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📄 imgconvert.c

📁 ffmpeg移植到symbian的全部源代码
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    p1 = src->data[0];    lum1 = dst->data[0];    cb1 = dst->data[1];    cr1 = dst->data[2];    for(;height >= 1; height -= 2) {        p = p1;        lum = lum1;        cb = cb1;        cr = cr1;        for(w = width; w >= 2; w -= 2) {            lum[0] = p[0];            cb[0] = p[1];            lum[1] = p[2];            cr[0] = p[3];            p += 4;            lum += 2;            cb++;            cr++;        }        if (w) {            lum[0] = p[0];            cb[0] = p[1];            cr[0] = p[3];            cb++;            cr++;        }        p1 += src->linesize[0];        lum1 += dst->linesize[0];        if (height>1) {            p = p1;            lum = lum1;            for(w = width; w >= 2; w -= 2) {                lum[0] = p[0];                lum[1] = p[2];                p += 4;                lum += 2;            }            if (w) {                lum[0] = p[0];            }            p1 += src->linesize[0];            lum1 += dst->linesize[0];        }        cb1 += dst->linesize[1];        cr1 += dst->linesize[2];    }}static void uyvy422_to_yuv420p(AVPicture *dst, const AVPicture *src,                              int width, int height){    const uint8_t *p, *p1;    uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;    int w;    p1 = src->data[0];    lum1 = dst->data[0];    cb1 = dst->data[1];    cr1 = dst->data[2];    for(;height >= 1; height -= 2) {        p = p1;        lum = lum1;        cb = cb1;        cr = cr1;        for(w = width; w >= 2; w -= 2) {            lum[0] = p[1];            cb[0] = p[0];            lum[1] = p[3];            cr[0] = p[2];            p += 4;            lum += 2;            cb++;            cr++;        }        if (w) {            lum[0] = p[1];            cb[0] = p[0];            cr[0] = p[2];            cb++;            cr++;        }        p1 += src->linesize[0];        lum1 += dst->linesize[0];        if (height>1) {            p = p1;            lum = lum1;            for(w = width; w >= 2; w -= 2) {                lum[0] = p[1];                lum[1] = p[3];                p += 4;                lum += 2;            }            if (w) {                lum[0] = p[1];            }            p1 += src->linesize[0];            lum1 += dst->linesize[0];        }        cb1 += dst->linesize[1];        cr1 += dst->linesize[2];    }}static void uyvy422_to_yuv422p(AVPicture *dst, const AVPicture *src,                              int width, int height){    const uint8_t *p, *p1;    uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;    int w;    p1 = src->data[0];    lum1 = dst->data[0];    cb1 = dst->data[1];    cr1 = dst->data[2];    for(;height > 0; height--) {        p = p1;        lum = lum1;        cb = cb1;        cr = cr1;        for(w = width; w >= 2; w -= 2) {            lum[0] = p[1];            cb[0] = p[0];            lum[1] = p[3];            cr[0] = p[2];            p += 4;            lum += 2;            cb++;            cr++;        }        p1 += src->linesize[0];        lum1 += dst->linesize[0];        cb1 += dst->linesize[1];        cr1 += dst->linesize[2];    }}static void yuyv422_to_yuv422p(AVPicture *dst, const AVPicture *src,                              int width, int height){    const uint8_t *p, *p1;    uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;    int w;    p1 = src->data[0];    lum1 = dst->data[0];    cb1 = dst->data[1];    cr1 = dst->data[2];    for(;height > 0; height--) {        p = p1;        lum = lum1;        cb = cb1;        cr = cr1;        for(w = width; w >= 2; w -= 2) {            lum[0] = p[0];            cb[0] = p[1];            lum[1] = p[2];            cr[0] = p[3];            p += 4;            lum += 2;            cb++;            cr++;        }        p1 += src->linesize[0];        lum1 += dst->linesize[0];        cb1 += dst->linesize[1];        cr1 += dst->linesize[2];    }}static void yuv422p_to_yuyv422(AVPicture *dst, const AVPicture *src,                              int width, int height){    uint8_t *p, *p1;    const uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;    int w;    p1 = dst->data[0];    lum1 = src->data[0];    cb1 = src->data[1];    cr1 = src->data[2];    for(;height > 0; height--) {        p = p1;        lum = lum1;        cb = cb1;        cr = cr1;        for(w = width; w >= 2; w -= 2) {            p[0] = lum[0];            p[1] = cb[0];            p[2] = lum[1];            p[3] = cr[0];            p += 4;            lum += 2;            cb++;            cr++;        }        p1 += dst->linesize[0];        lum1 += src->linesize[0];        cb1 += src->linesize[1];        cr1 += src->linesize[2];    }}static void yuv422p_to_uyvy422(AVPicture *dst, const AVPicture *src,                              int width, int height){    uint8_t *p, *p1;    const uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;    int w;    p1 = dst->data[0];    lum1 = src->data[0];    cb1 = src->data[1];    cr1 = src->data[2];    for(;height > 0; height--) {        p = p1;        lum = lum1;        cb = cb1;        cr = cr1;        for(w = width; w >= 2; w -= 2) {            p[1] = lum[0];            p[0] = cb[0];            p[3] = lum[1];            p[2] = cr[0];            p += 4;            lum += 2;            cb++;            cr++;        }        p1 += dst->linesize[0];        lum1 += src->linesize[0];        cb1 += src->linesize[1];        cr1 += src->linesize[2];    }}static void uyyvyy411_to_yuv411p(AVPicture *dst, const AVPicture *src,                              int width, int height){    const uint8_t *p, *p1;    uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;    int w;    p1 = src->data[0];    lum1 = dst->data[0];    cb1 = dst->data[1];    cr1 = dst->data[2];    for(;height > 0; height--) {        p = p1;        lum = lum1;        cb = cb1;        cr = cr1;        for(w = width; w >= 4; w -= 4) {            cb[0] = p[0];            lum[0] = p[1];            lum[1] = p[2];            cr[0] = p[3];            lum[2] = p[4];            lum[3] = p[5];            p += 6;            lum += 4;            cb++;            cr++;        }        p1 += src->linesize[0];        lum1 += dst->linesize[0];        cb1 += dst->linesize[1];        cr1 += dst->linesize[2];    }}static void yuv420p_to_yuyv422(AVPicture *dst, const AVPicture *src,                              int width, int height){    int w, h;    uint8_t *line1, *line2, *linesrc = dst->data[0];    uint8_t *lum1, *lum2, *lumsrc = src->data[0];    uint8_t *cb1, *cb2 = src->data[1];    uint8_t *cr1, *cr2 = src->data[2];    for(h = height / 2; h--;) {        line1 = linesrc;        line2 = linesrc + dst->linesize[0];        lum1 = lumsrc;        lum2 = lumsrc + src->linesize[0];        cb1 = cb2;        cr1 = cr2;        for(w = width / 2; w--;) {                *line1++ = *lum1++; *line2++ = *lum2++;                *line1++ =          *line2++ = *cb1++;                *line1++ = *lum1++; *line2++ = *lum2++;                *line1++ =          *line2++ = *cr1++;        }        linesrc += dst->linesize[0] * 2;        lumsrc += src->linesize[0] * 2;        cb2 += src->linesize[1];        cr2 += src->linesize[2];    }}static void yuv420p_to_uyvy422(AVPicture *dst, const AVPicture *src,                              int width, int height){    int w, h;    uint8_t *line1, *line2, *linesrc = dst->data[0];    uint8_t *lum1, *lum2, *lumsrc = src->data[0];    uint8_t *cb1, *cb2 = src->data[1];    uint8_t *cr1, *cr2 = src->data[2];    for(h = height / 2; h--;) {        line1 = linesrc;        line2 = linesrc + dst->linesize[0];        lum1 = lumsrc;        lum2 = lumsrc + src->linesize[0];        