📄 imgconvert.c
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#define BPP 2#include "imgconvert_template.h"/* rgb565 handling */#define RGB_NAME rgb565#define RGB_IN(r, g, b, s)\{\ unsigned int v = ((const uint16_t *)(s))[0];\ r = bitcopy_n(v >> (11 - 3), 3);\ g = bitcopy_n(v >> (5 - 2), 2);\ b = bitcopy_n(v << 3, 3);\}#define RGB_OUT(d, r, g, b)\{\ ((uint16_t *)(d))[0] = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);\}#define BPP 2#include "imgconvert_template.h"/* bgr24 handling */#define RGB_NAME bgr24#define RGB_IN(r, g, b, s)\{\ b = (s)[0];\ g = (s)[1];\ r = (s)[2];\}#define RGB_OUT(d, r, g, b)\{\ (d)[0] = b;\ (d)[1] = g;\ (d)[2] = r;\}#define BPP 3#include "imgconvert_template.h"#undef RGB_IN#undef RGB_OUT#undef BPP/* rgb24 handling */#define RGB_NAME rgb24#define FMT_RGB24#define RGB_IN(r, g, b, s)\{\ r = (s)[0];\ g = (s)[1];\ b = (s)[2];\}#define RGB_OUT(d, r, g, b)\{\ (d)[0] = r;\ (d)[1] = g;\ (d)[2] = b;\}#define BPP 3#include "imgconvert_template.h"/* rgb32 handling */#define RGB_NAME rgb32#define FMT_RGB32#define RGB_IN(r, g, b, s)\{\ unsigned int v = ((const uint32_t *)(s))[0];\ r = (v >> 16) & 0xff;\ g = (v >> 8) & 0xff;\ b = v & 0xff;\}#define RGBA_IN(r, g, b, a, s)\{\ unsigned int v = ((const uint32_t *)(s))[0];\ a = (v >> 24) & 0xff;\ r = (v >> 16) & 0xff;\ g = (v >> 8) & 0xff;\ b = v & 0xff;\}#define RGBA_OUT(d, r, g, b, a)\{\ ((uint32_t *)(d))[0] = (a << 24) | (r << 16) | (g << 8) | b;\}#define BPP 4#include "imgconvert_template.h"static void mono_to_gray(AVPicture *dst, const AVPicture *src, int width, int height, int xor_mask){ const unsigned char *p; unsigned char *q; int v, dst_wrap, src_wrap; int y, w; p = src->data[0]; src_wrap = src->linesize[0] - ((width + 7) >> 3); q = dst->data[0]; dst_wrap = dst->linesize[0] - width; for(y=0;y<height;y++) { w = width; while (w >= 8) { v = *p++ ^ xor_mask; q[0] = -(v >> 7); q[1] = -((v >> 6) & 1); q[2] = -((v >> 5) & 1); q[3] = -((v >> 4) & 1); q[4] = -((v >> 3) & 1); q[5] = -((v >> 2) & 1); q[6] = -((v >> 1) & 1); q[7] = -((v >> 0) & 1); w -= 8; q += 8; } if (w > 0) { v = *p++ ^ xor_mask; do { q[0] = -((v >> 7) & 1); q++; v <<= 1; } while (--w); } p += src_wrap; q += dst_wrap; }}static void monowhite_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ mono_to_gray(dst, src, width, height, 0xff);}static void monoblack_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ mono_to_gray(dst, src, width, height, 0x00);}static void gray_to_mono(AVPicture *dst, const AVPicture *src, int width, int height, int xor_mask){ int n; const uint8_t *s; uint8_t *d; int j, b, v, n1, src_wrap, dst_wrap, y; s = src->data[0]; src_wrap = src->linesize[0] - width; d = dst->data[0]; dst_wrap = dst->linesize[0] - ((width + 7) >> 3); for(y=0;y<height;y++) { n = width; while (n >= 8) { v = 0; for(j=0;j<8;j++) { b = s[0]; s++; v = (v << 1) | (b >> 7); } d[0] = v ^ xor_mask; d++; n -= 8; } if (n > 0) { n1 = n; v = 0; while (n > 0) { b = s[0]; s++; v = (v << 1) | (b >> 7); n--; } d[0] = (v << (8 - (n1 & 7))) ^ xor_mask; d++; } s += src_wrap; d += dst_wrap; }}static void gray_to_monowhite(AVPicture *dst, const AVPicture *src, int width, int height){ gray_to_mono(dst, src, width, height, 0xff);}static void gray_to_monoblack(AVPicture *dst, const AVPicture *src, int width, int height){ gray_to_mono(dst, src, width, height, 0x00);}static void gray_to_gray16(AVPicture *dst, const AVPicture *src, int width, int height){ int x, y, src_wrap, dst_wrap; uint8_t *s, *d; s = src->data[0]; src_wrap = src->linesize[0] - width; d = dst->data[0]; dst_wrap = dst->linesize[0] - width * 2; for(y=0; y<height; y++){ for(x=0; x<width; x++){ *d++ = *s; *d++ = *s++; } s += src_wrap; d += dst_wrap; }}static void gray16_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ int x, y, src_wrap, dst_wrap; uint8_t *s, *d; s = src->data[0]; src_wrap = src->linesize[0] - width * 2; d = dst->data[0]; dst_wrap = dst->linesize[0] - width; for(y=0; y<height; y++){ for(x=0; x<width; x++){ *d++ = *s; s += 2; } s += src_wrap; d += dst_wrap; }}static void gray16be_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ gray16_to_gray(dst, src, width, height);}static void gray16le_to_gray(AVPicture *dst, const AVPicture *src, int width, int height){ AVPicture tmpsrc = *src; tmpsrc.data[0]++; gray16_to_gray(dst, &tmpsrc, width, height);}static void gray16_to_gray16(AVPicture *dst, const AVPicture *src, int width, int height){ int x, y, src_wrap, dst_wrap; uint16_t *s, *d; s = (uint16_t*)src->data[0]; src_wrap = (src->linesize[0] - width * 2)/2; d = (uint16_t*)dst->data[0]; dst_wrap = (dst->linesize[0] - width * 2)/2; for(y=0; y<height; y++){ for(x=0; x<width; x++){ *d++ = bswap_16(*s++); } s += src_wrap; d += dst_wrap; }}typedef struct ConvertEntry { void (*convert)(AVPicture *dst, const AVPicture *src, int width, int height);} ConvertEntry;/* Add each new conversion function in this table. In order to be able to convert from any format to any format, the following constraints must be satisfied: - all FF_COLOR_RGB formats must convert to and from PIX_FMT_RGB24 - all FF_COLOR_GRAY formats must convert to and from PIX_FMT_GRAY8 - all FF_COLOR_RGB formats with alpha must convert to and from PIX_FMT_RGB32 - PIX_FMT_YUV444P and PIX_FMT_YUVJ444P must convert to and from PIX_FMT_RGB24. - PIX_FMT_422 must convert to and from PIX_FMT_422P. The other conversion functions are just optimizations for common cases.*/static const ConvertEntry convert_table[PIX_FMT_NB][PIX_FMT_NB] = {#ifdef __CW32__ { 0, {yuv420p_to_yuyv422}, {yuv420p_to_rgb24}, {yuv420p_to_bgr24}, 0,0, {yuv420p_to_rgb32}, 0,0,0, {yuv420p_to_rgb565}, {yuv420p_to_rgb555}, 0,0,0,0,0,0,0,0,0, {yuv420p_to_uyvy422}, }, { {yuyv422_to_yuv420p}, 0,0,0, {yuyv422_to_yuv422p}, }, { {rgb24_to_yuv420p}, 0,0, {rgb24_to_bgr24}, 0, {rgb24_to_yuv444p}, {rgb24_to_rgb32}, 0,0, {rgb24_to_rgb565}, {rgb24_to_rgb555}, {rgb24_to_gray}, 0,0, {rgb24_to_pal8}, {rgb24_to_yuvj420p}, 0, {rgb24_to_yuvj444p}, }, { {bgr24_to_yuv420p}, 0, {bgr24_to_rgb24}, 0,0,0, {bgr24_to_rgb32}, 0,0,0,0, {bgr24_to_gray}, }, { 0, {yuv422p_to_yuyv422}, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, {yuv422p_to_uyvy422}, }, { 0,0, {yuv444p_to_rgb24}, }, { {rgb32_to_yuv420p}, 0, {rgb32_to_rgb24}, {rgb32_to_bgr24}, 0,0,0,0,0, {rgb32_to_rgb565}, {rgb32_to_rgb555}, {rgb32_to_gray}, 0,0, {rgb32_to_pal8}, }, {0},{0}, { {rgb565_to_yuv420p}, 0, {rgb565_to_rgb24}, 0,0,0, {rgb565_to_rgb32}, 0,0,0,0, {rgb565_to_gray}, }, { {rgb555_to_yuv420p}, 0, {rgb555_to_rgb24}, 0,0,0, {rgb555_to_rgb32}, 0,0,0,0, {rgb555_to_gray}, }, { 0,0, {gray_to_rgb24}, {gray_to_bgr24}, 0,0, {gray_to_rgb32}, {gray_to_rgb565}, {gray_to_rgb555}, 0, {gray_to_monowhite}, {gray_to_monoblack}, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, {gray_to_gray16}, {gray_to_gray16}, }, { 0,0,0,0,0,0,0,0,0,0,0, {monowhite_to_gray}, }, { 0,0,0,0,0,0,0,0,0,0,0, {monoblack_to_gray}, }, { 0,0, {pal8_to_rgb24}, {pal8_to_bgr24}, 0,0, {pal8_to_rgb32}, 0,0, {pal8_to_rgb565}, {pal8_to_rgb555}, }, { 0,0, {yuvj420p_to_rgb24}, {yuvj420p_to_bgr24}, 0,0, {yuvj420p_to_rgb32}, 0,0, {yuvj420p_to_rgb565}, {yuvj420p_to_rgb555}, }, {0}, { 0,0, {yuvj444p_to_rgb24}, }, {0},{0}, { {uyvy422_to_yuv420p}, {uyvy422_to_yuv422p}, }, { 0,0,0,0,0,0,0,0, {uyyvyy411_to_yuv411p}, }, {0},{0},{0},{0},{0},{0},{0},{0},{0},{0},{0},{0},{0}, { 0,0,0,0,0,0,0,0,0,0,0, {gray16be_to_gray}, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, {gray16_to_gray16}, }, { 0,0,0,0,0,0,0,0,0,0,0, {gray16le_to_gray}, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, {gray16_to_gray16}, },#else [PIX_FMT_YUV420P] = { [PIX_FMT_YUYV422] = { .convert = yuv420p_to_yuyv422, }, [PIX_FMT_RGB555] = { .convert = yuv420p_to_rgb555 }, [PIX_FMT_RGB565] = { .convert = yuv420p_to_rgb565 }, [PIX_FMT_BGR24] = { .convert = yuv420p_to_bgr24 }, [PIX_FMT_RGB24] = { .convert = yuv420p_to_rgb24 }, [PIX_FMT_RGB32] = { .convert = yuv420p_to_rgb32 }, [PIX_FMT_UYVY422] = {
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