📄 coolstatic.cpp
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// CoolStatic.cpp : implementation file
//
#include "stdafx.h"
#include "CoolStatic.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCoolStatic
CCoolStatic::CCoolStatic()
{
}
CCoolStatic::~CCoolStatic()
{
}
BEGIN_MESSAGE_MAP(CCoolStatic, CStatic)
//{{AFX_MSG_MAP(CCoolStatic)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCoolStatic message handlers
void CCoolStatic::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
CRect rect;
GetClientRect(&rect);
CBrush brush;
brush.CreateSolidBrush(m_nColor);
dc.FillRect(&rect,&brush);
// Do not call CStatic::OnPaint() for painting messages
}
void CCoolStatic::SetColor(UINT rgb)
{
_ASSERT(rgb>=0);
m_nColor = rgb;
}
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