keyboardaction.cs
来自「Fireball.CodeEditor is an source code ed」· CS 代码 · 共 98 行
CS
98 行
//ORIGINAL LGPL SOURCE CODE FINDED ON COMPONA LGPL SOURCE CODE
using System.Windows.Forms;
namespace Fireball.Windows.Forms.CodeEditor
{
/// <summary>
/// Delegate used when triggering keyboard actions
/// </summary>
public delegate void ActionDelegate();
/// <summary>
/// Instances of this class represents a relation between pressed keys and a delegate
/// </summary>
public class KeyboardAction
{
/// <summary>
/// Determines if "SHIFT" be pressed to invoke this action
/// </summary>
private bool _Shift = false;
/// <summary>
/// Determines if "ALT" be pressed to invoke this action
/// </summary>
private bool _Alt = false;
/// <summary>
/// Determines if "CONTROL" be pressed to invoke this action
/// </summary>
private bool _Control = false;
/// <summary>
/// Determines if this action allowed in readonly mode
/// </summary>
private bool _AllowReadOnly = false;
/// <summary>
/// Determines what key to associate with the action
/// </summary>
private Keys _Key = 0;
/// <summary>
/// Instance to a delegate to be invoked for this action
/// </summary>
private ActionDelegate _Action = null;
public bool Shift
{
get { return _Shift; }
set { _Shift = value; }
}
public bool Alt
{
get { return _Alt; }
set { _Alt = value; }
}
public bool Control
{
get { return _Control; }
set { _Control = value; }
}
public bool AllowReadOnly
{
get { return _AllowReadOnly; }
set { _AllowReadOnly = value; }
}
public Keys Key
{
get { return _Key; }
set { _Key = value; }
}
public ActionDelegate Action
{
get { return _Action; }
set { _Action = value; }
}
public KeyboardAction()
{
}
public KeyboardAction(Keys key, bool shift, bool control, bool alt, bool allowreadonly, ActionDelegate actionDelegate)
{
this.Key = key;
this.Control = control;
this.Alt = alt;
this.Shift = shift;
this.Action = actionDelegate;
this.AllowReadOnly = allowreadonly;
}
}
}
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