📄 shapecurve.cs
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// Copyright (C) 2005 Riccardo Marzi <riccardo@dotnetfireball.net>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace Fireball.Drawing.Shapes
{
public class ShapeCurve :ShapePolyline
{
#region Constructors
internal ShapeCurve()
{
}
public ShapeCurve(PointF[] points)
: base(points, 0, null) { }
public ShapeCurve(PointF[] points, float rotation)
: base(points, rotation, null) { }
public ShapeCurve(PointF[] points, Pen pen)
: base(points, 0, pen) { }
public ShapeCurve(PointF[] points, float rotation, Pen pen)
: base(points, rotation, pen) { }
#endregion
public override Image GetThumb(ShapeThumbSize thumbSize)
{
throw new Exception("The method or operation is not implemented.");
}
public override string ToString()
{
return "{Fireball.Drawing.Shapes.ShapeCurve}";
}
protected override void UpdatePath()
{
if (this.Points == null || this.Points.Length == 0) return;
InternalPath = new GraphicsPath();
InternalPath.AddCurve(this.Points);
Matrix mtx = new Matrix();
mtx.RotateAt(this.Rotation, InternalRotationBasePoint);
InternalPath.Transform(mtx);
}
}
}
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