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📄 sync.c

📁 开源的nasm编译器源码,研究编译器原理很有帮且
💻 C
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/* sync.c   the Netwide Disassembler synchronisation processing module * * The Netwide Assembler is copyright (C) 1996 Simon Tatham and * Julian Hall. All rights reserved. The software is * redistributable under the licence given in the file "Licence" * distributed in the NASM archive. */#include <stdio.h>#include <stdlib.h>#include <limits.h>#include "sync.h"#define SYNC_MAX 4096		       /* max # of sync points *//* * This lot manages the current set of sync points by means of a * heap (priority queue) structure. */static struct Sync {    unsigned long pos;    unsigned long length;} *synx;static int nsynx;void init_sync(void) {    /*     * I'd like to allocate an array of size SYNC_MAX, then write     * `synx--' which would allow numbering the array from one     * instead of zero without wasting memory. Sadly I don't trust     * this to work in 16-bit Large model, so it's staying the way     * it is. Btw, we don't care about freeing this array, since it     * has to last for the duration of the program and will then be     * auto-freed on exit. And I'm lazy ;-)     *      * Speaking of 16-bit Large model, that's also the reason I'm     * not declaring this array statically - by doing it     * dynamically I avoid problems with the total size of DGROUP     * in Borland C.     */    synx = malloc((SYNC_MAX+1) * sizeof(*synx));    if (!synx) {	fprintf(stderr, "ndisasm: not enough memory for sync array\n");	exit(1);    }    nsynx = 0;}void add_sync(unsigned long pos, unsigned long length) {    int i;    if (nsynx == SYNC_MAX)	return;			       /* can't do anything - overflow */    nsynx++;    synx[nsynx].pos = pos;    synx[nsynx].length = length;    for (i = nsynx; i > 1; i /= 2) {	if (synx[i/2].pos > synx[i].pos) {	    struct Sync t;	    t = synx[i/2];	       /* structure copy */	    synx[i/2] = synx[i];       /* structure copy again */	    synx[i] = t;	       /* another structure copy */	}    }}unsigned long next_sync(unsigned long position, unsigned long *length) {    while (nsynx > 0 && synx[1].pos + synx[1].length <= position) {	int i, j;	struct Sync t;	t = synx[nsynx];	       /* structure copy */	synx[nsynx] = synx[1];	       /* structure copy */	synx[1] = t;		       /* ditto */	nsynx--;        i = 1;	while (i*2 <= nsynx) {	    j = i*2;	    if (synx[j].pos < synx[i].pos &&		(j+1 > nsynx || synx[j+1].pos > synx[j].pos)) {		t = synx[j];	       /* structure copy */		synx[j] = synx[i];     /* lots of these... */		synx[i] = t;	       /* ...aren't there? */		i = j;	    } else if (j+1 <= nsynx && synx[j+1].pos < synx[i].pos) {		t = synx[j+1];	       /* structure copy */		synx[j+1] = synx[i];   /* structure <yawn> copy */		synx[i] = t;	       /* structure copy <zzzz....> */		i = j+1;	    } else		break;	}    }    if (nsynx > 0) {	if (length)	    *length = synx[1].length;	return synx[1].pos;    } else {	if (length)	    *length = 0L;	return ULONG_MAX;    }}

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