localization.cs

来自「Fireball.CodeEditor is an source code ed」· CS 代码 · 共 77 行

CS
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#region Fireball License
//    Copyright (C) 2005  Sebastian Faltoni sebastian{at}dotnetfireball{dot}net
//
//    This library is free software; you can redistribute it and/or
//    modify it under the terms of the GNU Lesser General Public
//    License as published by the Free Software Foundation; either
//    version 2.1 of the License, or (at your option) any later version.
//
//    This library is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//    Lesser General Public License for more details.
//
//    You should have received a copy of the GNU Lesser General Public
//    License along with this library; if not, write to the Free Software
//    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

#endregion
#region Original License
// *****************************************************************************
// 
//  Copyright 2004, Weifen Luo
//  All rights reserved. The software and associated documentation 
//  supplied hereunder are the proprietary information of Weifen Luo
//  and are supplied subject to licence terms.
// 
//  WinFormsUI Library Version 1.0
// *****************************************************************************
#endregion

using System;
using System.ComponentModel;

namespace Fireball.Docking
{
	[AttributeUsage(AttributeTargets.All)]
	internal class LocalizedDescriptionAttribute : DescriptionAttribute
	{
		private bool m_initialized = false;

		public LocalizedDescriptionAttribute(string key) : base(key)
		{
		}

		public override string Description
		{
			get
			{	
				if (!m_initialized)
				{
					string key = base.Description;
					DescriptionValue = ResourceHelper.GetString(key);
					if (DescriptionValue == null)
						DescriptionValue = String.Empty;

					m_initialized = true;
				}

				return DescriptionValue;
			}
		}
	}

	[AttributeUsage(AttributeTargets.All)]
	internal class LocalizedCategoryAttribute : CategoryAttribute
	{
		public LocalizedCategoryAttribute(string key) : base(key)
		{
		}

		protected override string GetLocalizedString(string key)
		{
			return ResourceHelper.GetString(key);
		}
	}
}

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