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📄 block.cs

📁 Fireball.CodeEditor is an source code editor control derived from the best compona SyntaxBox Control
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#region Copyright
//    Copyright (C) 2005  Sebastian Faltoni
//
//    This library is free software; you can redistribute it and/or
//    modify it under the terms of the GNU Lesser General Public
//    License as published by the Free Software Foundation; either
//    version 2.1 of the License, or (at your option) any later version.
//
//    This library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//    Lesser General Public License for more details.
//
//    You should have received a copy of the GNU Lesser General Public
//    License along with this library; if not, write to the Free Software
//    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
#endregion

using System;
using System.Collections.Generic;
using System.Text;

namespace Fireball.Printing
{
    public abstract class Block : TextElement, IHaveChild
    {

        private PrintElementCollection childs = null;

        private FlowRowCollection _Flows = null;

        private VerticalAlignment verticalContentAlignment = VerticalAlignment.Top;


        private HorizontalAlignment horizontalContentAlignment = HorizontalAlignment.Left;

        public HorizontalAlignment HorizontalContentAlignment
        {
            get { return horizontalContentAlignment; }
            set { horizontalContentAlignment = value; }
        }

        public VerticalAlignment VerticalContentAlignment
        {
            get { return verticalContentAlignment; }
            set { verticalContentAlignment = value; }
        }
 

        public Block()
        {
            childs = new PrintElementCollection(this);
            _Flows = new FlowRowCollection();
        }

        #region IHaveChild

        public PrintElementCollection Childs
        {
            get 
            {
                return childs;
            }
        }
        public FlowRowCollection Rows
        {
            get 
            {
                return _Flows;
            }
        }

        public abstract float AvailableWidth { get;}

        #endregion
    }
}

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