📄 scwingui.cpp
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/*
* This file is part of the EMFexplorer projet.
* Copyright (C) 2004 Smith Charles.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*
* Extension: for commercial use, apply the Equity Public License, which
* adds to the normal terms of the GLPL a condition of donation to the author.
* If you are interested in support for this source code,
* contact Smith Charles <smith.charles@free.fr> for more information.
*/
#include "stdafx.h"
#include "SCWinGUI.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
///
/// Let Windows breath for a moment, as it is not preemptive.
/// (To call in long loops running in app main thread.)
///
void SCYieldForAWhile()
{
MSG msg;
while (::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
if (msg.message == WM_QUIT)
{
::PostQuitMessage(0);
break;
}
if (!AfxGetApp()->PreTranslateMessage(&msg))
{
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
}
AfxGetApp()->OnIdle(0); // updates user interface
AfxGetApp()->OnIdle(1); // frees temporary objects
}
/////////////////////////////////////////////////////////////////////////////
// Helpers for saving/restoring window state
#ifndef SC_EXTERN_WINPLACEMENT
TCHAR BASED_CODE s_szAppSection[] = _T("Settings");
TCHAR s_szAppPlacementFormat[] = _T("%u,%u,%d,%d,%d,%d,%d,%d,%d,%d");
#endif
///
/// Read a window placement from settings section of app's ini/registry file.
///
BOOL SCReadWindowPlacement(LPWINDOWPLACEMENT pwp, LPCTSTR lpszEntry)
{
ASSERT(lpszEntry);
CString strBuffer = AfxGetApp()->GetProfileString(s_szAppSection, lpszEntry);
if (strBuffer.IsEmpty())
return FALSE;
WINDOWPLACEMENT wp;
int nRead = _stscanf(strBuffer, s_szAppPlacementFormat,
&wp.flags, &wp.showCmd,
&wp.ptMinPosition.x, &wp.ptMinPosition.y,
&wp.ptMaxPosition.x, &wp.ptMaxPosition.y,
&wp.rcNormalPosition.left, &wp.rcNormalPosition.top,
&wp.rcNormalPosition.right, &wp.rcNormalPosition.bottom);
if (nRead != 10)
return FALSE;
wp.length = sizeof wp;
*pwp = wp;
return TRUE;
}
///
/// Write a window placement to settings section of app's ini/registry file.
///
void SCWriteWindowPlacement(LPWINDOWPLACEMENT pwp, LPCTSTR lpszEntry)
{
ASSERT(lpszEntry);
TCHAR szBuffer[sizeof("-32767")*8 + sizeof("65535")*2];
wsprintf(szBuffer, s_szAppPlacementFormat,
pwp->flags, pwp->showCmd,
pwp->ptMinPosition.x, pwp->ptMinPosition.y,
pwp->ptMaxPosition.x, pwp->ptMaxPosition.y,
pwp->rcNormalPosition.left, pwp->rcNormalPosition.top,
pwp->rcNormalPosition.right, pwp->rcNormalPosition.bottom);
AfxGetApp()->WriteProfileString(s_szAppSection, lpszEntry, szBuffer);
}
///
/// Restore an app main frame.
///
void SCInitialShowWindow(HWND hWnd, UINT nCmdShow, LPCTSTR lpszEntry)
{
ASSERT(lpszEntry);
WINDOWPLACEMENT wp;
if (!SCReadWindowPlacement(&wp, lpszEntry))
{
::ShowWindow(hWnd, nCmdShow);
return;
}
if (nCmdShow != SW_SHOWNORMAL)
wp.showCmd = nCmdShow;
::SetWindowPlacement(hWnd, &wp);
::ShowWindow(hWnd, wp.showCmd);
}
///
/// Save an app main frame.
///
void SCSaveWindowPlacement(HWND hWnd, LPCTSTR lpszEntry)
{
ASSERT(lpszEntry);
// before it is destroyed, save the position of the window
WINDOWPLACEMENT wp;
wp.length = sizeof wp;
if (::GetWindowPlacement(hWnd, &wp))
{
wp.flags = 0;
if (::IsZoomed(hWnd))
wp.flags |= WPF_RESTORETOMAXIMIZED;
// and write it to the .INI file
SCWriteWindowPlacement(&wp, lpszEntry);
}
}
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