📄 undot.txt
字号:
// Undot=ps_3_0
// http://www.homecinema-fr.com/forum/viewtopic.php?t=29814317
sampler s0 : register(s0);
float4 p0 : register(c0);
float4 p1 : register(c1);
#define width (p0[0])
#define height (p0[1])
#define counter (p0[2])
#define clock (p0[3])
#define one_over_width (p1[0])
#define one_over_height (p1[1])
#define PI acos(-1)
#define dx one_over_width
#define dy one_over_height
#define val0 0.2
float4 main(float2 tex : TEXCOORD0) : COLOR
{
float4 current = tex2D(s0, tex);
float4 Total = current ;
float n = 1;
float4 c0 = tex2D( s0, tex + float2( -dx , -dy ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
c0 = tex2D( s0, tex + float2( 0 , -dy ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
c0 = tex2D( s0, tex + float2( dx , -dy ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
c0 = tex2D( s0, tex + float2( -dx , 0 ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
c0 = tex2D( s0, tex + float2( dx , 0 ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
c0 = tex2D( s0, tex + float2( -dx , dy ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
c0 = tex2D( s0, tex + float2( 0 , dy ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
c0 = tex2D( s0, tex + float2( dx , dy ) );
if( length( current - c0 ) > val0 )
{
Total += c0;
n += 1.0;
}
return( Total / n );
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -