📄 rotator.php
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<?php/** * Handles connection cycling & load balancing for Swift Mailer, a PHP Mailer class. * This requires the plugin "Swift_Connection_Rotator_Plugin" to actually rotate. * * @package Swift * @version >= 2.0.0 * @author Chris Corbyn * @date 30th July 2006 * @license http://www.gnu.org/licenses/lgpl.txt Lesser GNU Public License * * @copyright Copyright © 2006 Chris Corbyn - All Rights Reserved. * @filesource * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to * * The Free Software Foundation, Inc., * 51 Franklin Street, * Fifth Floor, * Boston, * MA 02110-1301 USA * * "Chris Corbyn" <chris@w3style.co.uk> * *//** * Allows rotating of multiple connections on each send * Takes an array if connection objects, find the ones that work, then offers a rotate() option * @package Swift */class Swift_Connection_Rotator implements Swift_IConnection{ /** * Any errors we see * @var string error */ public $error; /** * Just a boolean value for when we're connected * @var bool connected */ public $connected = false; /** * References the readHook in the active connection * @var resource socket (reference) */ public $readHook; /** * References the writeHook in the active connection * @var resource socket (reference) */ public $writeHook; /** * The loaded connections * @var array connections */ private $connections = array(); /** * Contains references to the connections which work * @var array connections */ private $workingConnections = array(); /** * The active connector * @var object connection */ private $activeConnector; /** * The key of the active connection */ public $connectionIdex = 0; /** * Last index in connections tried * @var int index */ private $lastIndex = -1; /** * An instance of Swift * @var object Swift */ private $swiftInstance; /** * If we've tried to use all of the connections */ private $allTried = false; /** * Constructor * @param array connection objects */ public function __construct($connections=array()) { $this->connections = $connections; } /** * Establishes a connection with the MTA * The SwiftInstance Object calls this * @return bool connected */ public function start() { return $this->startConnector(); } /** * Load in Swift * @param object Swift */ public function loadSwiftInstance(&$object) { $this->swiftInstance =& $object; } /** * Loops over the connections and get one that works * @return bool connected * @private */ private function startConnector() { $loop = false; //Loop over the connections for ($i = $this->lastIndex+1; $i < count($this->connections); $i++) { //If one starts, reference class properties with the connector if ($this->connections[$i]->start()) { $this->lastIndex = $i; $this->activeConnector =& $this->connections[$i]; $this->connected =& $this->activeConnector->connected; $this->readHook =& $this->activeConnector->readHook; $this->writeHook =& $this->activeConnector->writeHook; $this->workingConnections[] =& $this->connections[$i]; $this->connectionIndex = count($this->workingConnections)-1; return true; } else //Otherwise see what the problem was { if (!empty($this->connections[$i]->error)) { if (!$loop) $this->error = $this->connections[$i]->error; else $this->error .= "; ".$this->connections[$i]->error; } } $loop = true; } //None worked... $this->allTried = true; return false; } /** * Move onto the next connector */ public function rotate() { if (!$this->allTried) { //This re-assigns the connection anyway if ($this->startConnector()) { //We'll need to do a handshake because it's the first connect $this->swiftInstance->handshake(); } } else { //Can we go forward? if (isset($this->workingConnections[$this->connectionIndex+1])) { $this->connectionIndex++; } else //Ok, then we go back to the start instead { $this->connectionIndex = 0; } $this->activeConnector =& $this->workingConnections[$this->connectionIndex]; $this->connected =& $this->activeConnector->connected; $this->readHook =& $this->activeConnector->readHook; $this->writeHook =& $this->activeConnector->writeHook; } } /** * Closes the connections with the MTA * Called by the SwiftInstance object * @return void */ public function stop() { //Close all connections that opened foreach ($this->workingConnections as $i => $obj) { if ($this->workingConnections[$i]->isConnected()) { $this->workingConnections[$i]->stop(); } } $this->workingConnections = array(); $this->connectionIndex = 0; $this->lastTried = -1; $this->connected = false; $this->activeConnection = null; $this->readHook = null; $this->writeHook = null; } /** * Returns TRUE if the socket is connected * @return bool connected */ public function isConnected() { return $this->connected; }}?>
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