📄 hexedit.h
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#if !defined(AFX_HEXEDIT_H__69C39644_D307_44AE_AEDD_07C051076D32__INCLUDED_)
#define AFX_HEXEDIT_H__69C39644_D307_44AE_AEDD_07C051076D32__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// HexEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CHexEdit window
class CHexEdit : public CEdit
{
// Construction
public:
CHexEdit();
// Attributes
public:
BOOL m_bCtrlPressed;
// Operations
public:
void SetWindowTextEx(unsigned char *pText,int len);
void SetWindowTextEx(int nTextNumber);
void GetWindowTextEx(CString& str);
void SetLimitTextEx(UINT nMax);
UINT GetLimitTextEx();
UINT GetTextLenEx();
private:
//WORD SetHexToAscII(BYTE szHex);
//BYTE GetHexValue(BYTE ch);
// BYTE ExchangeStringToChar(BYTE* pBuf,int nLen);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CHexEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CHexEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CHexEdit)
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_HEXEDIT_H__69C39644_D307_44AE_AEDD_07C051076D32__INCLUDED_)
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