAttributes.dwInkingMode & SC_TRANSPARENCY_MASK)!=SC_TRANSPARENCY_NORMAL)
	{
		if (RGB(255, 255, 255)==SC_RGBCOLOR(crColor))
			return SC_FINAL_COLOR(m_DrawingAttributes.crPaperColor);
	}
	
	return SC_FINAL_COLOR(crColor);
}

///
///	Replace the current brush with a new one.
///
inline void CSCEMFdcRenderer::SCRefreshBrush(Brush* pBrush)
{
	ASSERT(m_pBrushHolder); // we are refreshing
	ASSERT(pBrush);			// can't refresh to NULL

	SCBrush* pSCBrush = m_pBrushHolder->SCDetachSubObj();
	ASSERT(pSCBrush);

	SC_OBJCONTAINER_RELEASE_T(m_pBrushHolder, m_pBrush, GDPBrush, SCBrush);
	m_pBrush = pBrush;
	SC_OBJCONTAINER_RENEW_T(m_pBrushHolder, m_pBrush, GDPBrush, pSCBrush, SCBrush);
}

///////////////////////////////////////////////////////////////////////////////////
// I_EMFRasterizer
///////////////////////////////////////////////////////////////////////////////////

///
///	Create the unique graphic context for the rendering session.
/// hDestDC is where the raster is written.
/// hSrcDC is a reference DC from which information is collected
///
BOOL CSCEMFdcRenderer::SCBeginRendering(HDC hDestDC, HDC hSrcDC)
{
	m_hDC = hSrcDC;
	
	// Copy the initial source transformation to the destination
	if (hDestDC != hSrcDC)
	{
		// TODO: revise this when DC cloning is ractivated

		// Combine with the initial source transformation
		XFORM xformSrc;
		GetWorldTransform(m_hDC, &xformSrc);
		int iGM = SetGraphicsMode(hDestDC, GM_ADVANCED);
		
		ModifyWorldTransform(hDestDC, &xformSrc, MWT_LEFTMULTIPLY);
		
		// should fail if current matrix is not identity
		SetGraphicsMode(hDestDC, iGM);

		// Save original transformation of destination
		XFORM xform;
		GetWorldTransform(hDestDC, &xform);
		m_DestMatrix.SetElements(xform.eM11, xform.eM12, xform.eM21, xform.eM22, xform.eDx, xform.eDy); 
	}
	
	// Compute clip box to use as metaregion
	{
#pragma message( __FILE__  "(335): TODO: Remove MFC dependency ")
		// For now it is needed to render into GDI metafiles
		CDC* pDC = CDC::FromHandle(hDestDC);
		HDC hAttribDC = pDC->m_hAttribDC;
		ASSERT(hAttribDC);
		
		HRGN hRgn = CreateRectRgn(0,0,0,0);
		int iRes = GetMetaRgn(hAttribDC, hRgn);
		ASSERT(iRes||(hAttribDC==hDestDC));
		if (!iRes)
		{// Sadly the meta region isn't meta enough. GetMetaRgn fails if you forget
			// to set a clipping region before calling it.
			iRes = GetClipBox(hAttribDC, &m_RcClipBox); // No! it's good for screen only
		} else
		{
			iRes = GetRgnBox(hRgn, &m_RcClipBox);
			DPtoLP(hAttribDC, (POINT*)&m_RcClipBox, 2); // warning: rounding errors here
			ASSERT(NULLREGION!=iRes && ERROR!=iRes); // there must be a rectangle
		}
		DeleteObject(hRgn);
	}
	
	SCNormalizeRect(&m_RcClipBox);
	if (IsRectEmpty(&m_RcClipBox))
	{// Set 'infinite' metaregion
		SetRect(&m_RcClipBox, -32767, -32767, 32767, 32767);
	}
	
	// Create GDI+ output surface
	SMC_DELETE(m_pGraphics);
	if (!SCCreateSurface(hDestDC))
	{
		m_dwLastError = SC_EMFERR_OUTOFMEMORY;
		return FALSE;
	}
	SCLPtoDP((Point*)&m_RcClipBox, 2); // we need it in target (GDI+) device coordinates

	// Setup graphic state (get other attributes from source DC)
	SCSetupRendering();
	return m_pGraphics->GetLastStatus()==Ok;
}

///
///	Push the current graphic state.
///
void CSCEMFdcRenderer::SCOnDCSaved()
{
	ASSERT(m_pGraphics);

	// Lock the objects matching GDI DC objects
	CSCGDIState* pStat = new CSCGDIState(
		m_pPenHolder,
		m_pBrushHolder,
		m_pFontHolder,
		m_pPathHolder,
		m_PtCurPos,
		m_pGraphics->Save(),
		m_dwMapMode,
		m_dwBkMode,
		m_dwFillMode,
		m_dwStretchBltMode,
		m_dwTextAlign,
		m_dwROP2,
		m_BkColor,
		m_TextColor,
		m_dwArcDirection,
		m_fMiterLimit,
		m_WinSize,
		m_ViewSize,
		m_PtWinOrg,
		m_PtViewOrg,
		m_RcClipBox

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