📄 floatwindowcollection.cs
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// *****************************************************************************
//
// Copyright 2004, Weifen Luo
// All rights reserved. The software and associated documentation
// supplied hereunder are the proprietary information of Weifen Luo
// and are supplied subject to licence terms.
//
// WinFormsUI Library Version 1.0
// *****************************************************************************
using System;
using System.Collections;
using System.Drawing;
using System.Windows.Forms;
namespace Fireball.Docking
{
/// <include file='CodeDoc\FloatWindowCollection.xml' path='//CodeDoc/Class[@name="FloatWindowCollection"]/ClassDef/*'/>>
public class FloatWindowCollection : ReadOnlyCollectionBase
{
internal FloatWindowCollection()
{
}
/// <include file='CodeDoc\FloatWindowCollection.xml' path='//CodeDoc/Class[@name="FloatWindowCollection"]/Property[@name="Item"]/*'/>>
public FloatWindow this[int index]
{
get { return InnerList[index] as FloatWindow; }
}
internal int Add(FloatWindow fw)
{
if (InnerList.Contains(fw))
return InnerList.IndexOf(fw);
return InnerList.Add(fw);
}
/// <include file='CodeDoc\FloatWindowCollection.xml' path='//CodeDoc/Class[@name="FloatWindowCollection"]/Method[@name="Contains(FloatWindow)"]/*'/>>
public bool Contains(FloatWindow fw)
{
return InnerList.Contains(fw);
}
internal void Dispose()
{
for (int i=Count - 1; i>=0; i--)
this[i].Close();
}
/// <include file='CodeDoc\FloatWindowCollection.xml' path='//CodeDoc/Class[@name="FloatWindowCollection"]/Method[@name="IndexOf(FloatWindow)"]/*'/>>
public int IndexOf(FloatWindow fw)
{
return InnerList.IndexOf(fw);
}
internal void Remove(FloatWindow fw)
{
InnerList.Remove(fw);
}
internal void BringWindowToFront(FloatWindow fw)
{
InnerList.Remove(fw);
InnerList.Add(fw);
}
}
}
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