📄 animview.h
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#if !defined(AFX_ANIMVIEW_H__54B4182D_AD78_4960_BB57_73B67BD6C120__INCLUDED_)
#define AFX_ANIMVIEW_H__54B4182D_AD78_4960_BB57_73B67BD6C120__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AnimView.h : header file
//
#include "TreeViewEx.h"
#include "MapSizeByHandle.h"
/////////////////////////////////////////////////////////////////////////////
// CAnimView view
class CAnimView : public CTreeViewEx
{
protected:
CAnimView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CAnimView)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAnimView)
public:
virtual void OnInitialUpdate();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CAnimView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
BOOL EnumAndFillImgs( CDirFileNode * pParentNode, HTREEITEM &hParentItem, LPCTSTR pszPathName );
BOOL EnumAndExportAnims( CDirFileNode * pParentNode,LPCTSTR pszPathName);
BOOL AddAnimDir(CDirFileNode ** ppNode, HTREEITEM & hItem, LPCTSTR pszDirName);
BOOL AddAnimFile( HTREEITEM hParent, LPCTSTR pszDirName);
BOOL RemoveAllRes( CDirFileNode * pNode );
BOOL RecursiveRemoveAllRes(CDirFileNode *pNode);
void RemoveSizeInfo( HTREEITEM hItem );
BOOL ReplaceAnimDir(HTREEITEM hItem, LPCTSTR pszDir, BOOL bCheck = FALSE);
BOOL RecursiveReplaceDir( HTREEITEM hItem, LPCTSTR pszDir, BOOL &bReplaced, BOOL bCheck = FALSE);
BOOL ReplaceAnim(HTREEITEM hItem, LPCTSTR pszDir, BOOL bCheck = FALSE );
BOOL PreTrackPopupMenu( CMenu * pMenu, HTREEITEM hItem );
void FillTreeCtrl(CDirFileNode * pNode, HTREEITEM hParent = TVI_ROOT);
void RecursiveFillTree( CTreeCtrl &tc, CDirFileNode * pNode, HTREEITEM hParent );
BOOL DoCheckAndRenameDir( CDirFileNode * pParentNode, LPCTSTR pszOldName, CString &strNewName );
BOOL RenameDir( CDirFileNode * pParentNode,LPCTSTR pszOldName, CString &strNewName);
// Generated message map functions
protected:
BOOL GetBmpSize( LPCTSTR pszFileName, CSize &sizeBmp);
// 说明:如果该目录下既有图片又有子目录,函数的返回值为0;即我们只处理
// 所有的动画全在叶子目录中
int GetAnimFileNum(LPCTSTR pszDirName);
//{{AFX_MSG(CAnimView)
afx_msg void OnAnimAdd();
afx_msg void OnAnimDel();
afx_msg void OnAnimProperty();
afx_msg void OnAnimReplace();
afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnUpdateAnimAdd(CCmdUI* pCmdUI);
afx_msg void OnUpdateAnimDel(CCmdUI* pCmdUI);
afx_msg void OnUpdateAnimProperty(CCmdUI* pCmdUI);
afx_msg void OnUpdateAnimReplace(CCmdUI* pCmdUI);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnAnimPlay();
afx_msg void OnUpdateAnimPlay(CCmdUI* pCmdUI);
afx_msg void OnOptionPlaySetting();
afx_msg void OnOptionAnimSizeinfo();
afx_msg void OnUpdateOptionAnimSizeinfo(CCmdUI* pCmdUI);
afx_msg void OnAnimExport();
afx_msg void OnUpdateAnimExport(CCmdUI* pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_bPlay;
CMapSizeByHandle m_SizeInfo;
PANIMINFO m_pAnimInfo;
int m_nPlayIdx;
int m_nPlayEnd;
// ms
int m_nPlayInterval;
static const UINT PLAY_TIMER;
static const _TCHAR SZ_FILE_EXT[];
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ANIMVIEW_H__54B4182D_AD78_4960_BB57_73B67BD6C120__INCLUDED_)
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