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📄 cinepak.c

📁 ffmpeg移植到symbian的全部源代码
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/* * Cinepak Video Decoder * Copyright (C) 2003 the ffmpeg project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *//** * @file cinepak.c * Cinepak video decoder * by Ewald Snel <ewald@rambo.its.tudelft.nl> * For more information on the Cinepak algorithm, visit: *   http://www.csse.monash.edu.au/~timf/ * For more information on the quirky data inside Sega FILM/CPK files, visit: *   http://wiki.multimedia.cx/index.php?title=Sega_FILM */#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include "avcodec.h"typedef struct {    uint8_t  y0, y1, y2, y3;    uint8_t  u, v;} cvid_codebook_t;#define MAX_STRIPS      32typedef struct {    uint16_t          id;    uint16_t          x1, y1;    uint16_t          x2, y2;    cvid_codebook_t   v4_codebook[256];    cvid_codebook_t   v1_codebook[256];} cvid_strip_t;typedef struct CinepakContext {    AVCodecContext *avctx;    AVFrame frame;    const unsigned char *data;    int size;    int width, height;    int palette_video;    cvid_strip_t strips[MAX_STRIPS];    int sega_film_skip_bytes;} CinepakContext;static void cinepak_decode_codebook (cvid_codebook_t *codebook,                                     int chunk_id, int size, const uint8_t *data){    const uint8_t *eod = (data + size);    uint32_t flag, mask;    int      i, n;    /* check if this chunk contains 4- or 6-element vectors */    n    = (chunk_id & 0x0400) ? 4 : 6;    flag = 0;    mask = 0;    for (i=0; i < 256; i++) {        if ((chunk_id & 0x0100) && !(mask >>= 1)) {            if ((data + 4) > eod)                break;            flag  = AV_RB32 (data);            data += 4;            mask  = 0x80000000;        }        if (!(chunk_id & 0x0100) || (flag & mask)) {            if ((data + n) > eod)                break;            if (n == 6) {                codebook[i].y0 = *data++;                codebook[i].y1 = *data++;                codebook[i].y2 = *data++;                codebook[i].y3 = *data++;                codebook[i].u  = 128 + *data++;                codebook[i].v  = 128 + *data++;            } else {                /* this codebook type indicates either greyscale or                 * palettized video; if palettized, U & V components will                 * not be used so it is safe to set them to 128 for the                 * benefit of greyscale rendering in YUV420P */                codebook[i].y0 = *data++;                codebook[i].y1 = *data++;                codebook[i].y2 = *data++;                codebook[i].y3 = *data++;                codebook[i].u  = 128;                codebook[i].v  = 128;            }        }    }}static int cinepak_decode_vectors (CinepakContext *s, cvid_strip_t *strip,                                   int chunk_id, int size, const uint8_t *data){    const uint8_t   *eod = (data + size);    uint32_t         flag, mask;    cvid_codebook_t *codebook;    unsigned int     x, y;    uint32_t         iy[4];    uint32_t         iu[2];    uint32_t         iv[2];    flag = 0;    mask = 0;    for (y=strip->y1; y < strip->y2; y+=4) {        iy[0] = strip->x1 + (y * s->frame.linesize[0]);        iy[1] = iy[0] + s->frame.linesize[0];        iy[2] = iy[1] + s->frame.linesize[0];        iy[3] = iy[2] + s->frame.linesize[0];        iu[0] = (strip->x1/2) + ((y/2) * s->frame.linesize[1]);        iu[1] = iu[0] + s->frame.linesize[1];        iv[0] = (strip->x1/2) + ((y/2) * s->frame.linesize[2]);        iv[1] = iv[0] + s->frame.linesize[2];        for (x=strip->x1; x < strip->x2; x+=4) {            if ((chunk_id & 0x0100) && !(mask >>= 1)) {                if ((data + 4) > eod)                    return -1;                flag  = AV_RB32 (data);                data += 4;                mask  = 0x80000000;            }            if (!