📄 thread.cs
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#region Licences
// Copyright (C) 2005 Sebastian Faltoni <sebastian@dotnetfireball.net>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#endregion Licences
using System;
using System.Threading;
using Threading = System.Threading;
namespace Fireball.Ssh.java.lang
{
/// <summary>
/// Summary description for Thread.
/// </summary>
public class Thread
{
Threading.Thread t;
public Thread(Threading.Thread t)
{
this.t=t;
}
public Thread(ThreadStart ts):this(new Threading.Thread(ts))
{
}
public Thread(Runnable r):this(new ThreadStart(r.run))
{
}
public void setName(string name)
{
t.Name=name;
}
public void start()
{
t.Start();
}
public void yield()
{
}
public void interrupt()
{
t.Interrupt();
}
public void notifyAll()
{
Monitor.PulseAll(this);
}
public static void Sleep(int t)
{
Threading.Thread.Sleep(t);
}
public static void sleep(int t)
{
Sleep(t);
}
public static Thread currentThread()
{
return new Thread( Threading.Thread.CurrentThread );
}
}
}
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