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📄 bgwnd.cpp

📁 Resource editor base speadrum Chinese mobile
💻 CPP
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// BGWnd.cpp : implementation file
//

#include "stdafx.h"
#include "resourceeditor.h"
#include "BGWnd.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CBGWnd

CBGWnd::CBGWnd()
{
}

CBGWnd::~CBGWnd()
{
}


BEGIN_MESSAGE_MAP(CBGWnd, CWnd)
	//{{AFX_MSG_MAP(CBGWnd)
	ON_WM_PAINT()
	ON_WM_SIZE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()


/////////////////////////////////////////////////////////////////////////////
// CBGWnd message handlers

void CBGWnd::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	
	// TODO: Add your message handler code here
	CBitmap bmpTrade;
    VERIFY( bmpTrade.LoadBitmap(IDB_TRADEMARK) );

    BITMAP bmpInfo;
    VERIFY( bmpTrade.GetBitmap(&bmpInfo) );

    CRect rcClient;
    GetClientRect(rcClient);

    CDC memDC;
    VERIFY( memDC.CreateCompatibleDC(&dc) );
    CBitmap * pOld = memDC.SelectObject(&bmpTrade);

    int x = rcClient.right  - bmpInfo.bmWidth  - 16;
    int y = rcClient.bottom - bmpInfo.bmHeight - 16;
    
    if( x < 0 ) x = 0;
    if( y < 0 ) y = 0;

    dc.BitBlt(x, y, bmpInfo.bmWidth, bmpInfo.bmHeight, &memDC, 0, 0, SRCCOPY);

    memDC.SelectObject(pOld);
    memDC.DeleteDC();

	// Do not call CWnd::OnPaint() for painting messages
}

void CBGWnd::OnSize(UINT nType, int cx, int cy) 
{
	CWnd::OnSize(nType, cx, cy);
	
	// TODO: Add your message handler code here
	Invalidate();
}

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