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📄 precomp.h

📁 SAMSUNG S3C6410 CPU BSP for winmobile6
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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.

Module Name:

Abstract:

Notes:
--*/

#include <windows.h>
#include <types.h>
#include <winddi.h>
#include <ddrawi.h>
#include <ddgpe.h>
#include <emul.h>
#include <ddhfuncs.h>
#include <ceddk.h>
//#include <dvp.h>
#include <image_cfg.h>
#include <bsp.h>
#include "ddgpeusr.h"
#include "mediatype.h"
#include "s3c6410_disp.h"
#include "s3c6410_ldi.h"
#include "s3c6410_display_con.h"
#include "s3c6410_post_proc.h"
#include "s3c6410_tv_scaler.h"
#include "s3c6410_tv_encoder.h"
#include "SVE_API.h"	// Display Driver Do not include "SVEDriverAPI.h"
#if (CPU_NAME == S3C6400)
#include "..\s3c6400_g2d_lib\fimgse2d.h"
#elif (CPU_NAME == S3C6410)
#include "..\s3c6410_g2d_lib\fimgse2d.h"
#endif

#ifdef	REMOVE_BEFORE_RELEASE
#define DDHAL_MSG(x)
#define DDHAL_INF(x)
#define DDHAL_ERR(x)	RETAILMSG(TRUE, x)

#define DISPDRV_MSG(x)
#define DISPDRV_INF(x)
#define DISPDRV_ERR(x)	RETAILMSG(TRUE, x)
#else
//#define DDHAL_MSG(x)	RETAILMSG(TRUE, x)
#define DDHAL_MSG(x)
#define DDHAL_INF(x)	RETAILMSG(TRUE, x)
//#define DDHAL_INF(x)
#define DDHAL_ERR(x)	RETAILMSG(TRUE, x)
//#define DDHAL_ERR(x)

//#define DISPDRV_MSG(x)	RETAILMSG(TRUE, x)
#define DISPDRV_MSG(x)
#define DISPDRV_INF(x)	RETAILMSG(TRUE, x)
//#define DISPDRV_INF(x)
#define DISPDRV_ERR(x)	RETAILMSG(TRUE, x)
//#define DISPDRV_ERR(x)
#endif

#define G2D_MSG	(FALSE)				//< This will enable debugmessage about 2D

#define G2D_ACCELERATE	(TRUE)			//< If you want to use 2D HW for GDI, set this to "TRUE", if not, set to "FALSE"
//{@	if USE_G2D_ACCELERATE is TRUE then these condition will work
    /// Try to bitblt from cached source surface to non cached destinatino surface, this do cache flush
    #define G2D_TRY_CBLT    (TRUE)        
    /// if use 2DHW CETK 218(StretchBlt),219(TransparentBlt) will fail.
    /// This is why 2DHW's stretching algorithm differ from SW stretching algorithm.
    #define    G2D_BYPASS_HW_STRETCHBLT    (TRUE)        
    
    /**
    *    Define G2D StretchBlt SW Workaround
    **/
    #define    G2D_CENTERED_STRETCH        (1)      //< HW Stretchblt algorithm differs from MS'SW Stretching BLT algorithms,  So, CETK 218, 219 can fails.
    #define    G2D_BILINEAR_STRETCH        (2)      //< This will decrease fail case. but still fail is occured. slower than CENTERED_STRETCH
    #define    G2D_STRETCH_ALGORITHM    (G2D_BILINEAR_STRETCH)
    

    /// For using Physically Linear Surface on System Memory to wide 2D HW usage.
    /// 2D HW need physically contiguous memory, and its address. 
    /// This will consume System Memory and allocate Physically and Virtually contiguous memory.
    /// So if system has small memory, allocation may fail.
    /// Then 2D HW will not work for that memory.
    /// @BUGBUG: in Media Player, Occasionly PACSurf object cannot be bitblted correctly.
    #define USE_PACSURF        (TRUE)        
    //{@  if USE_PACSURF is TRUE then these condition will work
        #define G2D_BLT_OPTIMIZE    (FALSE)                //< This option will enable above two optimization method. This can increase 2D processing overhead.
        #define PAC_ALLOCATION_BOUNDARY    (160*120*2)    //(320*240*2)        //<  PACSurf creation request is processed only for the surface has over QVGA 16bpp size        
        #define G2D_COMPROMISE_LIMIT    (28800)        //< Transferring below this size(byte) using HW will be poor than using SW. so we will use software 2D flow under this size transfer request.
    
    //@{
//@}                                            

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