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📄 fadeanim.java

📁 功能强大的绘图演示程序
💻 JAVA
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/* * @(#)FadeAnim.java	1.39 04/07/26 *  * Copyright (c) 2004 Sun Microsystems, Inc. All Rights Reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: *  * -Redistribution of source code must retain the above copyright notice, this *  list of conditions and the following disclaimer. *  * -Redistribution in binary form must reproduce the above copyright notice,  *  this list of conditions and the following disclaimer in the documentation *  and/or other materials provided with the distribution. *  * Neither the name of Sun Microsystems, Inc. or the names of contributors may  * be used to endorse or promote products derived from this software without  * specific prior written permission. *  * This software is provided "AS IS," without a warranty of any kind. ALL  * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE * OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MIDROSYSTEMS, INC. ("SUN") * AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE * AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST  * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,  * INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY  * OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE,  * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. *  * You acknowledge that this software is not designed, licensed or intended * for use in the design, construction, operation or maintenance of any * nuclear facility. *//* * @(#)FadeAnim.java	1.35 03/01/23 */package java2d.demos.Composite;import java.awt.*;import java.awt.geom.*;import java.awt.image.*;import java.awt.event.*;import java.util.Vector;import javax.swing.*;import javax.swing.event.*;import javax.swing.border.*;import java2d.AnimatingControlsSurface;import java2d.CustomControls;/** * Animation of compositing shapes, text and images fading in and out. */public class FadeAnim extends AnimatingControlsSurface {    private static TexturePaint texture;    static {        int w = 10; int h = 10;        BufferedImage bi = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB);        Graphics2D gi = bi.createGraphics();        Color oc = Color.blue; Color ic = Color.green;        gi.setPaint(new GradientPaint(0,0,oc,w*.35f,h*.35f,ic));        gi.fillRect(0, 0, w/2, h/2);        gi.setPaint(new GradientPaint(w,0,oc,w*.65f,h*.35f,ic));        gi.fillRect(w/2, 0, w/2, h/2);        gi.setPaint(new GradientPaint(0,h,oc,w*.35f,h*.65f,ic));        gi.fillRect(0, h/2, w/2, h/2);        gi.setPaint(new GradientPaint(w,h,oc,w*.65f,h*.65f,ic));        gi.fillRect(w/2, h/2, w/2, h/2);        texture = new TexturePaint(bi,new Rectangle(0,0,w,h));    }    private static BasicStroke bs = new BasicStroke(6);     private static Font fonts[] = {                new Font("Times New Roman", Font.PLAIN, 64),                new Font("serif", Font.BOLD + Font.ITALIC, 24),                new Font("Courier", Font.BOLD, 36),                new Font("Arial", Font.BOLD + Font.ITALIC, 48),                new Font("Helvetica", Font.PLAIN, 52)};    private static String strings[] = {                "Alpha", "Composite", "Src", "SrcOver",                 "SrcIn", "SrcOut", "Clear", "DstOver", "DstIn" };    private static String imgs[] = {                 "jumptojavastrip.png", "duke.gif", "star7.gif" };    private static Paint paints[] = {                 Color.red, Color.blue, Color.green, Color.magenta,                 Color.orange, Color.pink, Color.cyan, texture,                Color.yellow, Color.lightGray, Color.white};    private Vector vector = new Vector(20);    private int numShapes, numStrings, numImages;    public FadeAnim() {        setBackground(Color.black);        setStrings(2);        setImages(3);        setShapes(8);        setControls(new Component[] { new DemoControls(this) });        setConstraints(new String[] { BorderLayout.EAST });    }    public void setImages(int num) {        if (num < numImages) {            Vector v = new Vector(vector.size());            for (int i = 0; i < vector.size(); i++) {                if (((ObjectData) vector.get(i)).object instanceof Image) {                    v.addElement(vector.get(i));                }            }            vector.removeAll(v);            v.setSize(num);            vector.addAll(v);        } else {            Dimension d = getSize();            for (int i = numImages; i < num; i++) {                Object obj = getImage(imgs[i % imgs.length]);                if (imgs[i % imgs.length].equals("jumptojavastrip.png")) {                    int iw = ((Image) obj).getWidth(null);                    int ih = ((Image) obj).getHeight(null);                    BufferedImage bimg = new BufferedImage(iw, ih, BufferedImage.TYPE_INT_RGB);                    bimg.createGraphics().drawImage((Image) obj, 0, 0, null);                    obj = bimg;                }                ObjectData od = new ObjectData(obj, Color.black);                od.reset(d.width, d.height);                vector.addElement(od);            }        }        numImages = num;    }            public void setStrings(int num) {        if (num < numStrings) {            Vector v = new Vector(vector.size());            for (int i = 0; i < vector.size(); i++) {                if (((ObjectData) vector.get(i)).object instanceof TextData) {                    v.addElement(vector.get(i));                }            }            vector.removeAll(v);            v.setSize(num);            vector.addAll(v);        } else {            Dimension d = getSize();            for (int i = numStrings; i < num; i++) {                int j = i % fonts.length;                int k = i % strings.length;                Object obj = new TextData(strings[k], fonts[j], this);                 ObjectData od = new ObjectData(obj, paints[i%paints.length]);                od.reset(d.width, d.height);                vector.addElement(od);            }        }        numStrings = num;    }            public void setShapes(int num) {        if (num < numShapes) {            Vector v = new Vector(vector.size());            for (int i = 0; i < vector.size(); i++) {                if (((ObjectData) vector.get(i)).object instanceof Shape) {                    v.addElement(vector.get(i));                }            }            vector.removeAll(v);            v.setSize(num);            vector.addAll(v);        } else {            Dimension d = getSize();            for (int i = numShapes; i < num; i++) {                Object obj = null;                switch (i % 7) {                    case 0 : obj = new GeneralPath(); break;                    case 1 : obj = new Rectangle2D.Double(); break;                    case 2 : obj = new Ellipse2D.Double(); break;                    case 3 : obj = new Arc2D.Double(); break;                    case 4 : obj = new RoundRectangle2D.Double(); break;                    case 5 : obj = new CubicCurve2D.Double(); break;                    case 6 : obj = new QuadCurve2D.Double(); break;                }                ObjectData od = new ObjectData(obj, paints[i%paints.length]);                od.reset(d.width, d.height);                vector.addElement(od);            }        }         numShapes = num;    }    public void reset(int w, int h) {        for (int i = 0; i < vector.size(); i++) {            ((ObjectData) vector.get(i)).reset(w, h);        }    }    public void step(int w, int h) {        for (int i = 0; i < vector.size(); i++) {            ((ObjectData) vector.get(i)).step(w, h);        }    }    public void render(int w, int h, Graphics2D g2) {        for (int i = 0; i < vector.size(); i++) {            ObjectData od = (ObjectData) vector.get(i);            AlphaComposite ac = AlphaComposite.getInstance(                                   AlphaComposite.SRC_OVER, od.alpha);            g2.setComposite(ac);            g2.setPaint(od.paint);            g2.translate(od.x, od.y);

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