mycanvas.java
来自「JAVA游戏开发的基本框架设计」· Java 代码 · 共 51 行
JAVA
51 行
import javax.microedition.lcdui.*;
public class MyCanvas extends Canvas implements Runnable
{
Image ballImage;
int ballX, ballY;
public MyCanvas()
{
try
{
ballImage = Image.createImage("/d.png");
}
catch(java.io.IOException ioe)
{
System.out.println("Can not open Image file");
}
Thread t = new Thread(this);
t.start();
}
public void run()
{
while(true)
{
repaint();
ballX++;
ballY++;
try
{
Thread.sleep(10);
}
catch(Exception e)
{
}
}
}
public void paint(Graphics g)
{
g.setColor(255, 255, 255);
g.fillRect(0, 0, getWidth(), getHeight());
g.setColor(255, 0, 0);
g.translate(ballX, ballY);
g.setClip(0, 0, 16, 16);
g.drawImage(ballImage, 0, 0, 0);
}
}
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