📄 tablistbox.cs
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//ORIGINAL LGPL SOURCE CODE FINDED ON COMPONA LGPL SOURCE CODE
using System;
using System.ComponentModel;
using System.Windows.Forms;
namespace Fireball.Windows.Forms.CodeEditor
{
[ToolboxItem(false)]
public class TabListBox : ListBox
{
/// <summary>
/// For public use only.
/// </summary>
/// <param name="keyData"></param>
/// <returns></returns>
protected override bool IsInputKey(Keys keyData)
{
return true;
}
/// <summary>
/// For public use only.
/// </summary>
/// <param name="charCode"></param>
/// <returns></returns>
protected override bool IsInputChar(char charCode)
{
return true;
}
}
/// <summary>
/// Summary description for ListItem.
/// </summary>
public class ListItem : IComparable
{
/// <summary>
/// The text of a ListItem
/// </summary>
public string Text = "";
/// <summary>
/// The insert text of a ListItem
/// </summary>
public string InsertText = "";
/// <summary>
/// The type of the ListItem (the type is used as an index to choose what icon to display)
/// </summary>
public int Type = 0;
/// <summary>
/// The tooltip text that should be displayed when selecting a ListItem
/// </summary>
public string ToolTip = "";
/// <summary>
/// ListItem constructor , takes text and type as parameters
/// </summary>
/// <param name="text">The text that should be assigned to the ListItem</param>
/// <param name="type">The type of the ListItem</param>
public ListItem(string text, int type)
{
Text = text;
Type = type;
ToolTip = "";
}
/// <summary>
/// ListItem constructor , takes text , type and tooltip text as parameters
/// </summary>
/// <param name="text">The text that should be assigned to the ListItem</param>
/// <param name="type">The type of the ListItem</param>
/// <param name="tooltip">The tooltip text that should be assigned to the ListItem</param>
public ListItem(string text, int type, string tooltip)
{
Text = text;
Type = type;
ToolTip = tooltip;
}
/// <summary>
/// ListItem constructor , takes text , type , tooltip text and insert text as parameters
/// </summary>
/// <param name="text">The text that should be assigned to the ListItem</param>
/// <param name="type">The type of the ListItem</param>
/// <param name="tooltip">The tooltip text that should be assigned to the ListItem</param>
/// <param name="inserttext">The text that should be inserted into the text when this item is selected</param>
public ListItem(string text, int type, string tooltip, string inserttext)
{
Text = text;
Type = type;
ToolTip = tooltip;
InsertText = inserttext;
}
#region Implementation of IComparable
/// <summary>
///
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
public int CompareTo(object obj)
{
ListItem li = (ListItem) obj;
return this.Text.CompareTo(li.Text);
}
#endregion
/// <summary>
///
/// </summary>
/// <returns></returns>
public override string ToString()
{
return this.Text;
}
}
}
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