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📄 global.h

📁 wavelet codec there are 34 files with code about the wavelet theory
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#ifndef _GLOBAL_
#define _GLOBAL_
/*---------------------------------------------------------------------------*/
// global parameters
/*---------------------------------------------------------------------------*/
//#define DEBUG
// Use PGM images as default (comment this line out to use Raw images)
// #define PGM
#define DOUBLE_REAL
//#define FLOAT_REAL

#ifdef DOUBLE_REAL
typedef  double Real;
#endif
#ifdef FLOAT_REAL
typedef float Real;
#endif
/*---------------------------------------------------------------------------*/
// standard #defines
/*---------------------------------------------------------------------------*/
#define TRUE  1
#define FALSE 0

#define BACKSPACE 8
#define BS        8
#define ESC       27
/*---------------------------------------------------------------------------*/
// useful constants
/*---------------------------------------------------------------------------*/
#ifdef DOUBLE_REAL
const Real eps = 1.e-15;
const double MaxReal = 1.0e+100;
#endif
#ifdef FLOAT_REAL
const Real eps = 1.e-8;
const double MaxReal = 1.0e+100;
#endif

const Real Pi = (Real)3.14159265358979;
const Real TwoPi = 2.0 * Pi;
const Real Sqrt2 = (Real)sqrt(2.0);
const Real Log2 = (Real)log(2.0);

/*---------------------------------------------------------------------------*/
// helpful inline functions
/*---------------------------------------------------------------------------*/
//#define min(x,y) (((x)<(y))?(x):(y))
//#define max(x,y) (((x)>(y))?(x):(y))

/*---------------------------------------------------------------------------*/
inline Real mod (Real x, Real N) {
	Real xmodN = x - N*((int)(x/N));
	if (xmodN < 0) xmodN += N;
	return xmodN;
}

/*---------------------------------------------------------------------------*/
inline Real square (Real x) { return (x*x); }
/*---------------------------------------------------------------------------*/
inline int  isquare (int x) { return (x*x); }
/*---------------------------------------------------------------------------*/
inline int  sign (Real x)   { return (x > 0 ? 1 : x < 0 ? -1 : 0); }
/*---------------------------------------------------------------------------*/
inline int log2 (int x) {
	int count = 0;

	while (x > 1)  {
		x >>= 1;
		count++;
	}
	return count;
}
/*---------------------------------------------------------------------------*/
// functions in global.cc
/*---------------------------------------------------------------------------*/
void init ();
void shut_down ();
volatile void error (char *format, ...);
void warning (char *format, ...);
void no_more_memory ();
/*---------------------------------------------------------------------------*/
#endif
/*---------------------------------------------------------------------------*/

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