📄 client.cpp
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// client.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "socket.h"
int main(int argc, char* argv[])
{
xuwn::client c;
while (TRUE)
{
if (!c.Init("127.0.0.1", 6666))
{
::printf("Init error code: %d\n", c.code);
continue;
}
if (TRUE != c.Connect())
{
::printf("Connect error code: %d\n", c.code);
continue;
}
for (int i = 0; i < 10000; i++)
{
char buf[128];
::memset(buf, 0, sizeof(buf));
::sprintf(buf, "0004%04d", i);
int rc = ::send(c.GetSocket(), buf, ::strlen(buf), 0);
Sleep(10);
}
c.Close();
}
return 0;
}
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