(chunk_id & 0x0100) || (flag & mask)) {                if (!(chunk_id & 0x0200) && !(mask >>= 1)) {                    if ((data + 4) > eod)                        return -1;                    flag  = AV_RB32 (data);                    data += 4;                    mask  = 0x80000000;                }                if ((chunk_id & 0x0200) || (~flag & mask)) {                    if (data >= eod)                        return -1;                    codebook = &strip->v1_codebook[*data++];                    s->frame.data[0][iy[0] + 0] = codebook->y0;                    s->frame.data[0][iy[0] + 1] = codebook->y0;                    s->frame.data[0][iy[1] + 0] = codebook->y0;                    s->frame.data[0][iy[1] + 1] = codebook->y0;                    if (!s->palette_video) {                        s->frame.data[1][iu[0]] = codebook->u;                        s->frame.data[2][iv[0]] = codebook->v;                    }                    s->frame.data[0][iy[0] + 2] = codebook->y1;                    s->frame.data[0][iy[0] + 3] = codebook->y1;                    s->frame.data[0][iy[1] + 2] = codebook->y1;                    s->frame.data[0][iy[1] + 3] = codebook->y1;                    if (!s->palette_video) {                        s->frame.data[1][iu[0] + 1] = codebook->u;                        s->frame.data[2][iv[0] + 1] = codebook->v;                    }                    s->frame.data[0][iy[2] + 0] = codebook->y2;                    s->frame.data[0][iy[2] + 1] = codebook->y2;                    s->frame.data[0][iy[3] + 0] = codebook->y2;                    s->frame.data[0][iy[3] + 1] = codebook->y2;                    if (!s->palette_video) {                        s->frame.data[1][iu[1]] = codebook->u;                        s->frame.data[2][iv[1]] = codebook->v;                    }                    s->frame.data[0][iy[2] + 2] = codebook->y3;                    s->frame.data[0][iy[2] + 3] = codebook->y3;                    s->frame.data[0][iy[3] + 2] = codebook->y3;                    s->frame.data[0][iy[3] + 3] = codebook->y3;                    if (!s->palette_video) {                        s->frame.data[1][iu[1] + 1] = codebook->u;                        s->frame.data[2][iv[1] + 1] = codebook->v;                    }                } else if (flag & mask) {                    if ((data + 4) > eod)                        return -1;                    codebook = &strip->v4_codebook[*data++];                    s->frame.data[0][iy[0] + 0] = codebook->y0;                    s->frame.data[0][iy[0] + 1] = codebook->y1;                    s->frame.data[0][iy[1] + 0] = codebook->y2;                    s->frame.data[0][iy[1] + 1] = codebook->y3;                    if (!s->palette_video) {                        s->frame.data[1][iu[0]] = codebook->u;                        s->frame.data[2][iv[0]] = codebook->v;                    }                    codebook = &strip->v4_codebook[*data++];                    s->frame.data[0][iy[0] + 2] = codebook->y0;                    s->frame.data[0][iy[0] + 3] = codebook->y1;                    s->frame.data[0][iy[1] + 2] = codebook->y2;                    s->frame.data[0][iy[1] + 3] = codebook->y3;                    if (!s->palette_video) {                        s->frame.data[1][iu[0] + 1] = codebook->u;                        s->frame.data[2][iv[0] + 1] = codebook->v;                    }                    codebook = &strip->v4_codebook[*data++];                    s->frame.data[0][iy[2] + 0] = codebook->y0;                    s->frame.data[0][iy[2] + 1] = codebook->y1;                    s->frame.data[0][iy[3] + 0] = codebook->y2;                    s->frame.data[0][iy[3] + 1] = codebook->y3;                    if (!s->palette_video) {                        s->frame.data[1][iu[1]] = codebook->u;                        s->frame.data[2][iv[1]] = codebook->v;

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