cb1 = cb2;        cr1 = cr2;        for(w = width / 2; w--;) {                *line1++ =          *line2++ = *cb1++;                *line1++ = *lum1++; *line2++ = *lum2++;                *line1++ =          *line2++ = *cr1++;                *line1++ = *lum1++; *line2++ = *lum2++;        }        linesrc += dst->linesize[0] * 2;        lumsrc += src->linesize[0] * 2;        cb2 += src->linesize[1];        cr2 += src->linesize[2];    }}/* 2x2 -> 1x1 */void ff_shrink22(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w;    const uint8_t *s1, *s2;    uint8_t *d;    for(;height > 0; height--) {        s1 = src;        s2 = s1 + src_wrap;        d = dst;        for(w = width;w >= 4; w-=4) {            d[0] = (s1[0] + s1[1] + s2[0] + s2[1] + 2) >> 2;            d[1] = (s1[2] + s1[3] + s2[2] + s2[3] + 2) >> 2;            d[2] = (s1[4] + s1[5] + s2[4] + s2[5] + 2) >> 2;            d[3] = (s1[6] + s1[7] + s2[6] + s2[7] + 2) >> 2;            s1 += 8;            s2 += 8;            d += 4;        }        for(;w > 0; w--) {            d[0] = (s1[0] + s1[1] + s2[0] + s2[1] + 2) >> 2;            s1 += 2;            s2 += 2;            d++;        }        src += 2 * src_wrap;        dst += dst_wrap;    }}/* 4x4 -> 1x1 */void ff_shrink44(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w;    const uint8_t *s1, *s2, *s3, *s4;    uint8_t *d;    for(;height > 0; height--) {        s1 = src;        s2 = s1 + src_wrap;        s3 = s2 + src_wrap;        s4 = s3 + src_wrap;        d = dst;        for(w = width;w > 0; w--) {            d[0] = (s1[0] + s1[1] + s1[2] + s1[3] +                    s2[0] + s2[1] + s2[2] + s2[3] +                    s3[0] + s3[1] + s3[2] + s3[3] +                    s4[0] + s4[1] + s4[2] + s4[3] + 8) >> 4;            s1 += 4;            s2 += 4;            s3 += 4;            s4 += 4;            d++;        }        src += 4 * src_wrap;        dst += dst_wrap;    }}/* 8x8 -> 1x1 */void ff_shrink88(uint8_t *dst, int dst_wrap,                     const uint8_t *src, int src_wrap,                     int width, int height){    int w, i;    for(;height > 0; height--) {        for(w = width;w > 0; w--) {            int tmp=0;            for(i=0; i<8; i++){                tmp += src[0] + src[1] + src[2] + src[3] + src[4] + src[5] + src[6] + src[7];                src += src_wrap;            }            *(dst++) = (tmp + 32)>>6;            src += 8 - 8*src_wrap;        }        src += 8*src_wrap - 8*width;        dst += dst_wrap - width;    }}/* XXX: add jpeg quantize code */#define TRANSP_INDEX (6*6*6)/* this is maybe slow, but allows for extensions */static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b){    return (((r) / 47) % 6) * 6 * 6 + (((g) / 47) % 6) * 6 + (((b) / 47) % 6);}static void build_rgb_palette(uint8_t *palette, int has_alpha){    uint32_t *pal;    static const uint8_t pal_value[6] = { 0x00, 0x33, 0x66, 0x99, 0xcc, 0xff };    int i, r, g, b;    pal = (uint32_t *)palette;    i = 0;    for(r = 0; r < 6; r++) {        for(g = 0; g < 6; g++) {            for(b = 0; b < 6; b++) {                pal[i++] = (0xff << 24) | (pal_value[r] << 16) |                    (pal_value[g] << 8) | pal_value[b];            }        }    }    if (has_alpha)        pal[i++] = 0;    while (i < 256)        pal[i++] = 0xff000000;}/* copy bit n to bits 0 ... n - 1 */static inline unsigned int bitcopy_n(unsigned int a, int n){    int mask;    mask = (1 << n) - 1;    return (a & (0xff & ~mask)) | ((-((a >> n) & 1)) & mask);}/* rgb555 handling */#define RGB_NAME rgb555#define RGB_IN(r, g, b, s)\{\    unsigned int v = ((const uint16_t *)(s))[0];\    r = bitcopy_n(v >> (10 - 3), 3);\    g = bitcopy_n(v >> (5 - 3), 3);\    b = bitcopy_n(v << 3, 3);\}#define RGB_OUT(d, r, g, b)\{\    ((uint16_t *)(d))[0] = ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);\}

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