flowrow.cs
来自「Fireball.CodeEditor is an source code ed」· CS 代码 · 共 116 行
CS
116 行
#region Copyright
// Copyright (C) 2005 Sebastian Faltoni
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Fireball.Collections.Generic;
namespace Fireball.Printing
{
public class FlowRow
{
private LightCollection<PrintElementBase> childs = null;
private HorizontalAlignment hAlign;
private PointF contentOffset;
private bool _GoToNewPage = false;
public bool GoToNewPage
{
get { return _GoToNewPage; }
set { _GoToNewPage = value; }
}
public FlowRow()
{
childs = new LightCollection<PrintElementBase>();
hAlign = HorizontalAlignment.Left;
contentOffset = new PointF(0,0);
childs.ItemAdd += new LightCollection<PrintElementBase>.LightCollectionAddHandler(childs_ItemAdd);
childs.ItemRemove += new LightCollection<PrintElementBase>.LightCollectionRemoveHandler(childs_ItemRemove);
}
void childs_ItemRemove(object sender, LightCollection<PrintElementBase>.LightCollectionRemoveEventArgs e)
{
e.RemovedItem.SetOwnerRow(null);
}
void childs_ItemAdd(object sender, LightCollection<PrintElementBase>.LightCollectionAddEventArgs e)
{
e.Item.SetOwnerRow(this);
}
public LightCollection<PrintElementBase> Elements
{
get
{
return childs;
}
}
public HorizontalAlignment Alignment
{
get
{
return hAlign;
}
set
{
hAlign = value;
}
}
public PointF ContentOffset
{
get
{
return contentOffset;
}
set
{
contentOffset = value;
}
}
public SizeF GetContentSize()
{
float w = 0;
float h = 0;
for (int i = 0; i < this.childs.Count; i++)
{
w += this.childs[i].RenderedBounds.Width;
if (this.childs[i] is LineBreak)
{
}
if (this.childs[i].RenderedBounds.Height > h)
h = this.childs[i].RenderedBounds.Height;
}
return new SizeF(w, h);
}
}
}
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