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📄 qccpackwav.3

📁 QccPack implementation in C
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subsample a redundant discrete wavelet transform (RDWT)into a subband-pyramid structure.SS "3D Subband Pyramid".TP.BR QccWAVSubbandPyramid3DInitialize (3)initialize 3D subband pyramid.TP.BR QccWAVSubbandPyramid3DAlloc (3)allocate 3D subband pyramid.TP.BR QccWAVSubbandPyramid3DFree (3)free 3D subband pyramid.TP.BR QccWAVSubbandPyramid3DNumLevelsToNumSubbandsDyadic (3)calculate number of subbands from number of levels in a dyadicdecomposition.TP.BR QccWAVSubbandPyramid3DNumLevelsToNumSubbandsPacket (3)calculate number of subbands from number of levels in a wavelet-packetdecomposition.TP.BR QccWAVSubbandPyramid3DNumSubbandsToNumLevelsDyadic (3)calculate number of levels from number of subbands in a dyadic decomposition.TP.BR QccWAVSubbandPyramid3DCalcLevelFromSubbandDyadic (3)calculate level of subband in a dyadic decomposition.TP.BR QccWAVSubbandPyramid3DCalcLevelFromSubbandPacket (3)calculate level of subband in a wavelet-packet decomposition.TP.BR QccWAVSubbandPyramid3DSubbandSize (3)calculate size of subband.TP.BR QccWAVSubbandPyramid3DSubbandOffsets (3)calculate position of subband.TP.BR QccWAVSubbandPyramid3DPrint (3)print 3D subband pyramid.TP.BR QccWAVSubbandPyramid3DRead (3)read a 3D subband pyramid from file.TP.BR QccWAVSubbandPyramid3DWrite (3)write a 3D subband pyramid to file.TP.BR QccWAVSubbandPyramid3DCopy (3)copy a 3D subband pyramid.TP.BR QccWAVSubbandPyramid3DZeroSubband (3)make subband zero in 3D subband pyramid.TP.BR QccWAVSubbandPyramid3DSubtractMean (3)subtract mean from subband-pyramid data.TP.BR QccWAVSubbandPyramid3DAddMean (3)add mean to subband-pyramid data.TP.BR QccWAVSubbandPyramid3DDWT (3)separable 3D discrete wavelet transform (DWT) of subband-pyramid data.TP.BR QccWAVSubbandPyramid3DInverseDWT (3)separable inverse 3D discrete wavelet transform (DWT) of subband-pyramid data.TP.BR QccWAVSubbandPyramid3DShapeAdaptiveDWT (3)separable 3D shape-adaptive discrete wavelet transform (SA-DWT)of subband-pyramid data.TP.BR QccWAVSubbandPyramid3DInverseShapeAdaptiveDWT (3)separable inverse 3D shape-adaptive discrete wavelet transform (SA-DWT)of subband-pyramid data.TP.BR QccWAVSubbandPyramid3DPacketToDyadic (3)reorganize a 3D subband pyramid from wavelet-packet to dyadic decomposition.TP.BR QccWAVSubbandPyramid3DDyadicToPacket (3)reorganize a 3D subband pyramid from dyadic to wavelet-packet decomposition.SS "Perceptual Weights".TP.BR QccWAVPerceptualWeightsInitialize (3)initialize perceptual weights.TP.BR QccWAVPerceptualWeightsAlloc (3)allocate perceptual weights.TP.BR QccWAVPerceptualWeightsFree (3)free perceptual weights.TP.BR QccWAVPerceptualWeightsRead (3)read perceptual weights.TP.BR QccWAVPerceptualWeightsWrite (3)write perceptual weights.TP.BR QccWAVPerceptualWeightsPrint (3)print perceptual weights.TP.BR QccWAVPerceptualWeightsApply (3)apply perceptual weights to 3D subband pyramid.TP.BR QccWAVPerceptualWeightsRemove (3)remove perceptual weights from 3D subband pyramid.TP.BR QccWAVPerceptualWeightsInitialize (3).SS "Zerotree".TP.BR QccWAVZerotreeInitialize (3)initialize zerotree.TP.BR QccWAVZerotreeCalcSizes (3)calculate subband sizes for zerotree.TP.BR QccWAVZerotreeAlloc (3)allocate zerotree.TP.BR QccWAVZerotreeFree (3)free zerotree.TP.BR QccWAVZerotreePrint (3)print zerotree.TP.BR QccWAVZerotreeNullSymbol (3)determine whether zerotree symbol is null or not.TP.BR QccWAVZerotreeMakeSymbolNull (3)mark symbol as null.TP.BR QccWAVZerotreeMakeSymbolNonnull (3)make symbol as non-null.TP.BR QccWAVZerotreeMakeFullTree (3)make full zerotree structure.TP.BR QccWAVZerotreeMakeEmptyTree (3)make empty zerotree structure.TP.BR QccWAVZerotreeRead (3)read zerotree file.TP.BR QccWAVZerotreeWrite (3)write zerotree file.TP.BR QccWAVZerotreeCarveOutZerotree (3)make null symbols in shadow of zerotree root.TP.BR QccWAVZerotreeUndoZerotree (3)make symbols non-null in shadow of zerotree root .SS "Stack-Run (SR) Coding".TP.BR QccWAVsrEncode (3)image encoding using the stack-run algorithm.TP.BR QccWAVsrDecodeHeader (3)decode header for stack-run image decoding.TP.BR QccWAVsrDecode (3)image decoding using the stack-run algorithm.SS "Wavelet-Difference-Reduction (WDR) Coding".TP.BR QccWAVwdrEncode (3)image encoding using the WDR algorithm.TP.BR QccWAVwdrDecodeHeader (3)decode header for WDR image decoding.TP.BR QccWAVwdrDecode (3)image decoding using the WDR algorithm.TP.BR QccWAVwdr3DEncode (3)image-cube encoding using the 3D-WDR algorithm.TP.BR QccWAVwdr3DDecodeHeader (3)decode header for 3D-WDR image-cube decoding.TP.BR QccWAVwdr3DDecode (3)image-cube decoding using the 3D-WDR algorithm.SS "Tarp-filter Coding".TP.BR QccWAVTarpEncode (3)image encoding using the tarp-filter algorithm.TP.BR QccWAVTarpDecodeHeader (3)decode header for tarp-filter image decoding.TP.BR QccWAVTarpDecode (3)image decoding using the tarp-filter algorithm.TP.BR QccWAVTarp3DEncode (3)image-cube encoding using the 3D tarp algorithm.TP.BR QccWAVTarp3DDecodeHeader (3)decode header for 3D tarp image-cube decoding.TP.BR QccWAVTarp3DDecode (3)image-cube decoding using the 3D tarp algorithm.LP.SS "Binary Set Splitting with k-d Trees (BISK) Coding".TP.BR QccWAVbiskEncode (3)image encoding using the BISK algorithm.TP.BR QccWAVbiskEncode2 (3)image encoding using the BISK algorithm (alternative interface).TP.BR QccWAVbiskDecodeHeader (3)decode header for BISK image decoding.TP.BR QccWAVbiskDecode (3)image decoding using the BISK algorithm.TP.BR QccWAVbiskDecode2 (3)image decoding using the BISK algorithm  (alternative interface).TP.BR QccWAVbisk3DEncode (3)image encoding using the 3D-BISK algorithm.TP.BR QccWAVbisk3DEncode2 (3)image encoding using the 3D-BISK algorithm (alternative interface).TP.BR QccWAVbisk3DDecodeHeader (3)decode header for 3D-BISK image decoding.TP.BR QccWAVbisk3DDecode (3)image decoding using the 3D-BISK algorithm.TP.BR QccWAVbisk3DDecode2 (3)image decoding using the 3D-BISK algorithm (alternative interface).LP.SS "Tarp Coding with Classification for Embedding (TCE) Coding".TP.BR QccWAVtceEncode (3)image encoding using the TCE algorithm.TP.BR QccWAVtceDecodeHeader (3)decode header for TCE image decoding.TP.BR QccWAVtceDecode (3)image decoding using the TCE algorithm.SS "UTILITY PROGRAMS".TP.BR sbpsplit (1)split a multi-level subband pyramid into separate files.TP.BR sbpassemble (1)assemble separate files into a multi-level subband pyramid.TP.BR sbptoicp (1)convert subband pyramid to image component.TP.BR icptosbp (1)convert image component to subband pyramid.TP.BR sbpzero (1)zero subbands of subband pyramid.TP.BR imgdwt (1)DWT and SA-DWT of an image.TP.BR imgidwt (1)inverse DWT and SA-DWT of an image.TP.BR mask_bar (1)boundary-to-area ratio (BAR) for a transparency mask.TP.BR imgrdwt (1)RDWT of an image.TP.BR imgirdwt (1)inverse RDWT of an image.TP.BR make_noise_image (1)make a noise image for perceptual testing.TP.BR sfqencode (1)code an image using the SFQ algorithm.TP.BR sfqdecode (1)decode an image using the SFQ algorithm.TP.BR srencode (1)code an image using the SR algorithm.TP.BR srdecode (1)decode an image using the SR algorithm.TP.BR wdrencode (1)code an image using the WDR algorithm.TP.BR wdrdecode (1)decode an image using the WDR algorithm.TP.BR wdrencode3d (1)code an image cube using the 3D-WDR algorithm.TP.BR wdrdecode3d (1)decode an image cube using the 3D-WDR algorithm.TP.BR tarpencode (1)code an image using the tarp-filter algorithm.TP.BR tarpdecode (1)decode an image using the tarp-filter algorithm.TP.BR tarpencode3d (1)code an image cube using the 3D tarp algorithm.TP.BR tarpdecode3d (1)decode an image cube using the 3D tarp algorithm.TP.BR biskencode (1)code an image using the BISK algorithm.TP.BR biskdecode (1)decode an image using the BISK algorithm.TP.BR biskencode3d (1)code an image cube using the 3D-BISK algorithm.TP.BR biskdecode3d (1)decode an image cube using the 3D-BISK algorithm.TP.BR tceencode (1)code an image using the TCE algorithm.TP.BR tcedecode (1)decode an image using the TCE algorithm.SH "SEE ALSO".BR QccPackENT (3),.BR QccPackSQ (3),.BR QccPackVQ (3),.BR QccPackAVQ (3),.BR QccPackIMG (3),.BR QccPack (3).SH AUTHORCopyright (C) 1997-2005  James E. Fowler.\"  The programs herein are free software; you can redistribute them and/or.\"  modify them under the terms of the GNU General Public License.\"  as published by the Free Software Foundation; either version 2.\"  of the License, or (at your option) any later version..\"  .\"  These programs are distributed in the hope that they will be useful,.\"  but WITHOUT ANY WARRANTY; without even the implied warranty of.\"  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the.\"  GNU General Public License for more details..\"  .\"  You should have received a copy of the GNU General Public License.\"  along with these programs; if not, write to the Free Software.\"  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

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