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📄 main.lst

📁 电子竞赛—具有语音功能的RCL测试仪
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         79 00 3A 00
         47 00 32 00
         30 00 3D 00
         61 00 72 00
         31 00 3B 00
         30 00 3B 00
         35 00 3B 00
         34 00 22 00
         2C 00 33 00
         32 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
         10 00 00 00
         0D 00 0A 00
00008FFF                    	.CODE
                            	.public _g_Speechary
000001F6                    	.iram
                            	_g_Speechary:
000001F6 00 00              		.dw 0
000001F7 00 00 00 00        		.dw 5 dup(0)
         00 00 00 00
         00 00      
0000058E                    	.debug
0000058E 2E 00 73 00        		.dw '.stabs "g_array:G21=ar1;0;3;4",32,0,0,',0,0,offset _g_array,seg _g_array,0x0d,0x0a
         74 00 61 00
         62 00 73 00
         20 00 22 00
         67 00 5F 00
         61 00 72 00
         72 00 61 00
         79 00 3A 00
         47 00 32 00
         31 00 3D 00
         61 00 72 00
         31 00 3B 00
         30 00 3B 00
         33 00 3B 00
         34 00 22 00
         2C 00 33 00
         32 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
         16 00 00 00
         0D 00 0A 00
00008FFF                    	.CODE
                            	.public _g_array
000001FC                    	.iram
                            	_g_array:
000001FC 00 00              		.dw 0
000001FD 00 00 00 00        		.dw 3 dup(0)
         00 00      
000005BA                    	.debug
000005BA 2E 00 73 00        		.dw '.stabs "voicflag:G4",32,0,0,',0,0,offset _voicflag,seg _voicflag,0x0d,0x0a
         74 00 61 00
         62 00 73 00
         20 00 22 00
         76 00 6F 00
         69 00 63 00
         66 00 6C 00
         61 00 67 00
         3A 00 47 00
         34 00 22 00
         2C 00 33 00
         32 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
         1A 00 00 00
         0D 00 0A 00
00008FFF                    	.CODE
                            	.public _voicflag
00000200                    	.iram
                            	_voicflag:
00000200 00 00              		.dw 0
00008FFF                    	.code
000005DC                    	.debug
000005DC 2E 00 73 00        		.dw '.stabs "PlayTestValue:F19",36,0,0,',0,0,offset _PlayTestValue,seg _PlayTestValue,0x0d,0x0a
         74 00 61 00
         62 00 73 00
         20 00 22 00
         50 00 6C 00
         61 00 79 00
         54 00 65 00
         73 00 74 00
         56 00 61 00
         6C 00 75 00
         65 00 3A 00
         46 00 31 00
         39 00 22 00
         2C 00 33 00
         36 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
         00 00 00 00
         0D 00 0A 00
00008FFF                    	.CODE
                            	.public _PlayTestValue
                            	_PlayTestValue:	.proc
00000604                    	.debug
00000604 2E 00 73 00        		.dw '.stabn 0x44,0,41,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 31 00
         2C 00 00 00
         00 00      
00000617 00 00 00 00        		.dd LM1-_PlayTestValue
00000619 0D 00 0A 00        		.dw 0x0d,0x0a
00008FFF                    	.code
                            	LM1:
                            		// total=1, vars=1
                            		// frame_pointer_needed: 1
00008FFF 88 DA              		push bp to [sp]
00009000 41 20              		sp-=1
00009001 08 0B 01 00        		bp=sp+1
                            	
