📄 hash.h
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// file hash.h#ifndef HashTable_#define HashTable_#include <iostream.h>#include <stdlib.h>#include "xcept.h"template<class E, class K>class HashTable { public: HashTable(int divisor = 11); ~HashTable() {delete [] ht; delete [] empty;} bool Search(const K& k, E& e) const; HashTable<E,K>& Insert(const E& e); void Output();// output the hash table private: int hSearch(const K& k) const; int D; // hash function divisor E *ht; // hash table array bool *empty; // 1D array};template<class E, class K>HashTable<E,K>::HashTable(int divisor){// Constructor. D = divisor; // allocate hash table arrays ht = new E [D]; empty = new bool [D]; // set all buckets to empty for (int i = 0; i < D; i++) empty[i] = true;}template<class E, class K>int HashTable<E,K>::hSearch(const K& k) const{// Search an open addressed table. // Return location of k if present. // Otherwise return insert point if there is space. int i = k % D; // home bucket int j = i; // start at home bucket do { if (empty[j] || ht[j] == k) return j; j = (j + 1) % D; // next bucket } while (j != i); // returned to home? return j; // table full}template<class E, class K>bool HashTable<E,K>::Search(const K& k, E& e) const{// Put element that matches k in e. // Return false if no match. int b = hSearch(k); if (empty[b] || ht[b] != k) return false; e = ht[b]; return true;}template<class E, class K>HashTable<E,K>& HashTable<E,K>::Insert(const E& e){// Hash table insert. K k = e; // extract key int b = hSearch(k); // check if insert is to be done if (empty[b]) {empty[b] = false; ht[b] = e; return *this;} // no insert, check if duplicate or full if (ht[b] == k) throw BadInput(); // duplicate throw NoMem(); // table full}template<class E, class K>void HashTable<E,K>::Output(){ for (int i = 0; i< D; i++) { if (empty[i]) cout << "empty" << endl; else cout << ht[i] << endl;}}#endif
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