📄 autohidestatecollection.cs
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#region Fireball License
// Copyright (C) 2005 Sebastian Faltoni sebastian{at}dotnetfireball{dot}net
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#endregion
#region Original License
// *****************************************************************************
//
// Copyright 2004, Weifen Luo
// All rights reserved. The software and associated documentation
// supplied hereunder are the proprietary information of Weifen Luo
// and are supplied subject to licence terms.
//
// WinFormsUI Library Version 1.0
// *****************************************************************************
#endregion
using System;
namespace Fireball.Docking
{
internal class AutoHideState
{
public DockState m_dockState;
public bool m_selected;
public AutoHideState(DockState dockState)
{
m_dockState = dockState;
m_selected = false;
}
public DockState DockState
{
get { return m_dockState; }
}
public bool Selected
{
get { return m_selected; }
set { m_selected = value; }
}
}
internal class AutoHideStateCollection
{
private AutoHideState[] m_states;
public AutoHideStateCollection()
{
m_states = new AutoHideState[] {
new AutoHideState(DockState.DockTopAutoHide),
new AutoHideState(DockState.DockBottomAutoHide),
new AutoHideState(DockState.DockLeftAutoHide),
new AutoHideState(DockState.DockRightAutoHide)
};
}
public int Count
{
get { return m_states.Length; }
}
public AutoHideState this[DockState dockState]
{
get
{
for (int i=0; i<m_states.Length; i++)
{
if (m_states[i].DockState == dockState)
return m_states[i];
}
throw new IndexOutOfRangeException();
}
}
public bool ContainsPane(DockPane pane)
{
if (pane.IsHidden)
return false;
for (int i=0; i<m_states.Length; i++)
{
if (m_states[i].DockState == pane.DockState && m_states[i].Selected)
return true;
}
return false;
}
public void DeselectAll()
{
for (int i=0; i<m_states.Length; i++)
m_states[i].Selected = false;
}
}
}
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