00009003 0D 03 04 00        		R1=BP+4
00009005 C5 D2              		[BP]=R1	// QImode move
0000061B                    	.debug
0000061B 2E 00 73 00        		.dw '.stabn 0x44,0,42,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 32 00
         2C 00 00 00
         00 00      
0000062E 07 00 00 00        		.dd LM2-_PlayTestValue
00000630 0D 00 0A 00        		.dw 0x0d,0x0a
00009006                    	.code
                            	LM2:
                            	LBB2:
00009006 41 92              		R1=1	// QImode move
00009007 C8 D2              		[SP--]=R1	// QImode move
00009008 40 F0 18 82        		call _SACM_S480_Initial	// call with return value
0000900A 41 00              		SP=SP+1
00000632                    	.debug
00000632 2E 00 73 00        		.dw '.stabn 0x44,0,43,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 33 00
         2C 00 00 00
         00 00      
00000645 0C 00 00 00        		.dd LM3-_PlayTestValue
00000647 0D 00 0A 00        		.dw 0x0d,0x0a
0000900B                    	.code
                            	LM3:
                            	L3:
0000900B 11 93 F5 01        		R1=[_g_speachIndex]	// QImode move
0000900D 11 43 F4 01        		CMP R1,[_g_speechID]	// QImode compare
0000900F 02 1E              		JNB L9	// QImode LTU
00009010 0F 9F 14 90        		PC=L5
                            	L9:
00009012 0F 9F 38 90        		pc=L4	// jump
                            	L5:
00000649                    	.debug
00000649 2E 00 73 00        		.dw '.stabn 0x44,0,45,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 35 00
         2C 00 00 00
         00 00      
0000065C 15 00 00 00        		.dd LM4-_PlayTestValue
0000065E 0D 00 0A 00        		.dw 0x0d,0x0a
00009014                    	.code
                            	LM4:
                            	LBB3:
00009014 43 92              		R1=3	// QImode move
00009015 C8 D2              		[SP--]=R1	// QImode move
00009016 43 92              		R1=3	// QImode move
00009017 C8 D2              		[SP--]=R1	// QImode move
00009018 09 93 F6 01        		R1=_g_Speechary	// QImode move
0000901A 12 95 F5 01        		R2=[_g_speachIndex]	// QImode move
0000901C 02 03              		R1+=R2	// addqi3_r0r
0000901D 01 97              		R3=R1	// QImode move
0000901E C3 94              		R2=[R3]	// QImode move
0000901F C8 D4              		[SP--]=R2	// QImode move
00009020 40 F0 01 81        		call _SACM_S480_Play	// call with return value
00009022 43 00              		SP=SP+3
00000660                    	.debug
00000660 2E 00 73 00        		.dw '.stabn 0x44,0,46,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 36 00
         2C 00 00 00
         00 00      
00000673 24 00 00 00        		.dd LM5-_PlayTestValue
00000675 0D 00 0A 00        		.dw 0x0d,0x0a
00009023                    	.code
                            	LM5:
                            	L6:
00009023 40 F0 3C 82        		call _SACM_S480_Status	// call with return value
00009025 09 B5 01 00        		R2=R1&1
00009027 40 44              		CMP R2,0	// QImode test
00009028 02 5E              		JZ L10	// QImode NE
00009029 0F 9F 2D 90        		PC=L8
                            	L10:
0000902B 0F 9F 31 90        		pc=L7	// jump
                            	L8:
00000677                    	.debug
00000677 2E 00 73 00        		.dw '.stabn 0x44,0,47,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 37 00
         2C 00 00 00
         00 00      
0000068A 2E 00 00 00        		.dd LM6-_PlayTestValue
0000068C 0D 00 0A 00        		.dw 0x0d,0x0a
0000902D                    	.code
                            	LM6:
0000902D 40 F0 44 82        		call _SACM_S480_ServiceLoop	// call with return value
0000902F 0F 9F 23 90        		pc=L6	// jump
                            	L7:
0000068E                    	.debug
0000068E 2E 00 73 00        		.dw '.stabn 0x44,0,48,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 38 00
         2C 00 00 00
         00 00      
000006A1 32 00 00 00        		.dd LM7-_PlayTestValue
000006A3 0D 00 0A 00        		.dw 0x0d,0x0a
00009031                    	.code
                            	LM7:
00009031 11 93 F5 01        		R1=[_g_speachIndex]	// QImode move
00009033 41 94              		R2=1	// QImode move
00009034 19 05 F5 01        		[_g_speachIndex]=R1+R2
000006A5                    	.debug
000006A5 2E 00 73 00        		.dw '.stabn 0x44,0,49,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         34 00 39 00
         2C 00 00 00
         00 00      
000006B8 37 00 00 00        		.dd LM8-_PlayTestValue
000006BA 0D 00 0A 00        		.dw 0x0d,0x0a
00009036                    	.code
                            	LM8:
                            	LBE3:
00009036 0F 9F 0B 90        		pc=L3	// jump
                            	L4:
000006BC                    	.debug
000006BC 2E 00 73 00        		.dw '.stabn 0x44,0,50,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         35 00 30 00
         2C 00 00 00
         00 00      
000006CF 39 00 00 00        		.dd LM9-_PlayTestValue
000006D1 0D 00 0A 00        		.dw 0x0d,0x0a
00009038                    	.code
                            	LM9:
00009038 40 F0 D1 81        		call _SACM_S480_Stop	// call with return value
000006D3                    	.debug
000006D3 2E 00 73 00        		.dw '.stabn 0x44,0,51,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         35 00 31 00
         2C 00 00 00
         00 00      
000006E6 3B 00 00 00        		.dd LM10-_PlayTestValue
000006E8 0D 00 0A 00        		.dw 0x0d,0x0a
0000903A                    	.code
                            	LM10:
0000903A 41 92              		R1=1	// QImode move
0000903B 19 D3 00 02        		[_voicflag]=R1	// QImode move
000006EA                    	.debug
000006EA 2E 00 73 00        		.dw '.stabn 0x44,0,52,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         35 00 32 00
         2C 00 00 00
         00 00      
000006FD 3E 00 00 00        		.dd LM11-_PlayTestValue
000006FF 0D 00 0A 00        		.dw 0x0d,0x0a
0000903D                    	.code
                            	LM11:
                            	LBE2:
00000701                    	.debug
00000701 2E 00 73 00        		.dw '.stabn 0x44,0,52,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 34 00
         34 00 2C 00
         30 00 2C 00
         35 00 32 00
         2C 00 00 00
         00 00      
00000714 3E 00 00 00        		.dd LM12-_PlayTestValue
00000716 0D 00 0A 00        		.dw 0x0d,0x0a
0000903D                    	.code
                            	LM12:
                            	L2:
                            	
