📄 background.h
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#if !defined(AFX_BACKGROUND_H__C8A4C85B_BC3F_4160_9CF9_D93612E0F4CF__INCLUDED_)
#define AFX_BACKGROUND_H__C8A4C85B_BC3F_4160_9CF9_D93612E0F4CF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BackGround.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// BackGround dialog
#include "OpenCVMFCFDlg.h"
class BackGround : public CDialog
{
// Construction
public:
BackGround(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(BackGround)
enum { IDD = IDD_DIALOG2 };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(BackGround)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(BackGround)
virtual BOOL OnInitDialog();
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BACKGROUND_H__C8A4C85B_BC3F_4160_9CF9_D93612E0F4CF__INCLUDED_)
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