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📄 vc1dsp.c

📁 ffmpeg移植到symbian的全部源代码
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/* * VC-1 and WMV3 decoder - DSP functions * Copyright (c) 2006 Konstantin Shishkov * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *//*** @file vc1dsp.c * VC-1 and WMV3 decoder * */#include "dsputil.h"/** Apply overlap transform to horizontal edge*/static void vc1_v_overlap_c(uint8_t* src, int stride){    int i;    int a, b, c, d;    int d1, d2;    int rnd = 1;    for(i = 0; i < 8; i++) {        a = src[-2*stride];        b = src[-stride];        c = src[0];        d = src[stride];        d1 = (a - d + 3 + rnd) >> 3;        d2 = (a - d + b - c + 4 - rnd) >> 3;        src[-2*stride] = a - d1;        src[-stride] = b - d2;        src[0] = c + d2;        src[stride] = d + d1;        src++;        rnd = !rnd;    }}/** Apply overlap transform to vertical edge*/static void vc1_h_overlap_c(uint8_t* src, int stride){    int i;    int a, b, c, d;    int d1, d2;    int rnd = 1;    for(i = 0; i < 8; i++) {        a = src[-2];        b = src[-1];        c = src[0];        d = src[1];        d1 = (a - d + 3 + rnd) >> 3;        d2 = (a - d + b - c + 4 - rnd) >> 3;        src[-2] = a - d1;        src[-1] = b - d2;        src[0] = c + d2;        src[1] = d + d1;        src += stride;        rnd = !rnd;    }}/** Do inverse transform on 8x8 block*/static void vc1_inv_trans_8x8_c(DCTELEM block[64]){    int i;    register int t1,t2,t3,t4,t5,t6,t7,t8;    DCTELEM *src, *dst;    src = block;    dst = block;    for(i = 0; i < 8; i++){        t1 = 12 * (src[0] + src[4]) + 4;        t2 = 12 * (src[0] - src[4]) + 4;        t3 = 16 * src[2] +  6 * src[6];        t4 =  6 * src[2] - 16 * src[6];        t5 = t1 + t3;        t6 = t2 + t4;        t7 = t2 - t4;        t8 = t1 - t3;        t1 = 16 * src[1] + 15 * src[3] +  9 * src[5] +  4 * src[7];        t2 = 15 * src[1] -  4 * src[3] - 16 * src[5] -  9 * src[7];        t3 =  9 * src[1] - 16 * src[3] +  4 * src[5] + 15 * src[7];        t4 =  4 * src[1] -  9 * src[3] + 15 * src[5] - 16 * src[7];        dst[0] = (t5 + t1) >> 3;        dst[1] = (t6 + t2) >> 3;        dst[2] = (t7 + t3) >> 3;        dst[3] = (t8 + t4) >> 3;        dst[4] = (t8 - t4) >> 3;        dst[5] = (t7 - t3) >> 3;        dst[6] = (t6 - t2) >> 3;        dst[7] = (t5 - t1) >> 3;        src += 8;        dst += 8;    }    src = block;    dst = block;    for(i = 0; i < 8; i++){        t1 = 12 * (src[ 0] + src[32]) + 64;        t2 = 12 * (src[ 0] - src[32]) + 64;        t3 = 16 * src[16] +  6 * src[48];        t4 =  6 * src[16] - 16 * src[48];        t5 = t1 + t3;        t6 = t2 + t4;        t7 = t2 - t4;        t8 = t1 - t3;        t1 = 16 * src[ 8] + 15 * src[24] +  9 * src[40] +  4 * src[56];        t2 = 15 * src[ 8] -  4 * src[24] - 16 * src[40] -  9 * src[56];        t3 =  9 * src[ 8] - 16 * src[24] +  4 * src[40] + 15 * src[56];        t4 =  4 * src[ 8] -  9 * src[24] + 15 * src[40] - 16 * src[56];        dst[ 0] = (t5 + t1) >> 7;        dst[ 8] = (t6 + t2) >> 7;        dst[16] = (t7 + t3) >> 7;        dst[24] = (t8 + t4) >> 7;        dst[32] = (t8 - t4 + 1) >> 7;        dst[40] = (t7 - t3 + 1) >> 7;        dst[48] = (t6 - t2 + 1) >> 7;        dst[56] = (t5 - t1 + 1) >> 7;        src++;        dst++;    }}/** Do inverse transform on 8x4 part of block*/static void vc1_inv_trans_8x4_c(uint8_t *dest, int linesize, DCTELEM *block){    int i;    register int t1,t2,t3,t4,t5,t6,t7,t8;    DCTELEM *src, *dst;    const uint8_t *cm = ff_cropTbl + MAX_NEG_CROP;    src = block;    dst = block;    for(i = 0; i < 4; i++){        t1 = 12 * (src[0] + src[4]) + 4;        t2 = 12 * (src[0] - src[4]) + 4;        t3 = 16 * src[2] +  6 * src[6];        t4 =  6 * src[2] - 16 * src[6];        t5 = t1 + t3;        t6 = t2 + t4;        t7 = t2 - t4;        t8 = t1 - t3;        t1 = 16 * src[1] + 15 * src[3] +  9 * src[5] +  4 * src[7];        t2 = 15 * src[1] -  4 * src[3] - 16 * src[5] -  9 * src[7];        t3 =  9 * src[1] - 16 * src[3] +  4 * src[5] + 15 * src[7];        t4 =  4 * src[1] -  9 * src[3] + 15 * src[5] - 16 * src[7];        dst[0] = (t5 + t1) >> 3;        dst[1] = (t6 + t2) >> 3;        dst[2] = (t7 + t3) >> 3;        dst[3] = (t8 + t4) >> 3;        dst[4] = (t8 - t4) >> 3;        dst[5] = (t7 - t3) >> 3;        dst[6] = (t6 - t2) >> 3;        dst[7] = (t5 - t1) >> 3;        src += 8;        dst += 8;    }    src = block;    for(i = 0; i < 8; i++){        t1 = 17 * (src[ 0] + src[16]) + 64;        t2 = 17 * (src[ 0] - src[16]) + 64;        t3 = 22 * src[ 8] + 10 * src[24];        t4 = 22 * src[24] - 10 * src[ 8];        dest[0*linesize] = cm[dest[0*linesize] + ((t1 + t3) >> 7)];        dest[1*linesize] = cm[dest[1*linesize] + ((t2 - t4) >> 7)];        dest[2*linesize] = cm[dest[2*linesize] + ((t2 + t4) >> 7)];        dest[3*linesize] = cm[dest[3*linesize] + ((t1 - t3) >> 7)];        src ++;        dest++;    }}/** Do inverse transform on 4x8 parts of block*/static void vc1_inv_trans_4x8_c(uint8_t *dest, int linesize, DCTELEM *block){    int i;    register int t1,t2,t3,t4,t5,t6,t7,t8;    DCTELEM *src, *dst;    const uint8_t *cm = ff_cropTbl + MAX_NEG_CROP;    src = block;    dst = block;    for(i = 0; i < 8; i++){        t1 = 17 * (src[0] + src[2]) + 4;        t2 = 17 * (src[0] - src[2]) + 4;        t3 = 22 * src[1] + 10 * src[3];        t4 = 22 * src[3] - 10 * src[1];        dst[0] = (t1 + t3) >> 3;        dst[1] = (t2 - t4) >> 3;        dst[2] = (t2 + t4) >> 3;        dst[3] = (t1 - t3) >> 3;        src += 8;        dst += 8;    }    src = block;    for(i = 0; i < 4; i++){        t1 = 12 * (src[ 0] + src[32]) + 64;        t2 = 12 * (src[ 0] - src[32]) + 64;        t3 = 16 * src[16] +  6 * src[48];        t4 =  6 * src[16] - 16 * src[48];        t5 = t1 + t3;        t6 = t2 + t4;        t7 = t2 - t4;        t8 = t1 - t3;        t1 = 16 * src[ 8] + 15 * src[24] +  9 * src[40] +  4 * src[56];        t2 = 15 * src[ 8] -  4 * src[24] - 16 * src[40] -  9 * src[56];        t3 =  9 * src[ 8] - 16 * src[24] +  4 * src[40] + 15 * src[56];        t4 =  4 * src[ 8] -  9 * src[24] + 15 * src[40] - 16 * src[56];        dest[0*linesize] = cm[dest[0*linesize] + ((t5 + t1) >> 7)];        dest[1*linesize] = cm[dest[1*linesize] + ((t6 + t2) >> 7)];        dest[2*linesize] = cm[dest[2*linesize] + ((t7 + t3) >> 7)];        dest[3*linesize] = cm[dest[3*linesize] + ((t8 + t4) >> 7)];        dest[4*linesize] = cm[dest[4*linesize] + ((t8 - t4 + 1) >> 7)];        dest[5*linesize] = cm[dest[5*linesize] + ((t7 - t3 + 1) >> 7)];        dest[6*linesize] = cm[dest[6*linesize] + ((t6 - t2 + 1) >> 7)];        dest[7*linesize] = cm[dest[7*linesize] + ((t5 - t1 + 1) >> 7)];        src ++;        dest++;    }}/** Do inverse transform on 4x4 part of block*/static void vc1_inv_trans_4x4_c(uint8_t *dest, int linesize, DCTELEM *block){    int i;    register int t1,t2,t3,t4;    DCTELEM *src, *dst;    const uint8_t *cm = ff_cropTbl + MAX_NEG_CROP;    src = block;    dst = block;    for(i = 0; i < 4; i++){        t1 = 17 * (src[0] + src[2]) + 4;        t2 = 17 * (src[0] - src[2]) + 4;        t3 = 22 * src[1] + 10 * src[3];        t4 = 22 * src[3] - 10 * src[1];        dst[0] = (t1 + t3) >> 3;        dst[1] = (t2 - t4) >> 3;        dst[2] = (t2 + t4) >> 3;        dst[3] = (t1 - t3) >> 3;        src += 8;        dst += 8;    }    src = block;    for(i = 0; i < 4; i++){        t1 = 17 * (src[ 0] + src[16]) + 64;        t2 = 17 * (src[ 0] - src[16]) + 64;        t3 = 22 * src[ 8] + 10 * src[24];        t4 = 22 * src[24] - 10 * src[ 8];        dest[0*linesize] = cm[dest[0*linesize] + ((t1 + t3) >> 7)];        dest[1*linesize] = cm[dest[1*linesize] + ((t2 - t4) >> 7)];        dest[2*linesize] = cm[dest[2*linesize] + ((t2 + t4) >> 7)];        dest[3*linesize] = cm[dest[3*linesize] + ((t1 - t3) >> 7)];        src ++;        dest++;    }}/* motion compensation functions *//** Filter in case of 2 filters */#define VC1_MSPEL_FILTER_16B(DIR, TYPE)                                 \static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \{                                                                       \    switch(mode){                                                       \    case 0: /* no shift - should not occur */                           \        return 0;                                                       \    case 1: /* 1/4 shift */                                             \        return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \    case 2: /* 1/2 shift */                                             \        return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \    case 3: /* 3/4 shift */                                             \        return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \    }                                                                   \    return 0; /* should not occur */                                    \}VC1_MSPEL_FILTER_16B(ver, uint8_t);VC1_MSPEL_FILTER_16B(hor, int16_t);/** Filter used to interpolate fractional pel values */static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r){    switch(mode){    case 0: //no shift        return src[0];    case 1: // 1/4 shift        return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;    case 2: // 1/2 shift        return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;    case 3: // 3/4 shift        return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;    }    return 0; //should not occur}/** Function used to do motion compensation with bicubic interpolation */static void vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd){    int     i, j;    if (vmode) { /* Horizontal filter to apply */        int r;        if (hmode) { /* Vertical filter to apply, output to tmp */            static const int shift_value[] = { 0, 5, 1, 5 };            int              shift = (shift_value[hmode]+shift_value[vmode])>>1;            int16_t          tmp[11*8], *tptr = tmp;            r = (1<<(shift-1)) + rnd-1;            src -= 1;            for(j = 0; j < 8; j++) {                for(i = 0; i < 11; i++)                    tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode)+r)>>shift;                src += stride;                tptr += 11;            }            r = 64-rnd;            tptr = tmp+1;            for(j = 0; j < 8; j++) {                for(i = 0; i < 8; i++)                    dst[i] = av_clip_uint8((vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode)+r)>>7);                dst += stride;                tptr += 11;            }            return;        }        else { /* No horizontal filter, output 8 lines to dst */            r = 1-rnd;            for(j = 0; j < 8; j++) {                for(i = 0; i < 8; i++)                    dst[i] = av_clip_uint8(vc1_mspel_filter(src + i, stride, vmode, r));                src += stride;                dst += stride;            }            return;        }    }    /* Horizontal mode with no vertical mode */    for(j = 0; j < 8; j++) {        for(i = 0; i < 8; i++)            dst[i] = av_clip_uint8(vc1_mspel_filter(src + i, 1, hmode, rnd));        dst += stride;        src += stride;    }}/* pixel functions - really are entry points to vc1_mspel_mc *//* this one is defined in dsputil.c */void ff_put_vc1_mspel_mc00_c(uint8_t *dst, const uint8_t *src, int stride, int rnd);#define PUT_VC1_MSPEL(a, b)\static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, const uint8_t *src, int stride, int rnd) { \     vc1_mspel_mc(dst, src, stride, a, b, rnd);                         \}PUT_VC1_MSPEL(1, 0)PUT_VC1_MSPEL(2, 0)PUT_VC1_MSPEL(3, 0)PUT_VC1_MSPEL(0, 1)PUT_VC1_MSPEL(1, 1)PUT_VC1_MSPEL(2, 1)PUT_VC1_MSPEL(3, 1)PUT_VC1_MSPEL(0, 2)PUT_VC1_MSPEL(1, 2)PUT_VC1_MSPEL(2, 2)PUT_VC1_MSPEL(3, 2)PUT_VC1_MSPEL(0, 3)PUT_VC1_MSPEL(1, 3)PUT_VC1_MSPEL(2, 3)PUT_VC1_MSPEL(3, 3)void ff_vc1dsp_init(DSPContext* dsp, AVCodecContext *avctx) {    dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;    dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;    dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;    dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;    dsp->vc1_h_overlap = vc1_h_overlap_c;    dsp->vc1_v_overlap = vc1_v_overlap_c;    dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_vc1_mspel_mc00_c;    dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c;    dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c;    dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c;    dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c;    dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c;    dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c;    dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c;    dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c;    dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c;    dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c;    dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c;    dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c;    dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c;    dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c;    dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c;}

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