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📄 projectfile.cs

📁 compiler programming, code something
💻 CS
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/*
Magic IDE
Copyright (C) 2003  Michael Bebenita

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*/

using System;
using System.Windows.Forms;
using ICSharpCode.TextEditor;

namespace Magic_IDE
{

	/// <summary>
	/// Summary description for SourceFile.
	/// </summary>
	public class ProjectFile
	{
		/// <summary>
		/// Tree node in project explorer.
		/// </summary>
		public TreeNode Node;

		/// <summary>
		/// Tab page in source editor.
		/// </summary>
		public Crownwood.Magic.Controls.TabPage Tab;

		/// <summary>
		/// Srouce control.
		/// </summary>
		public TextAreaControl Source;

		public string Name
		{
			get{return System.IO.Path.GetFileName(m_Path);}
		}

		private string m_Path;
		public string Path
		{
			get{return m_Path;}
			set{m_Path = value;}
		}

		private Project m_Project;
		public Project Project
		{
			get{return m_Project;}
		}

		public ProjectFile(Project project, string path)
		{
			m_Project = project;
			m_Path = path;
		}

		public event ProjectFileEventHandler Renamed;

		public event ProjectFileEventHandler Changed;

		private bool m_IsChanged = false;
		public bool IsChanged
		{
			get{return m_IsChanged;}
			set
			{
				if((value && !m_IsChanged) || (!value && m_IsChanged))
				{
					m_IsChanged = value;
					if(Changed != null)
						Changed(this);
				}
				m_IsChanged = value;
			}
		}

		public void Modify()
		{

		}

		public static ProjectFile Create(Project project, string path)
		{
			System.IO.FileStream stream = System.IO.File.Create(path);
			stream.Close();
			return new ProjectFile(project,path);
		}
	}
}

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