📄 pixelbufferrenderinfo.cs
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// Copyright (C) 2006 Riccardo Marzi <riccardo@dotnetfireball.org>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace Fireball.Drawing.Drawing2D
{
public class PixelBufferRenderInfo:IDisposable
{
private IntPtr _hdc;
private Graphics _gfx;
public PixelBufferRenderInfo(IntPtr hdc)
{
_hdc = hdc;
}
public PixelBufferRenderInfo(Graphics gfx)
{
_gfx = gfx;
}
public PixelBufferRenderInfo(Graphics gfx, IntPtr hdc)
{
_gfx = gfx;
_hdc = hdc;
}
public IntPtr Hdc
{
get
{
return _hdc;
}
}
public Graphics Graphics
{
get
{
return _gfx;
}
}
public void Dispose()
{
_hdc = IntPtr.Zero;
}
public void Dispose(bool disposeGraphics)
{
this.Dispose();
if (disposeGraphics && _gfx != null)
{
_gfx.Dispose();
}
}
}
}
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