0000903D 41 00              		sp+=1
0000903E 88 98              		pop bp from [sp]
0000903F 90 9A              		retf
                            		.endp	// end of PlayTestValue
                            	
00000718                    	.debug
00000718 2E 00 73 00        		.dw '.stabn 0xc0,0,0,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 63 00
         30 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
0000072A 07 00 00 00        		.dd LBB2-_PlayTestValue
0000072C 0D 00 0A 00        		.dw 0x0d,0x0a
00009040                    	.code
0000072E                    	.debug
0000072E 2E 00 73 00        		.dw '.stabn 0xc0,0,0,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 63 00
         30 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
00000740 15 00 00 00        		.dd LBB3-_PlayTestValue
00000742 0D 00 0A 00        		.dw 0x0d,0x0a
00009040                    	.code
00000744                    	.debug
00000744 2E 00 73 00        		.dw '.stabn 0xe0,0,0,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 65 00
         30 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
00000756 37 00 00 00        		.dd LBE3-_PlayTestValue
00000758 0D 00 0A 00        		.dw 0x0d,0x0a
00009040                    	.code
0000075A                    	.debug
0000075A 2E 00 73 00        		.dw '.stabn 0xe0,0,0,',0,0
         74 00 61 00
         62 00 6E 00
         20 00 30 00
         78 00 65 00
         30 00 2C 00
         30 00 2C 00
         30 00 2C 00
         00 00 00 00
0000076C 3E 00 00 00        		.dd LBE2-_PlayTestValue
0000076E 0D 00 0A 00        		.dw 0x0d,0x0a
00009040                    	.code
00000770                    	.debug
00000770 2E 00 73 00        		.dw '.stabf ',0,0
         74 00 61 00
         62 00 66 00
         20 00 00 00
         00 00      
00000779 41 00 00 00        		.dd LME1-_PlayTestValue
0000077B 0D 00 0A 00        		.dw 0x0d,0x0a
00009040                    	.code
                            	LME1:
00009040                    	.code
0000077D                    	.debug
0000077D 2E 00 73 00        		.dw '.stabs "main:F1",36,0,0,',0,0,offset _main,seg _main,0x0d,0x0a
         74 00 61 00
         62 00 73 00
         20 00 22 00
         6D 00 61 00
         69 00 6E 00

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